• 1

    posted a message on Minecraft (XBLA) Bug Thread
    This game has so many bugs, I'm genuinely surprised it made it passed quality control.

    For a PC game, I can understand. But not for a console.
    Posted in: MCX360: Discussion
  • 1

    posted a message on Release date changed?
    So when's the release date for Microsoft to reveal the release date?

    *Dateception*
    Posted in: MCX360: Discussion
  • 1

    posted a message on Okay then, all you "there will be mods for that" people...
    Why wait for a mod?

    Creative mode handily removes all of those things.

    You're welcome, have a nice day.
    Posted in: Mods Discussion
  • 1

    posted a message on No pigs or cows in my world?
    Quote from Ergophile

    I'm playing PR4 and I walked quite a distance and I didn't see a single cow or pig. There are chickens though. Is this normal?


    I seemed to get that alot in my 1.9 Pre 4 worlds. I'd usually start out with tons of chickens, then after I got to a new biome, I'd start coming across pigs and cows and whatnot.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on [16x][1.8.1] DawnCraft (WIP)
    This is becoming somewhat more popular than I anticipated. I'll admit, I've had this project shelved for a few days. But you guys can definitely expect some updates this weekend.
    Posted in: Resource Packs
  • 2

    posted a message on Has anyone tried breeding squidwards?
    Yes, villager sex is quite awkward. They can't unbend their elbows, you see, so they're constantly falling on top of each other.
    Posted in: 1.0 Update Discussion
  • 4

    posted a message on Minecraft is grey and brown

    This


    I see tan, green, brown, dark blue, red, light blue, and grey.

    Perhaps you're colorblind?
    Posted in: Discussion
  • 1

    posted a message on So...No Sky Lands? What?
    I don't want a different version of the Aether in my Minecraft, I want the Aether, as intended by the original creators of the mod.

    I'm sure Notch is well aware of that mod, and realized that making something completely different would be a better idea.
    Posted in: 1.0 Update Discussion
  • 3

    posted a message on [16x][1.8.1] DawnCraft (WIP)
    (Accidentally placed the Lapis Lazuli block in there before I changed it, just disregard it lol.)

    Well hi.

    This is my first texture pack (or it will be when it's completely finished), and I figured I'd post my progress so far and get some feedback.

    This pack doesn't really have a set theme. My aim was to create a pack without making any radical changes to the original color schemes or designs (although somethings looks quite different, like the furnace).

    I made this pack because I always I can never seem to find a texture pack that doesn't completely overhaul something I liked about the original textures.

    Don't get me wrong, there are some awesome packs out there, and I've used alot of them. But something about the "Default" charm always makes me want to switch back to it.

    Basically, everything in this pack, by the time it's done, will look completely different, but in a pretty subtle way, if that makes any sense.

    Like I said, this is my first texture pack. And while I am an artist, this is definitely my first time doing anything on a 16 bit scale. So any feedback and criticism is welcome as long as you aren't a complete asshole about it (that doesn't mean I'll change everything you suggest either).

    Download:
    http://www.mediafire.com/?iya93fh8q4szuzz


    To Do list:

    Terrain.png - In progress (About 50% done)
    Mobs - Haven't started
    Armor and Weapons - Haven't started
    GUI - Haven't started
    Items- Haven't started

    As you can see, this is still a pretty big work in progress. But it shouldn't take too terribly long to finish.
    Posted in: Resource Packs
  • 1

    posted a message on What would you like to see added to "The End"
    Well first of all, I would like to see a way out lol.

    But, since The End seems to be on one island, I'd like for there to be someway to destroy the whole island through a quest of some kind (kind of like unanchoring Oblivion gates in Elder Scrolls IV, but not EXACTLY like that lol).

    After you destroy it, you would be spat out of the portal in the overworld, and receive some kind of reward. Then you could go off to the next stronghold to do it all over again.

    But that's just me.
    Posted in: 1.0 Update Discussion
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