I already have my own systems in place for GravityCraft. Which are far better anyway, since they allow you to stack dimensions in a single world, making them all accessible at once with infinite height =P
Anyway, on a different note:
I checked the decompiled code of the newest Snapshot (Oh god. It was horrible. Every Item was a potion. Every block was a TileEntityBeacon, and we apparently now have ContainerSheeps, instead of actual Sheep AIs. =D), and it looks like they did increase the texture count (to 64*64, instead of 16*16), and made texture overwrites accessible with their new system. That means I don't need Forge anymore, for any mod, and can go back to ModLoader with all of them (leaving all Forge compatible, except Psychedelicraft.). I might check back into Forge with Psychedelicraft some later day, but right now, I'm mostly interested in making a clean build again first =)
Edit TL;DR: Psychedelicraft will be getting a new update in 1.5, and MiddleageMod will be a ModLoader mod again.
Thank you! You are so awesome. Also, if it is forge compatible, I use it! Finally, can I try to do some translation for you?
For the past few days I've been working on a large project with no issue. However, today has been problematic. After playing for a few minutes, the sound for placing blocks stops, and chunks no longer load. When I click "Save and Quit to menu" the game freezes on the "Shutting down internal server..." screen.
I haven't installed any new mods in a few days, and they are all up to date as far as I know. I've played for days with these mods without issue, but here they are:
Forge 1.4.7-6.6.0.497
In the coremods folder:
CodeChickenCore 0.7.1.0
NotEnoughItems 1.4.5.1
In the mods folder:
MineLittlePony 1_4_6_2
Rei Minimap v3.2_06
Buildcraft A-3.4.0
CameraCraft 2.3
Catapult Mod 0.8.6.133
CoroAI for MC v1.4.6
CustomNPCS 1.4.6
industrialcraft 2_1.112.170
tornadoes v1.3 for MC v1.4.7
Traincraft 3.1.13_030
Weather v1.3 Mod for MC v1.4.6
I'm running Minecraft 1.4.7.
I'm using the Love and Tolerance Texture pack.
As a side note, Forge says that there are 21 mods active, yet I only count 13. I assume that the others counted are what it's calling "child mods" of buildcraft and such.
No crash report to post as one never shows up.
Well, what is your problem then? Sorry I barely understand...
EDIT : Gotcha! I just got it, it's a common forge crash, I get it too. :/
I don't know. It takes an incredible amount of time, which I don't have much of right now :/
I think with the most recent Forge update, that has become impossible. It is straight up not possible to make base class modifications on top of Forge anymore, which GravityCraft has about 10.000 of. It's already impossible with the ~20 base class modifications Psychedelicraft needs, but GravityCraft is a mod on a whole new level...
No. I don't see the point in portals when you can just incorporate them in your usual world
But, I've planned to implement custom portals to dimensions you yourself define. In theory, you could then create a portal to a dimension with only the skylands layer
Well, I guess that if the most recent forge update would make it incompatible... You could ask LexManos to use some of codes and alter it for it to be compatible? But the gravitycraft + mineup mods, even if it would be forge incompatible, would be awesome.
By the way, I'm not sure that forge affect the gravity class, with the new update it affect worldgen, and so you could do it as a world generator, that'll be even cooler. If that would work, you could use only 2 or 3 class.
I'm not sure of how the api works, but I know that forge don't affect minecraft gravity, so you everyone can enjoy this new worldtype. I almost forgot, would the worldtype be like the old gravitycraft one? It is so nice.
Also, if you have any suggestion, just let me know. I will post the episode three right now, but my mic sound broken in this one, and I used a texture pack, to test something. :3
Hey there everyone and welcome to my first (Well not first) good youtube video series. I'll actually play minecraft in hardcore mode. The series will last until I die in the series, so if I die, well... It's the end. Later on, I will do a modded minecraft survival, in another topic. But anyways, if you want to see the first, I post it in a spoiler here.
Background problem FIXED.
In the episode 5 there will be no background, as it will be push to talk.
And feel free to comment as you like, and please don't mind the accent.
The latest forge has a lag with this, because they now show the world ID, mean that they can be changed I guess. So what this would mean, the world ID mistmatche only appear after removing a mod. :/
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Thank you! You are so awesome. Also, if it is forge compatible, I use it! Finally, can I try to do some translation for you?
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Well, what is your problem then? Sorry I barely understand...
EDIT : Gotcha! I just got it, it's a common forge crash, I get it too. :/
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Mystcraft... I guess that's all, didn't quite readed everything, I prefer looking the forum.
Oh wait wait wait! I know anotherone, pixelpower? Oh... outdated. Well, mystcraft and thaumcraft then.
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EDIT : For example, could you add eclipse and solar eruptions?
EDIT2 : And meteor? (they wouldn't touch the ground, just aestetic feature. )
EDIT3 : And telescope?
EDIT4 : Different kind of rain and snow too! (light rain, heavy snow and much more. ;))
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Well, I guess that if the most recent forge update would make it incompatible... You could ask LexManos to use some of codes and alter it for it to be compatible? But the gravitycraft + mineup mods, even if it would be forge incompatible, would be awesome.
By the way, I'm not sure that forge affect the gravity class, with the new update it affect worldgen, and so you could do it as a world generator, that'll be even cooler. If that would work, you could use only 2 or 3 class.
EDIT : There is now a world generator option in forge. Proof : https://github.com/cpw/FML/pull/29 This
I'm not sure of how the api works, but I know that forge don't affect minecraft gravity, so you everyone can enjoy this new worldtype. I almost forgot, would the worldtype be like the old gravitycraft one? It is so nice.
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Also, will you do portal to the sky dimension?
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As long as I survive. :3
Also, if you have any suggestion, just let me know. I will post the episode three right now, but my mic sound broken in this one, and I used a texture pack, to test something. :3
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Background problem FIXED.
In the episode 5 there will be no background, as it will be push to talk.
And feel free to comment as you like, and please don't mind the accent.
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Sadly modloader mod have new feature that bug out forge. :/
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EDIT : Could you add MORE crystal and the custom stuff you talked about?
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