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Feb 14, 2015Pancakemaster24 posted a message on Streams - Real Flowing Rivers!So I found this mod (link here) and I was wondering if you have had any similar ideas or compatibility in mindPosted in: Minecraft Mods
0Pancakemaster24 posted a message on Realistic Fluids Overhaul - Finite Water and Stuff [WIP]So is this mod still alive?Posted in: WIP Mods
0Pancakemaster24 posted a message on [1.8/1.8.1] FMC - Mod Development System for MinecraftI'm just curious once this is done will this be able to run aside forge.Posted in: Minecraft Tools
0Pancakemaster24 posted a message on Realistic Fluids Overhaul - Finite Water and Stuff [WIP]Have you thought about making this mod FMP compatable. I know that would a pain in the ass to implement but I think it would really cool. but thats just my thoughtPosted in: WIP Mods
0Pancakemaster24 posted a message on EnviroMine (DISCONTINUED) - A little bit of realism New physics, Temperature, Hydration and more!My I request a feature be added it has to do with air quality. Basically Air quality decrease with two factors (not including what's already implemented)Posted in: Minecraft Mods
1. The higher you go in elevation the lower the air quality becomes just like really life.
2. If you are in a air tight room the air quality will drop. If lava or torches are also in the room then air quality drops significantly faster.
0Pancakemaster24 posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Posted in: Minecraft Mods
1. Remove CustomSpawner (the one that mo'creatures requires, but doesnt actually need if using JAS)
2. Find and Download JAS (Just Another Spawner). Get th latest version and place in minecraft/mods folder.
3. Download this config file created by Dulciphi (this files that tell JAS how to spawn mobs) from here
Or from this post http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288431-just-another-spawner-jas-v0-14?page=84
4. Place the downloaded folder inside minecraft/configs
5. This config file allows animals+, projectzulu overworld, lycanite mobs and mo'creatures to all work together without any issues by spawning on land sea and air. All these extra mods add a good selection of mobs, ones that mo'creatures doesnt have like gorillas and giraffes.
6. Fire up minecraft.
Does that fix work with biomes o plenty
0Pancakemaster24 posted a message on List of sites stealing Minecraft content. StopModReposts!Wow has the modding community combine like this ever.Posted in: Mods Discussion
0Pancakemaster24 posted a message on [0.0.5d] Fluxed-Crystals - The Fixenning!What type of resources can you grow with this modPosted in: Minecraft Mods
0Pancakemaster24 posted a message on Copious Dogs ModDoes this mod work with the doggy talents modPosted in: WIP Mods
1Pancakemaster24 posted a message on TimeTraveler: Real Time Travel Inside of Minecraft! Go to Your Past!Posted in: Minecraft Mods
The poll seems to indicate that most people want an updated version of the mod. After I implement a few more things into the mod, I'll go ahead and update to either 1.7 or 1.8, depending on the stability of Forge for each.
You will probably update to 1.7 because only fml is updated to 1.8 and thats buggy as hell
0Pancakemaster24 posted a message on Mineralogy ModWill this mod work with the Geologica modPosted in: Minecraft Mods
0Pancakemaster24 posted a message on TreeOres 1.12.2 - Finally Back? Version 0.1 | 1.11.2 - 1.1 [236000+ Overall Downloads], 13.09.18. [Please see poll]Posted in: Minecraft ModsQuote from KillACreeperC»Does this work for 1.7.2?
Why don't you update to 1.7.10 because most if not all mods on 1.7 are on 1.7.10
also redkillerking have you thought about adding modtweaker Support?
0Pancakemaster24 posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!This has been proably asked a million times but whats one more. Anyway here's my question is there a reason why you don't want people to include your mod in modpacks. This is by know means a request but I was always curious.Posted in: Minecraft Mods
0Pancakemaster24 posted a message on [WIP] Stellar Mods (Stellar Sky & Stellarium)I have a suggestion for the rockets. You could if you wanted to make it sort of like Kerbal Space Program where you start out with only a few things you can craft then you send that to space. Once your in space you can get science points and when you get back down to earth you can spend those points in a book or block with a interface similar to the oculus from Ars Magica 2. When you spend points you are able to craft more things to send to space where you can get more science points to spend and repeat the process. This is just a thought I had in my freetime you are in no way obligated to do any of this.Posted in: WIP Mods
0Pancakemaster24 posted a message on Flintlock Weapons Mod v1.7pre1 - 200,000+ Downloads! - New update: Fire Lances!Since Balkons weapons mod went open source is it possible to either A make this an addon to Balkons weapons mod or B make a pull request so that this mod and Balkons mod are the same modPosted in: Minecraft Mods
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