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  • PhantomGamers
  • Registered Member
  • Member for 10 years, 6 months, and 6 days
    Last active Wed, Sep, 5 2012 14:39:09
  • 0 Followers
  • 1,422 Total Posts
  • 148 Thanks
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    Jul 22, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from Pazaz
    This is all with songs running in the back though :s
    I like to listen to music :biggrin.gif:


    They say having WMP running in the background actually improves performance.
    Unsure if this goes with other media players.

    Quote from EngeHenk

    Swear i saw him creeping around there too tho.

    Lack of sleep...i guess :wink.gif:


    Maybe I'm a ninja that pops in and out of videos.


    Oh and meupatdoes, what mipmapping level were you using in the video?
    Posted in: Resource Packs
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    Jul 22, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from meupatdoes

    oops... I meant to type DXII not DII nor HDII nice catch.
    I must have been mistaken about you being in the video as well. :smile.gif:


    You just wanted to get me to watch the video.




    WELL GUESS WHAT MOTHER****ER?!?!?



    ...it worked.
    Posted in: Resource Packs
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    Jul 22, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from meupatdoes

    lol

    How about code name Austin for area code 512 or HDII which is 512 in roman numerals. As in...

    Now in HDII


    512 is DXII, not DII :tongue.gif:

    Quote from meupatdoes


    Here is a quick walkthrough using HDII (LB photo realism 512x) With a special appearance by leading thread poster PhantomGamers. :tongue.gif:

    I can't wait to see this finished. Keep up the great work.


    I don't get it, I'm not in the video :sad.gif:


    Quote from pcmaster160

    Is there no water and lava texture?


    Nope, what you can do for now is DL the 256 and 512 versions and replace the 256 terrain with the one from 512.
    Posted in: Resource Packs
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    Jul 22, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Scuttles you need to either add a custom water and lava file or add them into the terrain.png :S
    Posted in: Resource Packs
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    Jul 22, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from Benmackay27

    hey, ive allocated 1.5 Gb of memory to minecraft, and i still cant run your 512 pack. any ideas? i have an i7, 8gb of ram


    You NEED to run it with a modified command line, merely modifying the Java Parameters doesn't really work with 512x512.

    I use this:
    @echo off
    java -client -XX:+UseConcMarkSweepGC -XX:+DisableExplicitGC -XX:+UseAdaptiveGCBoundary -XX:MaxGCPauseMillis=500 -XX:-UseGCOverheadLimit -XX:SurvivorRatio=12 -Xnoclassgc -XX:UseSSE=3 -Xincgc -Xmx1536M -jar minecraft.jar
    exit
    Posted in: Resource Packs
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    Jul 21, 2011
    PhantomGamers posted a message on Minecraft: Anyone else starting to get bored?
    I agree.

    I feel it's still fun to play with friends, but it's hard to get any friends interested enough to play...
    I am looking forward to the changes in 1.8 to 'revive' MC.
    Posted in: Discussion
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    Jul 20, 2011
    PhantomGamers posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Holy ****, the Multi-Threaded version almost TRIPLES my frames!
    BEAST.
    Posted in: Minecraft Mods
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    Jul 20, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from oneshotkiller29

    i have a question when i put on the (32x32) i can't see water it just looks like empty space and the compass and clock are unusable i will like to know i can do to fix that or is it just my computer and i cant us 64x64 or higher and i dont realy like 16x16 and i will realy like to use this texture pack


    Use MCPatcher or Optifog.
    Posted in: Resource Packs
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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from IronWill1991

    I didn't know AMD and ATI are different companies since they both use Radeon HD xxxx. Where is the proof of AMD price to performance is better than NVIDIA? Is there any card is better than GTX 460 at same price or GTX 580?


    GTX 460, meet AMD Radeon HD 6850.

    GTX 580, meet AMD Radeon HD 6970 (or 6950 unlocked).

    They are separate.
    It used to be ATI, but AMD bought them out.
    AMD does the drivers better than ATI did.

    Quote from Scuttles

    I'm no longer looking for testers. I have them all selected and I will continue to update this thread with the progress on the x512. I'm almost finished with the ores. Critique please. =)


    Those are brilliant, can't find anything to criticize. :biggrin.gif:
    Posted in: Resource Packs
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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from IronWill1991

    Actually I "heard" it from people who use it. There are lot of stories of it on overclock.net. I'm not saying ATI is a bad brand. I'm saying NVIDIA is good as ATI. Sometimes *cough* it can *cough* be better *cough* than ATI *hacking cough* Excuse me, I got something in my throat.



    NVIDIA > ATI

    Yes.

    AMD > NVIDIA.

    ATI, **** drivers.
    AMD, amazing drivers.

    AMD's price to performance ratio is better than NVIDIA's.

    Posted in: Resource Packs
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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from IronWill1991

    Funny, I heard ATI is having a lot of driver problems. Also I heard they can't handle Crysis 2 tessellation. I don't think I never have a problem with NVIDIA.


    'heard' Never used it yourself though? :tongue.gif:
    Posted in: Resource Packs
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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from IronWill1991
    You can force turn on AF on NVIDA control panel.


    It's **** though... too many graphical bugs.
    Needs to be done in-game.

    Plus I don't use NSHITIA :tongue.gif:
    AMD bitches. Catalyst Control Center.
    Posted in: Resource Packs
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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    http://twitter.com/#!/PhantomGamers/status/93447287010893824

    Everyone retweet that, please.
    Posted in: Resource Packs
  • View PhantomGamers's Profile

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    Jul 19, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    I'm playing in default texture pack now, and even default has really bad grain.
    Even WITH mipmapping.

    The only solution for this is AF texture filtering...
    No matter the size of the texture, if it's not being filtered it's going to look bad. :/
    Notch needs to add this, not for HD textures, but for the default textures as well.
    Posted in: Resource Packs
  • View PhantomGamers's Profile

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    Jul 18, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from IronWill1991

    My poor scroll wheel. :sad.gif:


    I think we're almost on 302









    :biggrin.gif:
    Posted in: Resource Packs
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    May 23, 2011
    PhantomGamers posted a message on Digital Diamond: Minecraft Universe
    <3 NyanPig
    Posted in: News
  • View PhantomGamers's Profile
    May 23, 2011
    PhantomGamers posted a message on Patch 1.6 Coming Next Week
    Notch says it's coming Thursday.
    I knew it, told my friend "Bets on 1.6 date? I'm guessing Thursday."


    Someone owes me $5. 8-)
    Posted in: News
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