Today we discover a Quarry's minimum height - try to troubleshoot a game crash - test if a Turtle can write on a sign - & explain how to use basic pipes for an early-game storage system!
Today we discover that we can't complete our cobble generator... So we spend some time looking at crafting recipes. (And find out why not going to the Nether is hard!)
Today we are on The Hypixel server playing some Bedwars, and some other games.
Put your Minecraft IGN in the chat and I'll try to make a Party and add you.
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Episode 39!
Today we discover a Quarry's minimum height - try to troubleshoot a game crash - test if a Turtle can write on a sign - & explain how to use basic pipes for an early-game storage system!
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Episode 38!
Today we discuss what to make the base look like, and then work on moving our quarry to get more diamonds!
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Episode 37!
Today we first look through more Minechem recipes, then relocate our Quarry.
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Episode 36!
Today we discover that we can't complete our cobble generator... So we spend some time looking at crafting recipes. (And find out why not going to the Nether is hard!)
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Episode 35!
Today we talk about:
- How to automate simple machines.
- How to get sunlight in a deep cave.
- & how a cobble generator works.
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Episode 34!
Today we talk about how water works, and de-flood the basement using a simple program.
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Episode 33!
The Quarry's done, so we're moving in!
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Episode 32!
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Episode 31!
Today we overview the last 25 episodes, and then prepare for next time!
(Also time-lapse a Quarry digging)
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Episode 30!
Today we rewrite a new program on the spot!
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Episode 29!
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Episode 28!
Today is a rush to complete the 1st big project. (or try to)
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Today we are on The Hypixel server playing some Bedwars, and some other games.
Put your Minecraft IGN in the chat and I'll try to make a Party and add you.
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Episode 27!
Today we edit our bucket filling program.
We've done most of these programming things before, so this is essentially a bird's-eye view of this particular program.
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Episode 26!
In this episode we modify our dropLavaBuckets function.