This seems like a really nice map and maybe i can play it with my friends... that is if i can figure out how to make a multiplayer server using a save file :3
Hello! For the past few days I have been working on a somewhat "big" redstone project (To me at least) I have been leaking pictures on reddit and in Maps Discussion. Now, I present to you, Test CTF Map
The map is small but, everything should work perfectly
WARNING: MAY CAUSE LAG ON MACHINES WITH SHITTY GRAPHICS (my own Intel HD laptop included!) However, it is actually "playable"
How to play:
Capture the other teams block. To do this, take it from its "pedestal" and throw it down your chute near your spawn. First team to 3 points wins! Also, you CANT capture the other teams flag without yours being on its "pedestal". First team to win, sets off a big BOOM for the other team
You see, with the command block, I have alot of control over the map. If red team would win, everyone would teleport to the observatory (Like the nuketown nuke I guess) and they would see the blue base blow up. And vice versa. Thanks for the response!
No clue if you are still updating this, but nice map. There was a bug with the new pistons, the falling down death didn't occur and I had to break the blocks. Spawn ( and respawn) spawned me above, but that's also bcause of 1.3. Anyway, nice map, and hope to see the other parts get finished.
Yes Lord, I am finishing the map I will post more pictures soon. Heres what I have so far for Ch 3 & 4:
3:
Little puzzle course
Small boss battle using the CMD block.
4: Desert themed test area
Planned: CTM test at the end of desert area
Boss battle
5:
6+ unknown
Also, I make a good use of the teleport function like this (posted to reddit): http://imgur.com/a/b22OO so that lag shouldn't stop slower computers and me (Intel HD gfx ftl)
That album was made on the map btw. I'll release a test candidate soon!
Hey Vechs, with the new command block you can make checkpoints by using an AND gate! Also, with the beacon blocks you could add little "Healing stations" out side of the map. Basically, if the player got near the radius of the pyramid and it was set to regeneration, they would get healed
This may have already been mentioned when the Command Block was first announced, but I think it would be great for CTM maps. Picture 'Warp Stations' that are at each Intersection and will teleport you back to the previous Intersection (possibly only in easier maps, they could be OP if travel between intersections is meant to be difficult, but that isn't usually the case).
Using tp @p [intersection coordinates] would work. I think I might use this in the future. It might be necessary to encase the command block in bedrock to prevent the player abusing it.
Or, you have it teleport you to a secret area by the intersection. There could be a buttont hat when pushed, would reveal the entrance back to the warp
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Just rename the map folder to "world"
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Thanks! There's also a couple of "secrets" that I don't show in the albums
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Test CTF Map
The map is small but, everything should work perfectly
WARNING: MAY CAUSE LAG ON MACHINES WITH SHITTY GRAPHICS (my own Intel HD laptop included!) However, it is actually "playable"
Screenshots:
The beginning:
http://imgur.com/a/QDzUa
Yesterday:
http://imgur.com/a/Qcps5
Download:
http://www.mediafire...cq204ahe0vpaamb
PLEASE REPORT ANY BUGS! K THX BYE AND HAVE FUN!!!
How to play:
Capture the other teams block. To do this, take it from its "pedestal" and throw it down your chute near your spawn. First team to 3 points wins! Also, you CANT capture the other teams flag without yours being on its "pedestal". First team to win, sets off a big BOOM for the other team
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Just need to add score and TNT!
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good idea!
You see, with the command block, I have alot of control over the map. If red team would win, everyone would teleport to the observatory (Like the nuketown nuke I guess) and they would see the blue base blow up. And vice versa. Thanks for the response!
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http://imgur.com/a/QDzUa
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Yes Lord, I am finishing the map I will post more pictures soon. Heres what I have so far for Ch 3 & 4:
Little puzzle course
Small boss battle using the CMD block.
4: Desert themed test area
Planned: CTM test at the end of desert area
Boss battle
5:
6+ unknown
Also, I make a good use of the teleport function like this (posted to reddit): http://imgur.com/a/b22OO so that lag shouldn't stop slower computers and me (Intel HD gfx ftl)
That album was made on the map btw. I'll release a test candidate soon!
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http://imgur.com/a/vR6So
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Or, you have it teleport you to a secret area by the intersection. There could be a buttont hat when pushed, would reveal the entrance back to the warp
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Thanks guys!
You might also like my current map: http://www.minecraftforum.net/topic/1289124-ctmpuzzpark-eternal-ctm-chapter-2-released-portal-esque-ctm-map/page__fromsearch__1
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