They should take it back it has literally destroyed single player game play for me. I guess 1.8.9 is the end of the road since the new fight mechanics is a joke. It takes longer to draw weapons and anymore then 1 skeleton and your are done especially if you don't rely on a bed. The mobs keep coming but you have no options to knock them back and the only option is to go right to mining to obtain iron for shields.
- OcAMD
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Member for 10 years, 1 month, and 3 days
Last active Sat, Jul, 8 2017 12:13:51
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Dec 18, 2015OcAMD posted a message on Community Creations: Animation vs MinecraftPosted in: News
Awesome work! So very entertaining; much better than what we find on TV nowadays.
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Jun 30, 2015OcAMD posted a message on Minecon Capes (and 1.9 spoilers); Minecraft Meets LittleBigPlanet, & MorePosted in: News
Indeed, not to mention a mod has been doing it for quite some time with no issues by allowing multiple types of arrows in the quiver and the ability to choose the arrow by scrolling/hot key. Sure does seem like a cop out and a way to fill up the newly given offhand.
Mine & Blade Battlegear 2 *cough, cough*
Not to mention firing a bow with the off hand full; Minecraft physics at its best again.
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May 20, 2015OcAMD posted a message on Tube Heroes: Toys of Youtubers?Posted in: News
This is questionable in my opinion. If the youtubers get revenue then it may be fine since it is their labor and fanfare that is being targeted. This however brings about the situation mentioned earlier about whether or not their skin was indeed their own artistic expression.
I know my son will ask but sadly the answer would be no since I sincerely think that neither the skin creators nor the youtubers will benefit. I know MS/Mojang owns the rights but it just doesn't feel right for them to benefit solely off others labors.
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294284-minecraft-is-too-easy-mite-mod
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Just as Grimallq has stated Voxelmap. It requires LiteLoader which can be found here. The liteloader VoxelMap mod can be found here.
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Looks good; just bookmarked it. The only thing I don't see on the web page or in the OP is the fact that your XRay mod doesn't break redstone circuits. It should specify that it is safe for redstone circuits since many believe that all XRay mods break these circuits. I just seen a post tonight that stated just that in another similar mod topic. I also would show a screenshot of the different modes.
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I've included a few pictures.
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I'm on day 2 at a minus 2 (blasted wood spider with no hit box) and the spawn is in the jungle right besides a desert. There is some coal for later, sugarcane, a Desert Temple, mushrooms, cocoa, and no shortage of lightning fast skeletons with deadly aim. I have started a cane farm and clearing some leaves on a jungle tree to start cocoa. I have string, chocolate bar, and some seeds and ready to start the long grind. By the way, this is my second attempt on this world since a noob mistake; I left some sand close to my cactus wall in my haste to beat sundown and paid very dearly (rushed in to try and save loot rather than wait to sunrise to respawn. The seed is: 8924430453440051524 and I've included a map made with Overviewer and a graphic of my hasty shelter.
Does anyone know the growth rate for cocoa and cane? I've found the chart by Avernite for crops but those two weren't present.
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Can't help without a crash report and/or more details.
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If you don't know how to get your Minecraft to point to another Java install enclosed are the directions in the following spoiler.
The above image shows how to keep the launcher open to copy log when crash reports don't generate and where the Java executable can be pointed to.
From another post by MyanKnight :
Go to your Minecraft launcher and edit your profile and check the executable under Java settings. Locate the javaw.exe file of Java 8 and get the file path. Paste it on the textbox beside the checkbox then save.
From another post by deomkds:
And for those of you having problems with Java 7 on Mac OS X, here's the solution.
1. Download Oracle Java 7 (or 8 if you want) from this link. Note that this is the Dev Kit (JDK), not the one you install in your browser (SE).
2. Open the .dmg after downloading and double-click the package to install.
3. After finishing, you'll need to find where it was installed.
The default path for version 1.7.0 Update 60 is:
/Library/Java/JavaVirtualMachines/jdk1.7.0_60.jdk/Contents/Home/bin/java
4. Now, open the Minecraft Launcher and click the "Edit Profile" button. Make sure the profile where you installed the mods is selected, that's the one you'll want to edit.
5. At the bottom of the window you'll see a section called "Java Settings (Advanced)". Mark the first checkbox in this section and then type (or paste) the directory where Java 7 is installed.
6. Save the profile and you're done. It should work now.
Some notes:
If you install a different version of Java, the directory will change. So, for Java 8, the folder would be called "jdk1.8.0_05.jdk".
This new Java installation will not (or should not) override the original Apple version that is in your system.
Quote from Farproc
The minecraft.dmg that OSX users use to install minecraft embeds a copy of Java 1.6 in the launcher bundle.
Instead, OSX users that intend to run modded, should download the "other os" minecraft.jar launcher for Linux. This will actually use the registered version of Java.
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As I said above since the mod reinstall things have been much better with me getting 1-2 seed drops per 12 grass broken. It was way less prior to reinstall (1 drop every 30 or so). I also now get over 50 FPS and was only getting 16-20 prior.
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I myself kind of like dark caves as well. Dark caves and torches that show lit caves makes the cave finder dual purpose. You can use it to locate caves (and use full bright to light them up); and use the dark caves showing torches and ambient light from torches to see which caves have been explored or need to be lit for mob grinders.
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You were just given 3 different ways above to do it if you'd follow the directions (not being sarcastic here but whatever we type will look just like the above directions). If you aren't comfortable manually inserting mod class files and editing .json files I suggest you use an auto installer (like XRay, MultiMC) or a launcher that helps you such as Magic Launcher ( was a good launcher but doesn't utilize inherits from so not fully compatible with many newer mods. If you use Magic Launcher you just need to click setup lower right, use the drop down to choose 1.8 MC version, use the middle mod section (not external mod) for best results by pointing (add button) to the TMI .zip location. Now just save and log in on the created profile. Magic Launcher is not compatible with LiteLoader at this time.
If it is easier to follow visually for you this is a good video showing the steps for manually inserting TMI.
Edit: I just realized that you are following the directions in the OP (they stop short of showing you opening the TMI zip and the newly created version jar and copying all the contents from the mod zip into the version jar and deleting Meta-inf. The above video shows this process and goes in line with the instructions Joshnoodle gave for the new launcher.
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I used the Xray mod to install Slime Mod, TMI, and Optifine A7 (just drag the mods onto the install jar in proper order). All worked fine for me. If you don't like the XRay with fly mode you can simply unbind the keys; I personally like its coordinates feature. It is here: XRay
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Thank you once again Ouatcheur for taking the time to respond as cordially as you did; I would never had retried the mod again otherwise and found out there actually was an issue with my install.
On my initial spawn in the new install I was buffeted by 4 wood spiders straightaway. Now -2 and have string for fishing rod (once nugget found) and a hasty shelter. Plenty of cocoa and found cane so I have real food now. Some advantages to jungle start even if I'm pushing my luck. So a good start so far but can anyone tell me what sinew is used for? I see the recipe to make it but not one to use it.
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You just download the correct version from the OP (Page 1; first post). Just click on the jar in your download location to open the installer. At this point you can drag additional mods onto the installer to be installed by XRay.
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