Do you think some frozen variants of nether mobs could spawn here? Liked chilled cubes and ice skeletons that slow and poison you? maybe some kind of freeze ghast?
Related to the Unity pack, I love all the textures except for dirt. There is a bit of a tiling "error" with dirt, it has this wierd border that looks very wierd in patches of dirt. Also, how soon will we see a stone texture?
Also, your models use TCN files but the new 1.7 version uses TC2 files. I think they are backwards compatible but i am not sure. Also do you hats use the new rarity system: - Added a Hat Rarity system. Colours follow from common to rare: White < Green < Blue < Purple < Yellow < Gold < Aqua. This is done to encourage the use of Hat Trading.?
If I'm allowed to keep suggesting things i have loads of ideas. A hospital mask, a nurse hat, a traffic cone hat, a bucket hat, a fishbowl hat (like the one in terraria), Finn's hat from adventure time, and one of those fruit hats with all the tropical fruit in them. Also the hats you made, especially the wheatley one are great!
Could you port the fixes back to 1.7.2? Also could you register your planks, logs and sticks with the ore dictionary so they work with mods that use logs in their recipes?
Does this use the new version of the modeler that is for the new hats in 1.7? Also, a space core/ wheatley hat(s) and a horns hat, like with horns on the side like a bull!
I think the ursas should be renamed. Ursas are bears but your ursas look like wolves not bears. I dont know if thats on purpose or not but its bugging me.
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