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  • PhantomGamers
  • Registered Member
  • Member for 13 years and 23 days
    Last active Wed, Sep, 5 2012 14:39:09
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    Jun 16, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from Obi_

    You are :tongue.gif:

    Kilobits measures communication speeds via networks, kilobytes is used for memory usage and storage space.


    Ah, okay.
    Thanks for correcting me :smile.gif:

    He has a problem then... my game is modded to hell and I don't get 1.3GB of RAM usage .____.

    Quote from Scuttles

    That middle pic is amazing. Any more pictures of that one up close? ^^


    You mean for the building?
    Posted in: Resource Packs
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    0

    Jun 16, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from Obi_

    I don't really need to comment on this much tbh, as you kind of made a nonce of yourself.


    I do believe it's kilobits, and not kilobytes...

    I could be wrong though...
    Posted in: Resource Packs
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    Jun 16, 2011
    PhantomGamers posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from =GM= Dr4g0n

    there is a problem with mine patcher

    every time i run it
    it tell me that my java runtime environment is corrupted or not installed

    i installed the java runtime like about 6 time today and still no success

    can some one plz give me some advice

    (any advice would be appreciated)


    http://filehippo.com/download_jre_64/
    (Obviously use the 32bit version if you have 32bit Windows)
    Posted in: Resource Packs
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    Jun 16, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from whitemagehealu

    But it was the most out of all the processes. More than the MMO game I had on. x)


    I do believe most MMOs are more CPU intensive than they are RAM.

    My MC client uses like 700-900MB...
    Posted in: Resource Packs
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    Jun 16, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from whitemagehealu

    I switched to this pack, opened minecraft, looked at java process in task manager. 1,388,800k memory was being used. xD


    That's only 169MB
    Posted in: Resource Packs
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    Jun 15, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    [simg]http://img825.imageshack.us/img825/9867/java2011061600143142.png[/simg]

    [simg]http://img713.imageshack.us/img713/8351/javaw2011061013501762.png[/simg]

    [simg]http://img713.imageshack.us/img713/1623/javaw2011061013504380.png[/simg]
    Posted in: Resource Packs
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    Jun 15, 2011
    PhantomGamers posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from deaddog909

    After I Patch Minecraft . And i Log-in I "can't connect to Minecraft.net" D:
    Bug ? :l But Please Fix !


    Can you login if you unpatch?
    Posted in: Resource Packs
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    Jun 14, 2011
    PhantomGamers posted a message on [Update! (3/28)] Bordercraft ver.1.5
    Love this texture pack.

    Question, will there ever be support for WildGrass+WildVines+WildLillies?
    I do apologize if this has been requested before.
    Posted in: Resource Packs
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    Jun 14, 2011
    PhantomGamers posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Woodhunting

    BALLZ! My minecraft.jar is a folder cuz I have installed mods (i use a effing mac) so, (IT IS CALLED "minecraft.jar") and i cant select it cuz your effing patcher doesn't work too well with a Mac… COME ON!!!! HELP

    And if anyone asks why i use a mac, well cuz, it like over 9000! times better than a crappy windows… OH YEAH, I HAVE 4GB OF RAM!!!! HOW MUCH DOES YOUR WINDOWS HAVE, HUH, 0.5GB YEAH WELL TOO BAD

    Sorry for my rampage… i jjust hate windows…


    My windows 7 x64 PC has 9GB of RAM, and that 9GB of RAM was cheaper than your 4GB.
    Faster than your RAM too, most likely.

    Windows is an Operating System, the only affect it has on your RAM is if you have 32-bit, in which case you are limited to 3GB.

    Quote from Woodhunting

    And if anyone asks why i use a mac, well cuz, it like over 9000! times better than a crappy windows…

    Not one component of your computer is even close to as good as mine.
    Macs are overpriced, and their hardware is mid-range at best.
    No one was attacking you because you used a Mac, but if you want to attack Windows expect to be corrected.
    Posted in: Resource Packs
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    Jun 13, 2011
    PhantomGamers posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Quote from goodhdclips

    maybe because it 1.5_01 its not updated to 1.6.6 :C


    He said he used the 1.6.6 version.... ._.

    Quote from pyrokinetic

    I get a blackscreen after doing:

    1) Install modloader
    2) copy contents of glsl_unofficial_166_ml.zip to minecraft.jar

    After the mojang splash the game just shows the menu background for a few seconds, there's a flash (looks like an error log but it doesn't show it for more than a second) and then I get a black screen. Basically as soon as I copy the patched glsl files **** hits the fan :/

    Edit:
    I managed to get the error log by running it in the test mode of mcpatcher:
    java.nio.BufferOverflowException
    	at java.nio.DirectByteBuffer.put(Unknown Source)
    	at java.nio.ByteBuffer.put(Unknown Source)
    	at jf.a(Unknown Source)
    	at jf.b(Unknown Source)
    	at fs.a(SourceFile:122)
    	at pt.b(Unknown Source)
    	at EntityRendererProxy.b(EntityRendererProxy.java:15)
    	at net.minecraft.client.Minecraft.run(Unknown Source)
    	at java.lang.Thread.run(Unknown Source)



    Is this without any other mods except for GLSL + Modloader?
    Your client IS updated to 1.6.6 as well?

    You have the legit, purchased version from minecraft.net?
    Posted in: Minecraft Mods
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    Jun 13, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from AIAN5

    Ive downloaded the 1xx version of this pack, the textures seem to be working correctly, but for weapons ingame I have white boxes ? How do I fix that ?


    1xx? Huh?
    Download the latest version, and try the compressed one.
    Posted in: Resource Packs
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    Jun 13, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from KnightTrenton

    The static lok can be fixed by using Optifog+Optimine. Here is the download link: http://www.minecraft...mine-fps-boost/
    Just turn the MipMap to 4

    ...Which isn't compatible with MCPatcher? :mellow:
    Posted in: Resource Packs
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    Jun 11, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from Realuser

    One more question, when i was using this pack it made everything look insanely static-like. It hurt my eyes so i turned it off. Is this normal?


    That's due to the lack of texture filtering.

    GLSL Shader's Anti-Aliasing and/or Mipmapping can be used to fix this issue.
    Posted in: Resource Packs
  • View PhantomGamers's Profile

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    Jun 11, 2011
    PhantomGamers posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Fen

    I just used this for the first time, and a minecraft-1.6.6.jar exists in my bin folder now. What is it? Do I need to install mods in both this new .jar and the actual minecraft.jar? I really wish the OP explained what exactly this program does. I'd much rather alter/replace files myself than not know what has actually been changed.


    That jar is a backup of the original jar...
    Or the jar that you had before you opened the patcher.

    Stuff like this doesn't need to be explained in the OP, because it's quite obvious :S
    Posted in: Resource Packs
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    Jun 11, 2011
    PhantomGamers posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    Quote from evan1998

    What is the 6th axe on the .zip file under gui/ items? I've never seen it before in-game. It's the one after the gold axe. And it look nothing like the other axes, but it does look like an axe. Please answer


    Huh? I only see 5 axes...
    Wood, stone, iron, diamond, and gold.
    Posted in: Resource Packs
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    May 23, 2011
    PhantomGamers posted a message on Digital Diamond: Minecraft Universe
    <3 NyanPig
    Posted in: News
  • View PhantomGamers's Profile
    May 23, 2011
    PhantomGamers posted a message on Patch 1.6 Coming Next Week
    Notch says it's coming Thursday.
    I knew it, told my friend "Bets on 1.6 date? I'm guessing Thursday."


    Someone owes me $5. 8-)
    Posted in: News
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