• 0

    posted a message on I Discovered Something

    Sadly, I don't think that entities that are on fire light tnt on fire.

    This is correct. Flaming arrows actually don't really do anything at the moment except look pretty.

    That would be an awesome feature in the future though! I can imagine some genius PVP battles using that. :D
    Posted in: MCPE: Discussion
  • 0

    posted a message on How to set spawn permanently in the beginning of my adventure map?
    Ah, I see what you're doing. Now I haven't had much experience with iMCPEdit, and I've only used one of the oldest versions of it. I don't know why the coordinates are all 0, because those should show your current coordinates. I was thinking you could simply save right where you want players to spawn, then close the PE app, and open iMCPEdit. Then just plug the current coordinates into the "Spawn" coordinates, but it would seem all the coordinates are messed up. They shouldn't be "0, 0, 0"...

    I'm sorry I'm not much help with iMCPEdit, but if you can't figure it out, feel free to PM me about using the PC version of MCEdit, as I know how to change the spawn using that. :)
    Posted in: MCPE: Discussion
  • 0

    posted a message on How to set spawn permanently in the beginning of my adventure map?
    Try this video:

    It explains the basic MCEdit controls and shows how to set spawn. (If you're doing a PE world, rather than selecting your PC map, like he does in the video, you'll have to open your chunks.dat file.)

    I haven't tried it myself, so I'm not sure how it'll work in PE, but it's the best I can do for you at the moment. Good luck! :)
    Posted in: MCPE: Discussion
  • 0

    posted a message on Finn from Adventure Time 8-Bit Pixel Art
    Wow, I like it! It's nice and simple, yet looks awesome. I for one can't do pixel art to save my life, so I'm really impressed. Nice job!
    Posted in: MCPE: Show Your Creation
  • 0

    posted a message on Help with Audio Recording?
    I tried both of those at the same time, and the audio sounds much better. So thank you both for your help! :)
    Posted in: Hardware & Software Support
  • 0

    posted a message on Help with Audio Recording?
    Hey guys, I'm having a bit of a dilemma. I'm trying to make an animation, but it's got a lot of dialogue. I'm using Audacity to record all the voices, however, I'm getting a kind of "fuzzy" sound in the background of all my audio. Does anyone know how to fix this? Is it Audacity, or just crappy hardware on my part? (I've tried 3 mics already)

    Any help would be much appreciated. Thanks! :)
    Posted in: Hardware & Software Support
  • 0

    posted a message on Blender Rendering Issue
    Quote from fm87

    Oh god that face will haunt me forever......

    Tell me about it... Before I added the face and eyebrow it looked rather similar to the spawn of Satan. XD

    Quote from fm87

    It's hard to tell but it looks like the texture isn't wrapping properly.

    Yeah, after playing around with it for a bit, it turns out when I made the shape key for the width of his mouth I missed the edges of his lips. So while the sides of his mouth were closing in, his lips were staying in place, creating some overlapping layers... It was rather irksome, but manageable. Thanks for the reply! :)
    Posted in: Hardware & Software Support
  • 0

    posted a message on Blender Rendering Issue
    Hey guys, so I just have a quick question. I was just about to render a test animation when I decided to render out an image first. Turns out my villager rig in Blender produces glitched textures around his mouth when rendered. Does anyone know how to fix this?

    Posted in: Hardware & Software Support
  • 1

    posted a message on Can someone pls explain me this
    Realms is basically a bunch of servers hosted by Mojang. It's currently free to own one, but in the future hosts will have to pay for them. However, there are only a set number of servers available at the moment, and they've all been claimed, so there's no way to get your own at the moment.

    As far as joining Realms servers, you'll have to just keep trying. You may randomly stumble upon one with open slots, but a more sure-fire way would be to find a topic in the Servers section for a Realms server, and apply for whitelist using whatever the criteria is that the OP has.
    Posted in: MCPE: Discussion
  • 0

    posted a message on hosting realms server
    MCPE Username: PAandW_

    What I'm good at: Nothing...

    Kidding! I actually enjoy building and teaming up with people for randomly doing whatever we feel like. I've made several maps for Pocket Edition, so I guess I'm a decent builder. :)
    Posted in: MCPE: Realms
  • 0

    posted a message on Project Kanto [Lavender Town: COMPLETE - Video Added]
    There, I've added the video of Lavender to the OP, and there's a nice little section for your 4 video series. ;)
    Posted in: MCPE: Maps
  • 0

    posted a message on Has Anyone noticed this bug?
    I have an iPod Touch and a really old Android. This happens on my Android, but not on my iPod. Other Android users haven't seemed to have this issue, but most of them are running more current firmware. My Android still runs 2.3.3 Gingerbread, so I believe it's just an issue with firmware. Which version are you running?
    Posted in: MCPE: Discussion
  • 0

    posted a message on Make Empty Buckets Replace Full Buckets on Action Bar
    I like suggestions like this. It's nice, simple, and helpful. I have no doubt the developers will add this shortly. Good idea! :)
    Posted in: MCPE: Suggestions
  • 0

    posted a message on Project Kanto [Lavender Town: COMPLETE - Video Added]
    Quote from Groudon383

    I finished Lavendar Town Thursday except for the PC and Mart which I will import the schematic from my other Projevt Kanto maps. Finished the the Route to the North of Lavebdar as well and am moving on to the Route to the South; the wooden bridge Route.

    I am... amazed. O.O

    Seriously though, I can't thank you enough for how much work you've put into this. Here I thought I put in a lot of work for Saffron alone, but you've blown all your maps out of the water! Thanks for your dedication dude! :)
    Posted in: MCPE: Maps
  • 0

    posted a message on Camping stuffs
    Unfortunately, Pocket Edition does not have randomly generated villages at the moment. Hopefully in the future though. :)

    As far as your other request, I'm not entirely sure what you mean by "camping terrain". Were you thinking flatland, hills, lakefront? Just let me know and I'll do some investigating for you. :)
    Posted in: MCPE: Seeds
  • To post a comment, please .