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  • P3rf3ct_Zer0
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  • Member for 9 years, 9 months, and 2 days
    Last active Sun, Jan, 19 2020 00:31:37
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    Mar 15, 2016
    P3rf3ct_Zer0 posted a message on SAY NO TO ID CONFLICTS! Install anti id conflict and solve them in 5 mins!

    Can update ID Thingy to 1.8.9

    Posted in: Minecraft Mods
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    Mar 14, 2016
    P3rf3ct_Zer0 posted a message on Dimensional Doors v2.2.4

    This mod no longer has a dev team actually anyone who is a skilled coder should speak to the last torch bearer cannibalvox. I want it for 1.8.9 and 1.7.10 is still broken.

    Posted in: Minecraft Mods
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    Mar 14, 2016
    P3rf3ct_Zer0 posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Anyone know where I can find 1.8.9 Pams Harvest Craft?

    Posted in: Minecraft Mods
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    Mar 12, 2016
    P3rf3ct_Zer0 posted a message on InfiniteInvo - All the inventory space a player could ever want and excessively more

    Hey is there a 1.8.9 version?

    Posted in: Minecraft Mods
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    Mar 12, 2016
    P3rf3ct_Zer0 posted a message on ArchitectureCraft

    Does this work with modded blocks as well?

    Posted in: Minecraft Mods
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    Mar 4, 2016
    P3rf3ct_Zer0 posted a message on Pokecube - Revival, adding >800 pokemon to minecraft

    1.8.9 has 251 mods and 1.7.10 has close to 1230 mods ... I know its a lot but please try and keep up the 1.7.10 release as well.

    Posted in: Minecraft Mods
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    Mar 3, 2016
    P3rf3ct_Zer0 posted a message on Carpenter's Blocks

    Hey can't seem to find the 1.8.9 release can someone point me in the right direction?

    Posted in: Minecraft Mods
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    Feb 22, 2016
    P3rf3ct_Zer0 posted a message on The Betweenlands ~ A dark, hostile environment...

    If you would like I am really good at testing mods and debugging. If you pm me I have no problem testing builds for you.

    Posted in: Minecraft Mods
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    Feb 22, 2016
    P3rf3ct_Zer0 posted a message on The Betweenlands ~ A dark, hostile environment...

    Hmm I may check it out thank you for your time.

    Posted in: Minecraft Mods
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    Feb 22, 2016
    P3rf3ct_Zer0 posted a message on Finder Compass - turns the vanilla item into a configurable search utility

    Can this be used to find biomes?

    Posted in: Minecraft Mods
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    Feb 22, 2016
    P3rf3ct_Zer0 posted a message on Better Questing - A new and improved questing mod for pack creators [1.7.10, 1.10.2, 1.11.2]

    Funwayguy ... you never cease to amaze me.

    Posted in: Minecraft Mods
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    Feb 22, 2016
    P3rf3ct_Zer0 posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from WolfBlood1001»

    This mod looks awesome! I have a question, though: When yo start this mod, do you spawn in this dimension or do you have to make a portal of some sort? And how would you get back to the overworld?


    I have the very same question.
    Posted in: Minecraft Mods
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    Feb 18, 2016
    P3rf3ct_Zer0 posted a message on Pokecube - Revival, adding >800 pokemon to minecraft

    I know your probably not going to do this but I deeply need you to port any and all fixes to 1.7.10. There are still issues with 1.7.10 and if you played my server daily you would notice this also. Please set default zubats 2-5 swarm max. I won't request any more. I just wanted this mod to work.

    Posted in: Minecraft Mods
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    Jan 26, 2016
    P3rf3ct_Zer0 posted a message on The Twilight Forest (v2.3.5: Wrecking Block)

    Hey this mod can finally go 1.8.9 look a stable branch :D http://files.minecraftforge.net/

    Posted in: Minecraft Mods
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    Jan 25, 2016
    P3rf3ct_Zer0 posted a message on ChickenBones Mods

    1.7.10 Client Error and Potential Crash -> https://gist.github.com/DPxKnightxZero/e96b8a4e897c96d2f415

    More info -> https://gist.github.com/DPxKnightxZero/db13920d673879678a27

    Even more info possibly -> https://gist.github.com/DPxKnightxZero/0ab50418531575a62ea5

    Posted in: Minecraft Mods
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    Jun 25, 2015
    P3rf3ct_Zer0 posted a message on Looking at 1.9: Dual-Wielding Explored

    What you should add is a proper recipe guide in game. NEI is too glitchy sometimes it would also make future mod creation far more easy. I mean how hard could it be to properly create a recipe guide? I think the only thing 7 days to die has done right so far is the recipe system. The rebalance broke the entire game. Also the only thing terraria did right was make gear not expire. If you had a command setting that makes tools etc not expire that would be awesome. I don't like being in creative mode to not worry about things breaking. Also I enjoy building but reforging my gear every few seconds cuts my fun in half.

    Posted in: News
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