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  • Phar
  • Registered Member
  • Member for 12 years, 1 month, and 27 days
    Last active Sat, Aug, 16 2014 19:31:25
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    0

    Sep 23, 2011
    Phar posted a message on Natural Portal Spawning?
    Quote from mgabrys

    That explains the last Yogscast. They teleported to a 3rd gate they didn't know existed in the bottom of a mineshaft.


    Someone needs to decompile pr1.9 for me so I can check and confirm this.

    @Strottinglemon - Damn you for ninja'ing me :<
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Natural Portal Spawning?
    A few people have made threads about this, I believe it's randomly appearing. More like an "easter egg" of sorts by Jeb_.

    Quote from Strottinglemon

    Explanasion: You built it.


    Not true, this is at least the third thread today about it.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Are 1.9 Biomes and Maps Different than 1.8.1?
    I believe Biome Size was changed in 1.8, not 1.9.
    Posted in: 1.0 Update Discussion
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    1

    Sep 23, 2011
    Phar posted a message on Need a clean version of 1.7.3.
    If you post a link on this forum to a .jar, it is illegal and you can be banned.

    Now that the idiots are silenced, here's a link to revert back to 1.7.3:

    MCNostalgia: http://www.minecraftforum.net/topic/106402-tool-cyborgs-tools-mcnostalgia-103/
    Posted in: Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Broken mob spawns
    It's a glitch with chunk reloading multiplying the amount of entities in it by 100+. It's known and documented, and the only way to fix it is to kill them all using an external program like SinglePlayerCommands or MCEdit.
    Posted in: Legacy Support
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    3

    Sep 23, 2011
    Phar posted a message on New 1.9 Mobs
    http://www.minecraftwiki.net/wiki/Blaze
    http://www.minecraftwiki.net/wiki/Mooshroom
    http://www.minecraftwiki.net/wiki/Snow_Golem
    http://www.minecraftwiki.net/wiki/Testificate
    http://www.minecraftwiki.net/wiki/Magma_Cube

    There's your new mobs.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on NPC's and XP
    NPCs hopefully will, but it appears XP still won't have a purpose until 1.10.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Playing any Minecraft maps you send at me
    Quote from Strottinglemon

    Is this related to 1.9 at all?


    Nope, just another new poster that can't read the English titles of subforums.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Jumping in 1.9?
    Quote from thomaswrocks

    i hope you can still hold in space bar cuz it rly annoyed me when I couldn't hold it in to make a giant tower...


    It'll be fixed soon.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Blocking
    Quote from SilentClowdProductions

    When you rightclick with a sword, you can parry attacks.

    And yes, it still works.


    Oh lol, well that make sense.

    Yes, it works.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Jumping in 1.9?
    Yes, it was not meant to be in the public pre-release and it will be fixed. Also, auto bunnyhopping will be added back too.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on Blocking
    "Blocking"? What is that, kind sire?
    Posted in: 1.0 Update Discussion
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    2

    Sep 23, 2011
    Phar posted a message on Animal Breeding?
    Quote from FakeLwr

    yup, breeding wuz added in 1.8. u cant go around slaghtering crap loads of animals and having them respawn anymore. its more realistic.... i think
    even with cows duplicating themselfs.... :tongue.gif: :tongue.gif: :tongue.gif:


    Hey, I have an award for you. It's the biggest dumbass of the day award. Not only are you completely wrong, you presented your argument in such a manner that nobody can understand what you typed. Congratulations!

    On Topic - This is no Animal Breeding in 1.8/1.9. It was supposed to accompany animal persistency (I'll get to that next), but it was glitchy and unadded. As for animal persistency, animals will only spawn where there's a new chunk generated, and that's it.

    As for your problem, animals can glitch through fence when a chunk is unloaded/reloaded. That is most likely what happened in your case.
    Posted in: Survival Mode
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    0

    Sep 23, 2011
    Phar posted a message on dark swamps look sort of weird
    I believe there was a statement that said swamp colors were accidentally inverted and will be fixed soon.
    Posted in: 1.0 Update Discussion
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    0

    Sep 23, 2011
    Phar posted a message on They should have waited...
    I agree, this felt really really rushed.
    Posted in: 1.0 Update Discussion
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  • View Phar's Profile
    Sep 9, 2011
    Phar posted a message on Want to play 1.8 Early? Here's How!
    Just a few things I've noticed:

    Smooth Lighting causes a crash when changed on main page via options.
    Multiple different lighting failures in the game.
    Mountain range is notable bigger than other biomes, a bit overpowering.
    Some NPC villages have a stone house that spawns 1 block too low, causing the door to be 1 block high (Confirm this is a bug?)
    Friendly mob generator a bit too high? (I saw 16 pigs on my screen 20 blocks from my spawn)
    F3 is no longer debug mode, so you can't see mob IDs. (Good call Mojang)
    Cloud height raised (No longer floats through buildings, another great change)

    So far it's a nice update, still working on reviewing it. Can't wait to Youtube this.
    Posted in: News
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