• 1

    posted a message on MCSkin 3D
    Quote from lithriandel

    Could you make the spacing between the tree list items so, that there is some (1-2 px) space between each? Would be more easing to the eye. :)


    Probably a good idea!

    Quote from Tender_Grilled

    Would you consider adding the option to upload straight to Planet Minecraft?


    Eventually, I'd like to have it linked to PMC. Maybe even have it PMC branded, I dunno.

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from ArcanChronicles

    No idea if this has been mentioned before, but I'm going to say it anyway.

    I'd REALLY like the skin to be auto-saved when we increase/decrease resolution. You don't know how many times I've had to restart a skin because I increased resolution without saving.

    I totally realize there is a warning. I'm just saying it'd be a lot easier to avoid mistake if the program forced a save (either to the current skin your editing, or as a clone).

    Great tool, though. I'm so happy it has HD support! Shame I can't record skin making with Fraps though :(


    You can. Set FRAPS to capture the DWM (main tab).
    The render control is OpenGL, so FRAPS can record it.

    As for the former: the resolution increase/decrease affects the actual PNG, so saving it would have no use. The warning is there to serve as just that - a warning. As for backing up - you could always Clone your skins before using the increase/decrease features.

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from misterk99

    When we will be abble to make a texture pack with this or all blocks are editable?


    It's planned for version 1.5.

    Quote from Dogtag93

    I'm sorry if this is a question that has already been answered but read the original post and the first 5 page and I didn't find anyone else that was having my problem. I seems as if objects from the back are over laying the objects in the front. Would you know how to fix this?


    Try using the 1.4 beta. I accidentally assigned 16 bytes to the depth buffer in version 1.3 when it should have been 24 bytes.

    Quote from Assasserik


    how have you done this 3D text?


    Cyprezz of PlanetMinecraft created it for us!

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from Unknown_Phate

    When can we expect a real 1.4 release?(not a beta)


    Wish I could speculate.. we have a few things left to do, and time has been a bit constricting for me.
    It'll get done, I promise! The betas just make it easier to test features with.

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from DezoLord

    Paril, you got another fan, ME!


    WHO ARE YOU AND WHAT HAVE YOU DONE TO MY FURNACE

    -P
    Posted in: Skins
  • 1

    posted a message on MCSkin 3D
    Quote from The_X_Boy

    its great i use it all the time but is it possible that there could be a function where you can make a schematic of your skin
    like:
    option set hight
    option Witch Block's

    and then it makes a schematic ??????


    ..Ha.. that's a pretty good idea, actually.

    Quote from Whoisthatkidd

    Is this for mac?


    Not yet, sorry.

    Quote from frost3y

    alright been playing with your program for a while now but is there an easy way to upload a high res skin to minecraft.net


    No, sorry. Not without using the HD Player Skins mod.

    Quote from Flexico

    Ooo thanks

    Quote from oDoritos

    Great program nice work :)


    Thanks!

    -P
    Posted in: Skins
  • 1

    posted a message on [1.2.3] [Bukkit] Half-Slab Utilities
    Quote from MinerMarcus2k9

    ZOMFG. I love you so much. Been wanting this for ever..... Please release!!!


    Even if I did, no other mods would be supported - you'd be stuck with this and a vanilla client. :\
    I really don't know if I'd be able to make something this intricate supported by ModLoader/MCPatcher.

    I suppose I could also add more slab types...

    -P
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.2.3] [Bukkit] Half-Slab Utilities
    Informative video here:
    Downloads here:

    BukkitDev
    PlanetMinecraft

    This is a mod which makes half-slabs a ton easier to build with! No more will you have to deal with the annoying reality of upside-down slabs, the missing right-click functionality, and the breakage of both blocks giving you headaches!

    With this small, simple and effective plugin, you can expect the following fixes:

    Break only the side you want to break!
    Tired of the whole doubleslab exploding in front of you? Chip off the side you want to chip!

    Cutting the bottom...


    ...and the bottom chips off!



    Cutting at the top...



    ..you get the picture!


    Place upside-down slabs by aiming!
    Annoyed by having to aim at the bottom of a block to place an upsidedown slab? No more! Simply aim at the top half of the side of another block and right-click!

    Aim at the side you want...



    ..and it places on that side!


    Missing right-click functionality!
    Placed an upsidedown slab by accident and want to make a double-slab? Simply right-click beside or underneath a half-slab to place a block underneath it and complete it!










    Attach upside-down-slabs!
    Upside-down slabs can now be chained together, allowing you to quickly build floors and other devices!



    Posted in: Minecraft Mods
  • 1

    posted a message on 1.2.3 Villager HELP for breeding, houses, golems, wander off a.s.o.
    Just for a bit of clarification that I saw a few pages back - the magic number for doors is indeed 0.35 (ie, expected pop = doors * 0.35). The specific function is in EntityAIVillagerMate:

        private boolean func_48337_h()
        {
            int i = (int)((double)(float)field_48344_a.func_48530_c() * 0.35D);
            return field_48344_a.func_48524_e() < i;
        }


    -P
    Posted in: Recent Updates and Snapshots
  • 4

    posted a message on Mine Little Pony v1.6.4.1
    Just dropping by both threads to let you know that MCSkin3D 1.4 Beta is coming along nicely, and that Advanced Pony model support is in:



    Thanks,
    -P
    Posted in: Minecraft Mods
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