Perhaps MITEmod can adjust the degree of difficulty by calculating the survival time of a single player individually in the server .
For example, when two players are near, the neighborhood is two times more difficult for a single player.This will allow the server to be more friendly to new players
Actually, it would make the server harder for new players.
Two new players log in the same day... each playing in the same neighborhood (but not necessarily as a team) and then suddenly the game would become twice harder for them ? Ouch !