• 1

    posted a message on MCSkin 3D
    Quote from the_soup

    Hey Paril. Have you heard of a small glitch where a brush (usually for me the lighten/darken or burn/dodge) will just temporarily stop working? Usually just mucking around with something else for a few seconds will fix it, and this has happened to me in 1.3 and now in the beta. It's really not much of a problem, just wanted to let you know if you didn't already.


    Offhand I haven't heard of it - someone mentioned that Alpha affects the two shade tools, which it shouldn't - that might be related.

    Quote from SuperBurrito24

    Is there any easy way to tell me how to create a program like this? I'm pretty much a noob with computer programming and stuff like that.


    Learn programming? :)
    I've been a programmer for years, and it's really the only way to go about it these days.

    Quote from Ashes_Sehsa

    Yeah, I've got the most recent beta it seems, but thank you all the same.

    I make sure to check in here and the Facebook every day or two, just to make sure I'm on top of what's happening.


    Of course - could always subscribe to the thread so you get emailed too.

    Quote from Recoded

    Thanks! ^_^ time for artsy stuff > :D


    Let us know what you come up with!

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Ashes_Sehsa

    These images bring so much joy. Thank you.


    Yep! We just have to do the ability to know if updates are in or not and we'll see how it goes.

    Quote from Aiyeris

    Man, my artistic ability is below 0, I can't make anything nice lol.. teach me how to be a good skin maker someone?


    I don't think this thread is the best place to ask, honestly :)

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Tender_Grilled

    -facepalm-, -facepalm-, -facepalm-. I really don't keep up with the updates. I barely even use the program anymore, not that it's not good. I got kinda bored of skinning.


    Fair enough. I never skinned to begin with! :)

    Little update for you people who like them:


    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Tender_Grilled

    I have an idea, when you start up the program with an outdated version, it shows up a message saying 'There is a new version of MCSkin3D (-insert version-). Would you like to update?'


    It does this already, ever since 1.2 I believe - when 1.4 comes out you will see it.
    The new update system in 1.4 will automatically handle updates, and will even let you add in optional components as seen on our Facebook page!

    Quote from phalanges1972

    Had to format my hard drive. Got every thing all set and realized I had forgotten to grab this again. Cant call the hard drive complete unless I have this.


    I like the way you talk!

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Ashes_Sehsa

    Yes, I saw the pictures. I appreciate that you keep up with the newest versions of Minecraft. Some modders and texturers(?) have trouble doing so. I understand why, but it's nice to see you consistently updating.And I had no idea that either of these were planned features. I must have missed it.


    Yup.

    We're workin on some pretty exciting stuff!

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from MonchiPKC

    We need this thanks so much!!


    Thanks!

    Quote from cooljacwty

    this is the best skin editing program ever im never using skin craft erver


    Glad to hear it!

    Quote from Nolekev1214

    THIS IS AMAZING!!!!!!


    Thank you very much!

    Quote from djstyle10

    i am looking forward to the block/Mob Texturing support


    You can grab mob support in our betas: http://alteredsoftworks.com/mcskin3d/betas/

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Ashes_Sehsa

    Wonderful news, yet again. And yes, that is what I was talking about. So how are the creatures and other features coming along? Not pressuring, just small talk mixed with a hint of curiosity. I've had a tad too much to drink you see, and I tend to ramble as most people do. So I figured I'd drop a line and ask. Hopefully I won't go on forever.
    Here's hoping.


    Facebook is the best way to check our updates. Golem was added in the to-be-released beta.

    Quote from Ashes_Sehsa

    I recently took a bit of leave from skinning to do some hardcore crafting because I just got an extra 2 gigs of RAM and Minecraft never ran so smooth. While I was playing I noticed my texture pack and got angry with some of the pictures. Now I ask if adding the paintings could be a possible addition to the list of models? I'd love to be able to work on the art with this program. With your increase resolution feature I could make a painting from scratch and have it fit any resolution texture pack. It would be.. amazing.
    Ashes out.


    They will follow with Texture Pack support.

    Quote from Ashes_Sehsa

    Addition: Well, I didn't ramble too much. That's good. I wonder if there is a way to overlay armor over a skin? If there isn't, can there be?
    And I have yet to encounter any errors. Not unless I made them happen and knew why at least. Good work.


    This is planned for a future release (pass 1.4). This feature will be called "compound models", and will count models which require overlays (such as, for instance, Sheep Fur on top of the Sheep).

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Okay, the reason for this is that any control that accepts key input (sliders accept arrow keys) will override the system. I'll make it so that when the mouse enters the render view, it removes focus so that shortcuts work again. An alternative for now is to click on the RGBA or HSVA tab, which will set focus back to the form.

    As for the incorrect spelling... I spell it "permanently", is that wrong? Chrome's autocorrect doesn't complain. D:

    EDIT: Found the mistake you speak of. Fixed.

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Ashes_Sehsa

    I have found a possible bug. Usually you can choose a new color and go right back to editing. While using the HSVA and RGBA sliders with the dropper as the current tool, pressing the Pencil shortcut(P) does nothing. This is fixed by clicking back onto the 2D/3D model area, but this will activate the dropper and you lose the color you just picked. There are ways around this and ways to fix it without losing your color(clicking on an empty area so no color is chosen). But seeing as how it struck me as odd I thought it best to report it.

    On a lighter note, I have made 4 player skins, and 5 villager skins, and am now working on a 5th player skin. As for player skins I have Venom(Spiderman), Mewtwo(Pokemon), Luffy(One Piece), Zoro(Also One Piece, and still needs a bit of work), and I am working on Kos-Mos(Xenosaga).


    Strange, the sliders shouldn't steal keyboard focus.. I shall look into this.

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Okay, I may have gotten it. Try this one out for me:

    http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_202.rar

    -P
    Posted in: Skins
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