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    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x

    So unfortunately I had a hiccup with my PC and had to do a complete overhaul on some parts. Luckily I saved all the custom textures to a google drive file which I should be able to pick up shortly.

    Posted in: Resource Packs
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    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x

    I believe we can manage with the files I have on hand. I've been working with some Alt files for almost a month now. But i have no way of using them since the original creators haven't come forward to give me permission. I imagine they are public domain now but it would feel wrong using them without the owners permission. Btw what happened with the tool textures in your pack? most textures are default except blocks

    Posted in: Resource Packs
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    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x

    Currently fixing the GeruDoku Faithful pack so it works with 1.13 and trying to prepare it for 1.14. A good bit of the files and textures had minor mislabeling causing them to not show up in-game. also working on separating alt textures for use with GeruDoku/BaryDoku (if I can give the proper credits to the creators). Giving Dangeresque time to work on the main texturepack on the thread


    Edit: currently have a base for GeruDoku that works which I will be giving to Danger. Made a download link with an updated version of GeruDoku WIP for 1.14

    Posted in: Resource Packs
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    posted a message on GeruDoku Alt Texture Creators

    Im looking for all GeruDoku Alt Texture creators to come forth as to ask for permission to use old alt textures for future updates to GeruDoku Faithful and BaryDoku's texturepacks. I have discovered many alt textures. However without proper permission there is no way of using them in future versions of GeruDoku. Many of you might remember the GeruDoku customizer from way back when, well me and Dangeresque486 are working on revitalizing those textures. If anyone has information regarding these creators we will be ever so grateful with help contacting them.

    Posted in: Resource Pack Discussion
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    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x

    I cant see any of the textures excluding the GUI. Im using optifine so that might be an issue but i had this same problem a few months ago. the image is without optifine

    Posted in: Resource Packs
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    posted a message on GeruDoku Legacy Thread (1.14 Coming Soon) 32x

    Does anyone have the beta 1.3_01 tool textures ive been trying to find a link to the original downloads but all of them have been shut down. really wish someone would revamp the original tool textures without chnging them too much or if they can find them for me that'd be awesome!

    Posted in: Resource Packs
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    posted a message on Minecraft 1.3_01 Beta Server [NO HAMACHI]

    -Your Minecraft Username: _Kurt_Cobain
    -How long you've been playing Minecraft: beta 1.5_01
    -Have you ever griefed: Yeah why lie xD I did it for fun and I'm not ashamed for it. Its better to be honest then to flat out lie
    -Your age (not completely necessary): 17
    -Your Skype (also not necessary as some may not have Skype): Kurt Wheeler

    Posted in: Server Recruitment
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    Okay so I cant update the thread itself, and due to the fact that I gave up on this a long time ago I dont think its worth the effort. Decided to make changes
    Posted in: Mods Discussion
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    So Updating this post seems like a lost cause. I have lost the time to play games and be on the forums so this maybe my last farewell and if not then who knows...
    Posted in: Mods Discussion
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    Quote from Bigglesworth94

    The best way to become a mod is to not try to become a mod. It's like a relationship, you'll find the best ones when you aren't looking for them. When I joined these forums I think becoming a mod might have been a legit thing to shoot for, but now that this game is so huge I don't think you have a chance unless you don't do anything with your work week other than browse the forums and play MC for 8 hours a day.
    But hey, that's just my $0.02.. take it with a grain of salt.

    Back to the topic though,
    I've been waiting on any minimap mod to update to 1.7.2 for three months now, and this has gotten ridiculous. I really hope the Minecraft community is still as active as it was last year by the time they finally start releasing mods again, but I fear this game is on it's decline in popularity now. I just hope I get to see a Feed The Beast / Tekkit pack released for 1.7.2 within the next year. I think once I play a modpack on an amplified world, that will be the endgame of Minecraft legacy for me.



    Yes I see what you mean, I applied for Mod a few months ago only to get denied because i dont put the "Hours" into helping people on the forums, and due to my leave of absence this slimmed my chances even more. This is were I just said "screw it" in the most polite way possible and decided to leave again.
    Posted in: Mods Discussion
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    Well as you can see my promise of updating the post was nothing but nothing. I have had little to no time to update the post. I am also trying to get Mod statues on the forums which looks to me like it wont happen and since my new computer is yet to be delivered im trying to avoid posting from this computer as much as possible.

    Hope this does't slim down my chances of becoming a Mod.
    Posted in: Mods Discussion
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    posted a message on Forge isn't working?(1.7.2)
    This is probably the 1M post about this same topic... Please make sure that your question has been answered on another topic before starting a new one.
    Posted in: Mods Discussion
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    Quote from TheBornTurtle

    I am currently trying to update my mod to 1.7.2 but to be honest it is ridiculous how much I am having to change and because everything you want to do is a function when you want to compare your code to Minecraft's it is taking even longer so like in the minecraft class Block when they want to register a block they use field_149771_c which means GameData.registerBlock however when you use either in a file it just gives you errors so an example where this is used would be:
    field_149771_c.func_148756_a(0, "air", (new BlockAir()).func_149663_c("air"));
    however the way they tell you what field_149771_c is:
    public static final RegistryNamespaced field_149771_c = GameData.blockRegistry;
    so with the way this is typed it is really hard to understand what it means and so far all I get is errors!


    Now people know what its like to be a modder/codder. Thank you for your kind wisdom.
    Posted in: Mods Discussion
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    posted a message on Minecraft 1.8 (About Mods Forge & MCP)
    Quote from Mineanplay

    Forge is finally updated to 1.7.2!!!


    That doesnt mean its up to date with the current version
    Posted in: Mods Discussion
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    posted a message on ♛♛OLD BETA 1.2 ♛♛| SMP | RANKS | 24/7 | PUBLIC <<< JOIN NOW!
    I believe this post has now died but once my new PC gets here ill try to find server files for old alpha and beta versions of minecraft. I will also be running current versions of minecraft
    Posted in: PC Servers
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