IGN: Oversized_Guitar
Age: 16
Skype Yes or No (we only use it for textual chat): Yes
MC Experience: Played for 2 years, ran/was admin on servers for 1 year.
Position Desired: Any available
Why you would be good for Captio Games and why you would fit your desired position: I have the experience to help run a server, I have extensive knowledge of many plugins, and I agree that all three concepts are essential for a good server.
Availability and Timezone: MST. I have a job on weekends, so I'd be able to play 3-4 hours per week.
I don't check MC Forums very regularly, please email me at oversizedbass (at) gmail (dot) com
Im attempting a war server called Battlefield 3 server, and will have around 30 slots, just wondering how much internet will that use? mediaum sized map. a city map. craftoplis
If you're internet cap isn't too retarted, not enough to worry about.
Hmm... Linux is a kernel. Ubuntu is an operating system. Debian is. Kubuntu is also one. Linspire, Ulteo, Parsix, Dreamlinux, Xandros, Xubuntu and many many more. But linux is not an operating system.
You can not have a Linux computer. You can have as I said an Ubuntu or something else which is using the linux's kernel, but you can not have "Linux". Linux is the paper you are writing on, and not the letters or the content.
Changing the operation system isn't the way to make minecraft to be lag free :biggrin.gif:
And by the way for everybody who would not not... Linux isn't an OS...
I've had a server setup for my friends for ages, and all of a sudden no one can connect to it. Everything was port forwarded properly, the nessecary port was opened in windows firewall, and everything was fine. Now all of a sudden, '25565' no longer works. I can connect to the server if I change everything over to port '1' , but not with '25565'.
I have a feeling that my ISP (Shaw communications) has begun to block the port, as even after wiping my computer (it needed to be done anyway due to bloatware and crap, I thought why not?) and setting up everything from scratch again, 25565 still doesn't work.
You Need to reconfigure you config.txt thing mind showing me the Actual config txt you have?
There is no config.txt for TooManyItems, everything is stored within the .class files added to minecraft.jar. However, a standard text editor cannot edit these files, so I have no way of changing the syntax.
I just reinstalled TooManyItems on my laptop today (I reverted everything back to 1.8 to play on a server that didn't update) and everything works fine in SSP, but in SMP I get a message that says the syntax of the command TMI is using to spawn items is incorrect. I have tried manually spawning items, so Minecraft itself isn't the problem. Do you know of a way to fix this?
It really depends on how much plugins you have. Also with this new update, I have seen much lower RAM use than normal.
From what I've seen you need about 2.5 gigs for every 30 players.
Finally, post your download speed....the upload speed is pretty much irrelevant.
The upload speed is most definitely relevent. In fact, it's more relevant than the download speed. It's great if the player data can be downloaded quickly, but if you're going to send it back over a slow connection, you're going to get some serious lag.
With a 30 Mpbs upload speed, I seriously doubt you could host 100 people online without some nasty lag.
we were just talkin about this...
I hope its an inter-connectiveness where xbox and pcs can connect to the same server if this is the case then all existing servers will work...
also it probablly will go through live
and thirdly the scary thought is will it have servers/multiplayer at all... dum-dum-daaaaaaa! lol
8)
No, It's not going to have multiplayer.
Also, I don't think the next CoD game will have guns
You're not buying anything "again", technically speaking, it's a completely different game. It's like buying a copy of Black Ops for the PC, and then buying another copy for your Xbox
Great guide! The most important thing people need to have, but often lack, is patience. You don't get an epic Minecraft server overnight. It takes time.
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Age: 16
Skype Yes or No (we only use it for textual chat): Yes
MC Experience: Played for 2 years, ran/was admin on servers for 1 year.
Position Desired: Any available
Why you would be good for Captio Games and why you would fit your desired position: I have the experience to help run a server, I have extensive knowledge of many plugins, and I agree that all three concepts are essential for a good server.
Availability and Timezone: MST. I have a job on weekends, so I'd be able to play 3-4 hours per week.
I don't check MC Forums very regularly, please email me at oversizedbass (at) gmail (dot) com
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If you're internet cap isn't too retarted, not enough to worry about.
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Well played. You get a cookie
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The 'cannot keep up" error is nothing to be concerned about. Even amazing computers get this error.
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Umm...see, the thing is, Linux is an os
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I've had a server setup for my friends for ages, and all of a sudden no one can connect to it. Everything was port forwarded properly, the nessecary port was opened in windows firewall, and everything was fine. Now all of a sudden, '25565' no longer works. I can connect to the server if I change everything over to port '1' , but not with '25565'.
I have a feeling that my ISP (Shaw communications) has begun to block the port, as even after wiping my computer (it needed to be done anyway due to bloatware and crap, I thought why not?) and setting up everything from scratch again, 25565 still doesn't work.
Anyone having a similar problem with Shaw?
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I ended up making it
give-command:/give oversized_guitar {1} 64
Since it's only going to be me playing on this computer, the username variable doesn't really need to be there.
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There is no config.txt for TooManyItems, everything is stored within the .class files added to minecraft.jar. However, a standard text editor cannot edit these files, so I have no way of changing the syntax.
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The upload speed is most definitely relevent. In fact, it's more relevant than the download speed. It's great if the player data can be downloaded quickly, but if you're going to send it back over a slow connection, you're going to get some serious lag.
With a 30 Mpbs upload speed, I seriously doubt you could host 100 people online without some nasty lag.
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No, It's not going to have multiplayer.
Also, I don't think the next CoD game will have guns
Or will it....
You're not buying anything "again", technically speaking, it's a completely different game. It's like buying a copy of Black Ops for the PC, and then buying another copy for your Xbox
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me too lol
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