Quote from Awesumturd
I am on a 27 inch iMac
i dont really know what a graphics card is or where to find it.
Quote from Awesumturd
I am on a 27 inch iMac
i dont really know what a graphics card is or where to find it.
Quote from Terak
Hope to see the 512 pack out soon hope it can get shader support too.
Quote from shinji257
Guys... Before you get your hopes up this doesn't work for the standalone minecraft at all.
Quote from GolldenFalcon
Well, 30GB is my FREE SPACE. Not my total. I got like 90GB total.
Stobrawa elias79 Ignacio barrowsx Stuart Tobias empyre69 - Left me speechless. @[email protected] The folks at GLARN (Global Artist Network) kolo Sarah Maik Joseph Michel - My new hero <3 Jordan Judy Maarten Bradley Timothy Anne James -REALLY sweet of you Paul Vladisval Sue Martin/Sani9000 - Huge donation. =) Daniel - Awesome comment Ken RacheHobbiT David W David B
Version 1.7.7 (10/12/2012) -Updated to 1.3.1 textures -GUI Additions -Let me know if I missed something. Version 1.5.6 (3/29/2012) -Updated to 1.2.4 textures -Fixed more wood textures to be more uniform Version 1.1.5 (2/24/2012) -Updated to 1.1 Minecraft (mostly LB placeholders) -Updated the GUI -Few textures improved to reflect theme (such as the door) Version 0.9.0 (9/20/2011) -Added 1.8 textures. Not all yet Version 0.8.2 (8/17/2011) -Added in some GUI. Compliments to Aageon for the base. =) -Refined a few textures on the terrain. -Next up is the HUD and finishing the terrain and wildgrass. Version 0.7.6 (8/8/2011) -Added in additional textures -New animated fire texture. Takes more memory, but really looks nice -Sand texture has a bit more life to it. -Darkened the cobblestone slightly Version 0.6.2 (7/29/2011) -Added LBPR placeholders for liquids Version 0.6.0 (7/29/2011) -Terrain is about 50% finished Version 0.5.2 (7/25/2011) -Added more textures to the terrain.png Version 0.4.6 (7/21/2011) -Initial beta release few textures finished
Version 10.0.0 (7/16/2013) -1.6 conversion. Temporary convert Version 10.0.0 (6/11/2013) -Fixed clock -Fixed compass -Added missing textures -Tweaked metal blocks Version 9.0.5 (3/30/2013 -New grass textures -New dirt textures -New sand textures (Not quite completed) -New stone textures -Quartz textures -Redstone block added -1.5 compatibility -Missing a few texture for 1.5 still working on them -New tall grass -Fixed a few items such as flower pots and nether bricks Version 8.5.4 (12/27/2012) -Added latest textures for the terrain.png -Updated items.png to latest items -Updated particles.png -Added the new GUI Version 8.0.0 (8/19/2012) -Added in the various GUI for MC 1.3 -Updated Terrain.png to 1.3 -Updated Items.png to 1.3 Version 7.8.2 (3/29/2012) -Added in 1.2.4 wood textures -Fixed missing jungle sapling -Fixed default cat texture -Food bar no long default -Added in the new sandstone blocks -Added new stone circle block Version 7.6.1 (3/2/2012) -Added the 1.2 textures. Some are currently unused in the game so they are default. -New mobs (done by Misa with her permission) Version 7.5.0 (1/29/2012) -Added 1.1 textures (such as language button) -Dragon egg texture added -Fixed issue with default items in x128 and lower resolutions -Book texture added -HD font added Version 7.2.0 (12/25/2011) -Added in watermelon vine texture -Fixed mission boss health and added new texture -Updated the items.png removing default placeholders -Added additional particle textures Version 7.0.0 (12/5/2011) -New Netherbricks -Ender portal textures added -New Gravel texture (finally!) -Fixed the chest textures for lower resolutions -Added the alchemy stand -Updated to Misa's current mobs -Items.png update again by DaBiggman. -Hardcore health bars placeholders for now. Version 6.9.2 (11/6/2011) -Added many 1.9pre5 textures -Added fan-made items.png. Kudos DaBiggman! -New 1.9 GUI added. -Fixed many small issues with textures -Phases of the moon. (Not sure if this is in 1.9 yet. I didn't test it too much) -Updated the mobs to 1.9 with Misas mobs. Be sure to thank her and maybe download her pack. I do. -Next update is coming fairly soon and will include some pleasing esthetically pleasing improvements such as importing the clay from the RPG pack and a new gravel which looks really nice thus far. Version 6.6.8 (10/3/2011) -More textures added to the items.png. Contribution of DaBiggman again. -Tweaked the side grass for better depth -Added some more 1.9 textures to the terrain -Many 1.9 placeholders to be removed this week. -1.9 is entirely "playable" with this update. Comment any issues or things I've missed. Version 6.6.2 (9/20/2011) -Updated the items.png with some fan made textures. Thanks to DaBiggman! -Fixed the mushroom mistake Version 6.5.0 (9/13/2011) -Made it 1.8 compatible. Unfortunately, many placeholders. -New watermelon texture -Hopefully my final version of vines added -All types of bricks -Mushroom (not used???) Version 6.3.5 (8/25/2011) -GUI overhaul. Hopefully much easier on the eyes. ;D Version 6.2.0 (8/11/2011) -Minor graphical glitches -New animated fire texture which looks SO much better. ^^ Version 6.1.0 (7/19/2011) -Touched up on many graphical glitches -Polished very few of the textures in the lower resolutions -Sorry for the lack of updates, the x512 is taking a huge amount of my time -Everyone should post issues that need fixing. I will try to respond and fix them in the next update. Version 6.0.5 (7/10/2011) -Half-assed fixed the clock. I have to go through each resolution individually and fix it each pixel for it to work properly. -Slightly changed the hue of the glowstone -Added wildgrass support back into the terrain.png -Compressed Versions finally updated to 6.0.5. Disregard the version in the .zip. I forgot to update the text. Version 6.0.0 (7/8/2011) -Added x32 and x16 resolutions out of person request. x32 came out pretty well, actually. -Fixed the graphical glitches in the sign/bread, lever, and redstone dust -New gold/iron blocks with bolted edges -New glowstone texture. I may switch this out if no one likes it -Added the old glass texture back -Additions to the items.png such as new sign, canvas, and watch -I will add back in the wildgrass tonight. I'm short on time and can't do it right now. Version 5.5.2 *Hotfix* -Fixed cake texture Version 5.5.1 *Hotfix* -Fixed bed issue Version 5.5.0 (6/30/2011) -Changed some textures around in the items.png -Updated to 1.7. I'm using some placeholders in the mean time. Version 5.3.5 (6/10/2011) -ADDED A CAKE TEXTURE!!! -That's pretty much download worthy, right? -New door textures thanks to Blizzard (User not the company) -Added a new wood texture -Tall grass refined. Hopefully able to differentiate with wildgrass. It may be difficult with the x64 pack. I'll work on that. Version 5.0.4 (6/1/2011) -Finished up with texturing the crops -Worked on optimization of texture sizes. Future updates will have more -Had to post a quick fix because too many people are downloading the old one. HOTFIX: -I messed up with the downscaling filters for the x128 and x64 so if you don't have the _01 attached, please redownload. Version 5.0.0 (5/26/2011) -Updated everything to 1.6. Some Misa placeholders -Few texture tweaks. -Stone tiles better Version 4.5.1 (5/21/2011) -Tree texture slightly browner in tint -Glowstone fixed (Old one was missing a layer) -New nether textures -New dirt texture -New snow texture -Fixed "fancy" side grass -Added new sprouts. I'm not entirely finished with the crops. -Modified the glass texture Version 4.4.6 (5/11/2011) -New glowstone texture -New iron/gold textures -New glass texture -Many alternative biomes under the "Alternatives" area. -Fixed a few items in the items.png to be uniform with the new stone -New iron armor texture (Took a huge amount of effort on this one) -Modified the fire texture to a slower version -Added Wild Caves mod support. Version 4.2.2 (5/2/2011) -Overhaul of minerals to blend in well with the new stone -Added in a new fire animation -New stone texture reflecting better realism -Few graphical changes -New glass textures (Not finished, but looks great) Version 4.0.8 (4/27/2011) -Fixed many issues with graphical errors on the clouds -Few graphical changes such as dirt -New boat texture -Added in the less intense rain texture -Messed with the grass and biomes again. Still not the perfect harmony, but certainly closer. -Tweaked the GUI slightly. I'm still working on this, though so not completely finished. -Found/fixed some graphical errors with the items.png Version 4.0.0 (4/19/2011) -Added in a massive amount of changes -1.5 compatible with HD weather and saplings -Revamped the Iron door and brought back in Nickhimself's old texture -New leaf textures. I'm a little indifferent at the moment. Feedback please -Added in a new GUI for the menus some are still loosely based off of Misa's and will change with time -Perfected the new "fancy" biome compatible grass. It looks amazing now. ^^ -I did alot for this update and most likely missed something here. Version 3.2.6/2.9.6 (4/9/2011) -Changed around some textures in the terrain.png such as the iron block to become more seamless -Tweaked existing textures such as grass to have less grain and the torches are a little more detailed -New textures added such as mushrooms -Wolves refined from Misa's to be less ugly. (Sorry Misa) -Particles updated to HD -More graphical errors fixed such as the black line above the diamond hoe. Version 3.1.4/2.8.4 (4/1/2011) -Fixed a few graphical errors -Updated and made 1.4 compatible Version 3.0.0/2.7.0 (3/25/2011) -Fixed side grass -Refined tools/weapons -New items -Tweaked some existing items -changed some textures such as glowstone -Arrows are now mine. ^^ -New biome plant -New mineral blocks -New roses -Lapis Lazuli is a darker blue to reduce confusion -I'm working on adding some new wildgrass currently -New more realistic sun texture (Glad I know space art) -Moon reduced in size to be more realistic -Slight biome change and enhancement -Leaves should "pop" more on trees -Refined some existing items such as the diamond sword and axe -Paintings borrowed from Adriorn until I can get a proper one made -Tweaked the shading on the chests These are the old 128x128 updates. Anything above this affects all packs (256 was lower down) Version 2.9.0 -Added in unique HD items Version 2.8.3 -Most of the pack is now uniform -New water textures which tile extremely nice. Thanks Archer -Small graphical changes to have better tiling Version 2.7.0 (Getting Uniform) <---- I'm sorry for taking so long. I really am. =( -Added many things to become more uniform with the 256x256 (See those updates) -Fixed the texture pack for 1.3. These are not permanent changes and I would appreciate comments. Version 2.0 (finally!) -Major changes to the terrain.png to make it uniform with the 256x256 pack -Added the new custom water -New biome specific overhaul is present -Removed the better glass mod link. Sorry fellas. =\ -Support with the 128x128 is not dead Version 1.4.3 -Added a new Lava texture and refined the heat haze -Fixed the particles.png so it is update with game -Not too many big changes, mostly subtle and unnoticable Version 1.4 -Lightened many things for a more enjoyable night time experience -Added in compatibility with pwned's glass mod -Added in my own lava textures that took hours up hours to make... never again... -Fixed a few slight bugs with the items conflicting and causing graphical errors Version 1.3.2 -Refined the cracking pattern a bit to minimize highlighting -Revamped the arrow box because I love Mayan/Aztec culture -Made some hd sandstone. Feedback welcome on the new block -Made that blue stuff that I have no idea what it is for -Ignored the fact that the cake is still blurry -Enhanced the minerals slightly again Version 1.2.8 -Fixed many uniformity issues including the clay and bricks -Made an interesting looking arrows box... -Attempted to enhance the my minerals by request. They should stand out more. Feedback is welcome -Darkened the cobblestone slabs to fit the pack better Post-release -Fixed the strip missing from the pink cloth, thanks for copperdomebodha's good eye [Updated download link] -Added many beta 1.2 features such as Aza's hd cloth -Updated items to beta 1.2 using bumpmaft items for now Pre-release -Remodeled things such as the grass and dirt -Remodeled the stone textures and minerals -Fixed the little strip missing from the pink cloth [Updated download link] -Added the 1.2 textures (Many are still copy paste of vanilla Minecraft) -Updated the trees and gave them a different looking leaf -Felt that mixing Sanguine with Minecraft Enhanced gave the wild grass a better feeling -Remodeled the cracking pattern into a more hd version (Actually wasn't difficult) -Minor bugs and graphical errors fixed -Got enraged at the fact that making custom water is a pain in the and I've given up 256x256 Changelog: Version 2.9.0 -Added in Unique HD items Version 2.8.3 -Graphical fixes such as the red mushroom bar (No one noticed that???) -Smoothstone is more seamless as well as grass -Sand has a softer ripple effect and decreases distortion of textures in distance -New water texture which completely eliminates distant distortions (Thank TheArcher for kicking my ass into gear to make a different texture) -Thickened the pine tree texture -Reskinned the bed to be seamless (Hard to notice due to improper lighting in-game) -Sandstone is more flush with sand color now -Ice should tile less obviously, but still needs work -Wool colors more uniform with original MC Version 2.7.0 -Changed the plowed dirt to be uniform with my dirt -Updated the damn thing to 1.3 with HD bed and something to do with redstones -Changed the sandstone to be a more uniform block. (Took top off) -New bamboo texture -Added in Misa's mobs because the pigs are less... creepy -Revamped the glass to be less cluttered -Added depth and enhancements to the minerals in preparation for GLSL optimization Version 2.3.5 -Added Nickhimself's wooden door -Updated GUI with lower res Aaegeon's. Boosts fps minimally -Fixed the wool bugs. (I think) -Tweaked Cactus and obsidian -Small graphical fixes such as missing pixels in chest/furnace -Made nickhimself's wood seamless and added it in Version 2.2.8 -Placed some high res wool. (You swine) XD Version 2.2.7 -Added in mipmapping mod compatibility -Added in the items from the 128x128 pack with enhancements -Unique wool is now available. Go punch some sheep. >:D -New ice texture. I haven't fully tested this, so it might be a major letdown. Version 2.0 -Massive overhaul of biomes and foliage -Fixed a few graphical things that looked unsightly such as clay -The new wildgrass is compatible using the old fashion method (Direct installation) -Fixed improper tundra biome Version 1.4.6 -Added Sandstone -Tweaked the minerals -Wood just seems broken. -Added a new water texture. It's not 100% and needs critique Version 1.3.1 -After hearing opinions on the beta I began work -Added hell world stones -Better gravel -Enhanced the wood and fixed coal, which tiled horribly -Minor tweaks on textures such as obsidian and wood -Revamped many blocks to tile better such as the dirt
[url=http://www.minecraftforum.net/viewtopic.php?f=1021&t=136785][img]http://i.imgur.com/YlGOo.png[/img][/url]Another banner created by Blizzard. =)
Quote from sta_je
Did you use the most recent HD patcher version?
If that doesn't work then I have no clue how to help you and you should probably ask Phantom, Scuttles or Pazaz :ohmy.gif: good luck.
Quote from R3AL FREC
Before you call me a "kid" and a "virgin" Learn a little about me first maybe.
Now lets try you.
1.Probably 25-30 sitting at mommies house in the basement.
3.No boyfriend (just incase your gay)
Any of them ring a bell. I know you will say that none of those are right but we all know the truth.
Quote from PhantomGamers
Love the new snow!
Can't wait for the update. :biggrin.gif:
Not positive about the Dirt, I would need to play with it myself in-game to see if I like it or not.