• 0

    posted a message on The Bee Mod

    Hey there, cool mod. You might want to put the version of Minecraft the mods works with, as it will attract players using that version to maybe come check it out :)


    Your textures could do with a bit of polish, but other than that I'm really interested in where you might be going with this.


    One final suggestion: make the bees drop nectar which could be a replacement for vanilla sugar in recipes, to limit the pancake goodness to those willing to take on an angry hive.


    Do you plan to add beekeeping activities and have the bee mob interact with flowers? It would be cool to see the bees bumbling back and forth between their hive (or an apiary) and flowers in the surrounding area.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    Once 1.10.2 version is done, 1.11.2 should be much easier.

    Aye, that's true. Will get what I can get done with what I've got, and keep an eye on progress.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    My bad. So the 1.10.2 version is coming next? One day this mod will be available for the version of Minecraft I'm playing, but today is not that day. Good luck to Ri5ux. Will check back.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    Wow, still only in 1.7.10 after all this time.

    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    I'm getting a frequent crash, here's the report:


    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    NowWithRendering (hopperducts-mc1.8.8-1.4.6.jar)
    AppleCore (AppleCore-mc1.8.9-1.3.2.jar)
    ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)
    StreamsCoreMod (Streams-1.8.9-0.2.jar)
    FldLoadingPlugin (FastLeafDecay-1.8-1.6.jar)
    CoreXU2 (extrautils2-1.8.9-alpha-0.0.2.jar)
    FMLPlugin (InventoryTweaks-1.60-40.jar)
    IvToolkit (IvToolkit-1.2.6.jar)
    OpenEyePlugin (OpenEye-1.8.9-0.8.jar)
    dsurroundcore (DynamicSurroundings-1.8.9-2.0.5.6.jar)
    FarseekCoreMod (Farseek-1.8.9-1.0.jar)
    LoadingPlugin (RandomThings-MC1.8.9-3.6.6.jar)
    Contact their authors BEFORE contacting forge

    // Hey, that tickles! Hehehe!

    Time: 04/12/16 12:43
    Description: Exception ticking world

    java.lang.IllegalArgumentException: Cannot get property PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]} as it does not exist in BlockState{block=harvestcraft:apple_sapling, properties=[]}
    at net.minecraft.block.state.BlockState$StateImplementation.func_177229_b(BlockState.java:137)
    at rtg.util.SaplingUtil.getMetaFromState(SaplingUtil.java:12)
    at rtg.event.EventManagerRTG$SaplingGrowTreeRTG.saplingGrowTreeRTG(EventManagerRTG.java:270)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_178_SaplingGrowTreeRTG_saplingGrowTreeRTG_SaplingGrowTreeEvent.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraftforge.event.terraingen.TerrainGen.saplingGrowTree(TerrainGen.java:56)
    at com.pam.harvestcraft.blocks.BlockPamSapling.generateTree(BlockPamSapling.java:133)
    at com.pam.harvestcraft.blocks.BlockPamSapling.grow(BlockPamSapling.java:126)
    at com.pam.harvestcraft.blocks.BlockPamSapling.func_180650_b(BlockPamSapling.java:119)
    at net.minecraft.block.Block.func_180645_a(Block.java:431)
    at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:152)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
    at java.lang.Thread.run(Thread.java:745)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.block.state.BlockState$StateImplementation.func_177229_b(BlockState.java:137)
    at rtg.util.SaplingUtil.getMetaFromState(SaplingUtil.java:12)
    at rtg.event.EventManagerRTG$SaplingGrowTreeRTG.saplingGrowTreeRTG(EventManagerRTG.java:270)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_178_SaplingGrowTreeRTG_saplingGrowTreeRTG_SaplingGrowTreeEvent.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraftforge.event.terraingen.TerrainGen.saplingGrowTree(TerrainGen.java:56)
    at com.pam.harvestcraft.blocks.BlockPamSapling.generateTree(BlockPamSapling.java:133)
    at com.pam.harvestcraft.blocks.BlockPamSapling.grow(BlockPamSapling.java:126)
    at com.pam.harvestcraft.blocks.BlockPamSapling.func_180650_b(BlockPamSapling.java:119)
    at net.minecraft.block.Block.func_180645_a(Block.java:431)
    at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:431)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)

    -- Affected level --
    Details:
    Level name: Omni
    All players: 1 total; [EntityPlayerMP['Omnimetatron'/528, l='Omni', x=78.52, y=66.00, z=-84.79]]
    Chunk stats: ServerChunkCache: 1227 Drop: 0
    Level seed: -1426082662
    Level generator: ID 06 - RTG, ver 0. Features enabled: true
    Level generator options:
    Level spawn location: 0.00,64.00,0.00 - World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 126510 game time, 178253 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 83987 (now: false), thunder time: 113868 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:690)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:152)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
    at java.lang.Thread.run(Thread.java:745)

    -- System Details --
    Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 330067952 bytes (314 MB) / 2091925504 bytes (1995 MB) up to 4242669568 bytes (4046 MB)
    JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:-UseAdaptiveSizePolicy -Xms1G
    IntCache: cache: 0, tcache: 0, allocated: 9, tallocated: 61
    FML: MCP 9.19 Powered by Forge 11.15.1.1902 38 mods loaded, 38 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
    UCHIJAAAA Forge{11.15.1.1902} [Minecraft Forge] (forge-1.8.9-11.15.1.1902-1.8.9.jar)
    UCHIJAAAA ivtoolkit{1.2.6} [IvToolkit] (minecraft.jar)
    UCHIJAAAA OpenEye{0.8} [OpenEye] (OpenEye-1.8.9-0.8.jar)
    UCHIJAAAA AnimalsPlus{1.7} [Animals Plus] (AnimalsPlus-1.7.jar)
    UCHIJAAAA ExtraUtils2{1.0} [ExtraUtils2] (extrautils2-1.8.9-alpha-0.0.2.jar)
    UCHIJAAAA mantle{1.8.9-0.9.2.jenkins102} [Mantle] (Mantle-1.8.9-0.9.2.jar)
    UCHIJAAAA tconstruct{1.8.9-2.2.1.jenkins1005} [Tinkers' Construct] (TConstruct-1.8.9-2.2.1.jar)
    UCHIJAAAA ImmersiveEngineering{0.8-32} [Immersive Engineering] (ImmersiveEngineering-0.8-32.jar)
    UCHIJAAAA JEI{2.28.18.186} [Just Enough Items] (jei_1.8.9-2.28.18.186.jar)
    UCHIJAAAA AppleCore{1.3.2} [AppleCore] (AppleCore-mc1.8.9-1.3.2.jar)
    UCHIJAAAA Baubles{1.1.3.0} [Baubles] (Baubles-1.8.9-1.1.3.0.jar)
    UCHIJAAAA BiblioCraft{2.0.0} [BiblioCraft] (BiblioCraft[v2.0.0][MC1.8.9].jar)
    UCHIJAAAA buffalo{1.0} [Bison Mod] (bisonmod.jar)
    UCHIJAAAA chunkgen{1.7.10-1.2.2} [ChunkGen] (chunkgen-1.8.9-1.3.0.jar)
    UCHIJAAAA dsurround{2.0.5.6} [Dynamic Surroundings] (DynamicSurroundings-1.8.9-2.0.5.6.jar)
    UCHIJAAAA exnihilo2{0.28} [Ex Nihilo 2] (ExNihilo2-0.28.jar)
    UCHIJAAAA Farseek{1.8.9-1.0} [Farseek] (Farseek-1.8.9-1.0.jar)
    UCHIJAAAA fastleafdecay{1.6} [Fast Leaf Decay] (FastLeafDecay-1.8-1.6.jar)
    UCHIJAAAA hopperducts{1.4.6} [Hopper Ducts] (hopperducts-mc1.8.8-1.4.6.jar)
    UCHIJAAAA inventorytweaks{1.60-40-e06e29a} [Inventory Tweaks] (InventoryTweaks-1.60-40.jar)
    UCHIJAAAA Thaumcraft{5.2.4} [Thaumcraft] (Thaumcraft-1.8.9-5.2.4.jar)
    UCHIJAAAA JEIAddons{0.12.0.57} [Just Enough Items Addons] (JEIAddons_1.8.9-0.12.0.57.jar)
    UCHIJAAAA journeymap{1.8.9-5.2.4} [JourneyMap] (journeymap-1.8.9-5.2.4-unlimited.jar)
    UCHIJAAAA Morpheus{1.8.9-2.0.57} [Morpheus] (Morpheus-1.8.9-2.0.57.jar)
    UCHIJAAAA cfm{3.6} [MrCrayfish's Furniture Mod] (MrCrayfishFurntiureModv3.6.1(1.8.9).jar)
    UCHIJAAAA harvestcraft{1.8.9d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.8.9e.jar)
    UCHIJAAAA randomthings{3.6.6} [Random Things] (RandomThings-MC1.8.9-3.6.6.jar)
    UCHIJAAAA mrdimkaraytracelib{0.0.1} [MrDimka's Ray Trace Library] (RayTraceLib_1.8.9-0.0.1.jar)
    UCHIJAAAA RecipeTooltips{1.1.24} [RecipeTooltips] (RecipeTooltips-1.8.9-1.1.24.jar)
    UCHIJAAAA reccomplex{0.9.7.8} [Recurrent Complex] (RecurrentComplex-0.9.7.8.jar)
    UCHIJAAAA Roguelike{1.5.0} [Roguelike Dungeons] (RoguelikeDungeons-1.8.9-1.5.0.jar)
    UCHIJAAAA RTG{1.8.9} [Realistic Terrain Generation] (RTG-1.8.9-1.0.0-snapshot-2.jar)
    UCHIJAAAA SpiceOfLife{1.3.2} [The Spice of Life] (SpiceOfLife-mc1.8.9-1.3.2.jar)
    UCHIJAAAA Streams{1.8.9-0.2} [Streams] (Streams-1.8.9-0.2.jar)
    UCHIJAAAA tknowledge{0.2.2} [Thaumaturgical Knowledge] (Thaumaturgical Knowledge - 1.8.9-0.2.2.jar)
    UCHIJAAAA thaumicadditions{0.39} [Thaumic Additions] (Thaumic Additions - 1.8.9 - 0.39.jar)
    Loaded coremods (and transformers):
    NowWithRendering (hopperducts-mc1.8.8-1.4.6.jar)
    net.fybertech.nwr.NowWithRendering
    AppleCore (AppleCore-mc1.8.9-1.3.2.jar)
    squeek.applecore.asm.TransformerModuleHandler
    ThaumcraftLoader (Thaumcraft-1.8.9-5.2.4.jar)

    StreamsCoreMod (Streams-1.8.9-0.2.jar)
    streams.core.StreamsClassTransformer
    FldLoadingPlugin (FastLeafDecay-1.8-1.6.jar)
    com.olafski.fastleafdecay.FldTransformer
    CoreXU2 (extrautils2-1.8.9-alpha-0.0.2.jar)
    com.rwtema.extrautils2.asm.ClassTransformerHandler
    FMLPlugin (InventoryTweaks-1.60-40.jar)
    invtweaks.forge.asm.ContainerTransformer
    IvToolkit (IvToolkit-1.2.6.jar)

    OpenEyePlugin (OpenEye-1.8.9-0.8.jar)
    openeye.asm.MultiTransformer
    dsurroundcore (DynamicSurroundings-1.8.9-2.0.5.6.jar)
    org.blockartistry.mod.DynSurround.asm.Transformer
    FarseekCoreMod (Farseek-1.8.9-1.0.jar)
    farseek.core.FarseekClassTransformer
    LoadingPlugin (RandomThings-MC1.8.9-3.6.6.jar)
    lumien.randomthings.asm.ClassTransformer
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Pulsar/tconstruct loaded Pulses:
    - TinkerCommons (Enabled/Forced)
    - TinkerWorld (Enabled/Not Forced)
    - TinkerTools (Enabled/Not Forced)
    - TinkerSmeltery (Enabled/Not Forced)
    - TinkerGadgets (Enabled/Not Forced)
    - TinkerOredict (Enabled/Forced)
    - TinkerIntegration (Enabled/Forced)
    - TinkerFluids (Enabled/Forced)
    - TinkerMaterials (Enabled/Forced)

    Profiler Position: N/A (disabled)
    Player Count: 1 / 8; [EntityPlayerMP['Omnimetatron'/528, l='Omni', x=78.52, y=66.00, z=-84.79]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    So, what gives?

    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from Robijnvogel»

    Actually, in most cases it is Fastcraft 1.23 that breaks stuff, while 1.21 does not cause any problems. :P

    I see, but Fastcraft is working fine with the private modpack I'm currently testing, I've had no issue wit it in the last few weeks at least. I shall keep my eye on it though, thanks for the warning. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes
    Quote from MohawkyMagoo»

    Same decorating crash when loading game means I cannot get to stage to open a single world - at all, so cannot test this version. Note - using Fastcraft 1.21 still


    RTG-1.7.10-0.8.0-RC-1
    Streams-0.2
    Farseek-1.0.11
    Fastcraft 1.21


    Not sure it'll make any difference, but your other mods should be up to date. How about updating Fastcraft to 1.23 at least?
    Posted in: Minecraft Mods
  • 2

    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes

    Testing the 0.8.0 RC1 for 1.7.10 and it's running smooth alongside the other 64 mods I have in my private pack. Started a couple of worlds to test how it runs and generates and everything is looking pretty sweet so far, and have no complaints to make.

    Posted in: Minecraft Mods
  • 0

    posted a message on The Hammock - Sleep away the day.
    @Liam1uk I have tried suggesting this idea to at least one modder, but to no avail, as of yet. Feel free to spread the word, and general awareness, of this thread; the more attention it gets, the more it becomes a possibility of being added to Minecraft, either in vanilla or as modded content.

    To all those who have shown support so far, thank you. please leave any suggestions you have in the comments, and vote on the poll. Soon a new poll will be added sometime in the first week of December to let us all decide on a recipe, so submit any ideas you may have, preferably with a picture.
    Posted in: Suggestions
  • 0

    posted a message on The Hammock - Sleep away the day.
    @Bloodyghost The Leads were added instead of String as skipping to the night has the potential to allow a player access to a great deal of the Slime required. If you can think of a balanced alternative though, please feel free to mention it and we can discuss it further.

    @swyrl Check my post just above yours, it's been mentioned by Homerharry, and taken into account for the future suggested recipe.

    In regards to any balancing mechanism, I'm attempting to take that into account with the recipe. I know others will likely disagree, so another poll may be in order, especially if we get a few more suggestions in this particular area. I'd never really envisioned the Hammock as an early-game replacement for a bed, instead something a player could set out to earn.
    Posted in: Suggestions
  • 0

    posted a message on The Hammock - Sleep away the day.
    Hello again StormCrow1770. I'm still not sure about using Fences in the recipe, as I like the idea of being able to place a Hammock between two blocks. I do like the idea of adding Tripwire Hooks into the recipe as standard, no real need to differentiate between a Trapped Hammock and a regular one.

    While I'm at it, what do you think of bouncy Hammocks? There's Slime in the string, Slime is bouncy, Hammocks should be bouncy. I see no need for everything to be super serious, and if we're going to suggest something, we may as well go the whole hog, right?

    So, potential new recipe, now with Carpets:



    What do we think, guys and girls? Do you have something you'd like to add, a change you think would make more sense, or be more fun? Please comment below.
    Posted in: Suggestions
  • 0

    posted a message on The Hammock - Sleep away the day.
    I've edited the first post to outline the fact that I'd intended the Hammock to be placed between two objects, such as trees, fences, etc. I've been considering that Tripwire Hooks could be used as part of the recipe, though not sure if that's necessary given the Slime and String used in my current suggested recipe to make the Leads.

    Also, it seems as if people are less bothered about balance, in regards to the rapid skipping of day and night using both a Bed and a Hammock in quick succession. Perhaps with quadruple the amount of votes in the poll, we shall have a better idea of peoples thoughts on this aspect.
    Posted in: Suggestions
  • 0

    posted a message on The Hammock - Sleep away the day.
    Well it's been a little while, and there hasn't been much response, the poll is pretty even, though I'm not entirely certain that I explained it very well. Still not sure whether or not the hammock should be able to reset spawn, but I imagine if enough people have differing opinions on the matter we could see another poll. I'll leave the first post as is for now, but if anyone has any suggestions on things that they think are missing, or need explaining better, I will do my best to address such concerns.

    That's quite a lot of text for what amounts to a BUMP ;)
    Posted in: Suggestions
  • 0

    posted a message on MAKING FREE SKINS!! (closed)


    Beefcake The Mighty!!!!! I'd love a skin of this for UHC! :)
    Posted in: Skins
  • 0

    posted a message on I'm sorry. I'm closed. Hopefully you can find another skin-maker.
    Excellent, just what I wanted Cheers :)
    Posted in: Skins
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