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  • 41

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!

    Formerly: Parzi's Star Wars Mod

    We have new plans regarding this mod and others:

    https://www.youtube.com/watch?v=_4M-Dy5HLIs

    Join our public discord for your Q&A, suggestions, etc:

    https://discord.gg/54MVQZZ

    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from 55xAnonymusx55»

    So can i post a thread to request the revival of this mod?


    No need. I'll try to record the video tomorrow and edit it within the next few days, and I hope to answer all of the community's questions
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from RodrigoTaipe93»

    Hello, Parzi! A question. In the case that you decide to update/re-create the mod, are you going to release a version for 1.12.2? or...are you going to wait for version 1.13?


    I'll be addressing that in the video.
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!

    Good morning everyone,


    I understand the confusion surrounding the mod's status and I apologize for my lack of involvement in the community recently. I'll be working soon to create a vlog of sorts that's going to be a "state of the union" about what I've been working on while I've been away, what it means for the mod, and ultimately what it means for you.


    You're going to want to tune in when it's released.


    Parzi

    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from KweekelTime»

    Dear Parzi,


    Will you look at this link:http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2787920-the-ultimate-star-wars-mod-1-7-10-wip-planets . If you don't want to give anything to us. Maby you can help them? I don't think it will take long?


    To put it bluntly, no, I won't be joining them. They seem to have produced no progress the entire time we've been following their work, and I'm not going to waste my time in the disorganization. We're firm believers of putting out content rather and putting out hype, which is why you haven't heard anything from me or Weaston in so long. The Ultimate Star Wars Mod seems to be just propaganda so far.
    Posted in: Minecraft Mods
  • 2

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!

    Hey all,


    It’s been almost 3 years since we began working on this mod. The initial release took us just about a year to bring to you, with the “incredible” weapons and scenery that was 1.0.0. We took a while to regroup, releasing 1.2 and all the subversions bringing ships and speeders and a whole bunch of new content. Even longer was the development time for 1.3, with the unbelievable amount of work being put into quests, ships, structures, weapons, new features, Forge hacks, and continuity.


    Unfortunately, we’re in a rough place right now. The longer we work in the mod, the quicker our free time to work on the mod diminishes. Between work, family, and other projects, our time to work on the mod has dwindled to a point that any work we do in the mod is negligible. We’ve gotten a lot done, but moving content over is tedious.


    That said, there are two main factors at play here: time, as I’ve said, and Forge itself. Players don’t realize it, but every update Forge has (following each Minecraft update) requires us to completely re-write the mod to fit the new framework. It’s been fine until now, but the new changes to 1.11+ are so dramatic that it would be essentially impossible to convert all our current features to anything 1.11 or beyond. Blame Mojang and Microsoft for pushing so many updates that it’s killing the modding community, and blame the Forge authors for not taking input as to how the platform should be changed, but most of all, this is on us. There’s just so much content to be added, and so many people with their unique ideas of what should be added and when, that it’s impossible to balance function with content between updates.


    It is with that, that I announce with a heavy heart that Parzi’s Star Wars Mod is dead. It’s been an incredible number of years with y’all, working with the community to build this mod, and it’s been a huge learning experience for us in almost every way possible. We hope to work on something else in the community here someday, but it’s unlikely, seeing the direction in which Forge is going.


    Lastly, you’re probably wondering if we’ll be passing the torch to some other spry developer to continue our legacy, or be releasing our source code for the community to tinker with. In short, we won’t be. The long answer it that, if you want to make a Star Wars mod, start from scratch. You can build it the way you want it, and cater to your community. This was built with a specific set of goals in mind, and your goals might be different. We’ve improved on the mods that came before us, so you shouldn’t work with ours, but write your own that improves on ours. We might release what progress we have right now on 2.0, but we’re still talking about how we’d do that, if we did. We’ll still get notifications for stuff that’s happening here on this forum, so we’d like to hear your comments. Our forum over at http://forum.parzivail.com will soon be taken offline, but the downloads page on the mod site will still be intact if you’re looking to download 1.X versions. As I’ve gotten many requests, I’ll take this time to publicly announce that I’m not currently available for hire as a programmer for a Mod. If this changes, you’ll know via my Twitter feed, which is also where you can follow any future projects I’m working on.


    Again, thank you. We could not have done this without you as a community.


    Parzivail

    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from Galagalagalaga»

    Hey Parzi, great work on the mod! It's number 1 on my "Best Mods List" right now. But whenever I try to post a suggestion on your forum, there is no "New Thread" button! Do you have to get a membership or something?


    P.S., these are my suggestions:

    1) Maybe you could make a "Create your own ridable ships section, where you can build a ship out of blocks and then make the ship fly. Currently I am using archimedes ships mod plus to do this, but sometimes it glitches.

    2) You could make a block that bounces back proton torpedos, for a death star roleplay thing? so maybe you could spawn INSIDE the ship next to the death star and fly through a trench to the porthole and the porthole could be made out of the "Bouncing-Back Block" so if you missed the torpedo shot, you would have to pull out and try again.

    3) When you use a hyperdrive to travel to another planet, is there a way to make you spawn INSIDE the ship?

    4) Can you have mobs control ships? like actually have them chase you and shoot at you . . . if this isn't possible though, maybe you could make ships that are from your opposite faction have their own "brain", like other mobs.

    5) Can you add laser turrets and such?

    6) Can you add ships from the jedi and sith?

    Thanks for listening, and I'm sorry if this is too much, I just think that this would make this mod a lot more fun!



    Yes, unfortunately, to combat spam issues we have to require a (free) account to be able to post stuff. We don't send you emails or anything, so hopefully, that doesn't deter people from submitting their ideas, so keep 'em flowin!

    1) We'd love to do that, but archimedes ships has been around a long time and has gotten it working way better than we could. It's just a little too out of the scope of PSWM. You might be delighted with what we have coming in 2.0, though.
    2) That's definitely something to take into consideration, some sort of "ray-shielded" block
    3) The hyperdrive system is being completely reworked for 2.0, with this included.
    4) Also something we're hoping to add for 2.0
    5) If you mean things like these or these, we're still debating that. Probably in the future, but not at 2.0.
    6) Maybe. The Jedi and Sith were both pretty light on faction-specific ships so there wouldn't be much.

    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from kappa5000»

    Hey Parzi (and everybody else on the modding team), I found a bunch of parzi's mod downloads from sites that, according to the list of sites that have illegally or disrespectfully stolen mod downloads (the list is found here: https://github.com/VictiniX888/Illegal-Mod-Sites/blob/master/SITES.md) by #stopmodreposts, have probably taken the mod download without permission. PLEASE NOTE: I don't know if these sites have actually stolen the mod, (though it is very likely) and there are definitely a lot more (i don't have much time at the moment to do this, i will continue searching when i have time).


    List of sites i have found at the moment:

    http://www.minecraftyard.com/parzis-star-wars-parzivail/

    http://www.8minecraft.com/parzis-star-wars-mod/

    http://mod-minecraft.net/star-wars-mod-by-parzi/


    THESE MAY HAVE MALWARE


    We try to keep on top of this and report them through Google DMCA, but obviously some slip through the cracks. We'll take care of it promptly. Thanks for helping out!
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from Weastonnnext

    We're working, sorry it's taking so long, it's just a very big undertaking to get everything on 1.11. Like we've said before, we'll keep you updated on major improvements, but unfortunately it's just lots of grinding right now. Sorry for the wait.

    I wasn't having a go at you, you're doing great work with this mod. I was having a go at the user who was demanding an update. Take as long as you need.

    We understood, We were just using your post as a good segway into our "progress report" ^_^
    Posted in: Minecraft Mods
  • 2

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!
    Quote from kappa5000»

    why is no one commenting?


    Well, there's actually some news from us, now that you mention it:

    • We're working on lightsaber rendering: we've tested a new system that allows lightsabers with a white core and an exterior glow
    • Structures are in the works after we get all of the blocks finalized
    • Ships are coming along nicely, netcode is being a pain but we're managing
    • Dimensions look wholly better than 1.3 overall
    • Neither questing nor force powers have been started yet, but we're thinking of a new, more refined system for each with the new structure and dimension system
    Posted in: Minecraft Mods
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