Help Sign In/Register

Minecraft Forums

Advanced Search
  • News
  • Rules
  • Forum
  • Chat
  • Mods
  • Maps
  • Resource Packs
  • MC Station
Desktop View
  • Home
  • Member List
  • PandaCoder's Profile
  • Send Private Message
  • View PandaCoder's Profile
  • PandaCoder
  • Registered Member
  • Member for 9 years, 10 months, and 3 days
    Last active Fri, Dec, 13 2013 15:54:57
  • 0 Followers
  • 14 Total Posts
  • 0 Thanks
  • Member
  • Posts
  • Reputation
  • Comments
  • Forum Posts
  • View PandaCoder's Profile

    0

    Dec 10, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    P.S. It's incredibly easy to cheat on this game and introduce ridiculous scores to the high scores list.

    P.S.S. I'm not complaining about other people's scores, I'm referring to the fact that I hold the top 5 high scores, and two of them I never even upgrade my pickaxe to do (that, and my highest score had 926,000,000).

    Basically some cheat-deterrent code needs to be added, and I wouldn't mind providing tips if you want any.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Dec 9, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Rational Miner - Lime Green Headlight.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Dec 6, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from SuperSupermario24

    ...How long does it approximately take for the interesting stuff to start happening? I just broke $10M $15M $20M, with the Heavenly Pickaxe, 55 Heavenly Miners, and 750 Heavenly Templars. I've already met and parted ways with that chicken dude thing... now what---
    "You won a battle with... [i don't even know]!"
    erm...
    Also now I have 4,000 Heavenly Templars.

    ...I officially have no idea what's going on. And it's not like I did in the first place.


    Interesting? Is automated interesting? For the most part, the most physical work is done in the first few hours tops, and then everything becomes automated. If anything, it would get less interesting. I would suggest getting to a few 100m, kicking the Chicken's butt a few times, build up your army, cut down the first wave of underworlders, go through the portal, kick their butts their, destroy the shrine, buy the new pick, and then just mine for a high score. o_o
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Dec 6, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Shrine go boom, making 200k-1m per second.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 27, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from WaterTipper

    I'm still addicted to trying to figure out how to break this game.
    Cookie clicker was too easy.


    It's not that easy. I'm only making 6x524B Cps.

    But Don Chikolio has 436304286126 soldiers. Yes, that is 436 BILLION soldiers.

    By the way, progress report. I have no soldiers of my own, however I do have all of my workers and my money collecting goes unhindered.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 27, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    I think there is something wrong with the number to the far right being 60x the number on the far left.

    http://prntscr.com/274qtp
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from AnUnknownMiner

    Maybe you should post the source on GitHub.


    If he wants help that's a great idea, but if you want to look at the source it's fairly easy.

    The game logic is here: http://rscharts.com/game/game/game.js
    The workers, soldiers, picks and ores can be found here: http://rscharts.com/game/game/items.js

    I do however second this, not for ease of viewing the source, but because we can help fix issues.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from ImperialEmperor

    Located the problem causing the messed up values, will have a fix soon.

    Sorry for the inconvenience guys.


    Hey, if Don can't fight us I think that's a blessing. ^.~
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from ike709

    The chicken army is now NaN.

    Atleast the chicken can't hurt me now.


    Same for me. Good thing is I only lost my cheap soldiers.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from WaterTipper

    How do I reset the game?
    I can't do anything with "Not a Number" soldiers. Heck, it's not even letting me buy anything.


    Wipe the cookie for rscharts.com. If you need help, search on Google for help relevant to the browser you are using.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Well it looks like I'm raking in about $20,000 per second, so it should be fairly easy to build up an even larger army.I do suggest adding a very, very slight increase in price for defense units (e.g. Price*
    1.0000025
    ^n (price of the 1,000,000th Knight would be ~15K, with the cumulative cost for all 1m being ~5.9B, with n being the number currently owned), so we can't go and buy a few million of them every hour, while still allowing a large amount without breaking the number system.
    @Water tripper, just click Defense.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 26, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    So you said soldiers will die...

    How long should 150,000 Knights and 100,000 Skilled Knights last?

    :}
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 25, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    Quote from SteevyT

    So I'm getting over $20,000 per second. Now what?


    Get 20,000 Diamonds per second. ;D

    Quite frankly, until there is an update, nothing. I've just left it running and I have 39 billion dollars now.
    Posted in: General Gaming
  • View PandaCoder's Profile

    0

    Nov 25, 2013
    PandaCoder posted a message on A very bad JavaScript game: minecraft mining
    You keep telling us the DM count, but are you using the experienced miners? They are significantly more efficient, both price and time-wise compared to the DMs.
    Posted in: General Gaming
  • To post a comment, please login.

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • HearthPwn
  • Minecraft Forum
  • Overframe
  • MTG Salvation
  • DiabloFans

MOBAFire Network

  • MOBAFire.com
  • Leaguespy.gg
  • CounterStats.net
  • Teamfight Tactics
  • WildRiftFire.com
  • RuneterraFire.com
  • SMITEFire.com
  • DOTAFire.com
  • ArtifactFire.com
  • HeroesFire.com
  • VaingloryFire.com
  • MMORPG.com

© 2023 Magic Find, Inc. All rights reserved.

Mobile View

NOT AN OFFICIAL MINECRAFT WEBSITE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT