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  • NyctoDarkMatter
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  • Member for 11 years and 18 days
    Last active Fri, Oct, 4 2019 02:04:25
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    Oct 2, 2019
    NyctoDarkMatter posted a message on Depth Meter Mod

    I hate the pun, but appreciate the support

    Posted in: Requests / Ideas For Mods
  • View NyctoDarkMatter's Profile

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    Sep 28, 2019
    NyctoDarkMatter posted a message on Depth Meter Mod

    Depth Meter

    Depth Meter

    Simple idea, stemming from RLCraft. One thing RLCraft does is takes away the player's ability to hit F3 and check their coordinates and biome. This is instead added as functionality to the Compass, however the Compass has one flaw; it lacks the Y coordinate. A Depth Meter would be a very simple item that is crafted with 3 iron and 1 redstone and displays your Y coordinate. If wanted, it could also say things at certain depths such as "Sky" (above Y: 128), "Surface", "Underground", "Magma Layers" (when lava pools start to spawn), or "Diamond Layer" (y: 12). In the Nether or End it could say "???" as there's no real way to define depth in those dimensions (though preferably still show the Y coordinate). If possible, the Needle would move like the vanilla Compass, with the Needle being far left at Y: 0, the middle around surface level, and the far right once you're high above the clouds.

    Posted in: Requests / Ideas For Mods
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    Jul 20, 2019
    NyctoDarkMatter posted a message on Drowned Modification Datapack Assistance

    Hi! So I'm currently dabbling in datapacks for the first time and want to modify Drowned so that their Loot Tables and Naturally Spawned Equipment match that of Bedrock Edition Drowned. I already have the loot table file done (was able to figure that out pretty easily), but I can't really figure out where to begin as to modifying a mob WHEN it spawns. Is there a trick to this?

    Posted in: Commands, Command Blocks and Functions
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    Nov 6, 2015
    NyctoDarkMatter posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Hey guys! I'm not dead! :D I'm still texturing for the mod! Here's a teaser example:

    The strangleplant spares none who enter the witches' domain...
    Posted in: WIP Mods
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    Aug 19, 2015
    NyctoDarkMatter posted a message on Lycanites Mobs - Strange and Deadly Creatures!

    Hey, Lycanite, how's the mod going? Decent, I hope? ^w^ Long time no see!

    Posted in: Minecraft Mods
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    Aug 19, 2015
    NyctoDarkMatter posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities
    Quote from Purplicious_Cow»

    NyctoDarkMatter!


    Long time! Development is going well, just released 1.3.2, which is fast, stable, and very x-mod compatible (and going in a bunch of modpacks). We're feeling pretty good about that.


    And now we are simultaneously working on updating to 1.8 and adding in Custom Pets, targeting September. Then we have a long list of custom mod addon packs we will be working on. It never ends!


    What's the latest there?


    Not much! I can see the screenshots and such! PM me if you're comfortable, perhaps we can talk and I can help somehow other than the signature! Love the mod, want to see it going, and kinda want to add suggestions too, of course.


    :Notch:

    Posted in: Minecraft Mods
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    Aug 13, 2015
    NyctoDarkMatter posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Hey, Purplicious, long time no see! :D How's the development coming?

    Posted in: Minecraft Mods
  • View NyctoDarkMatter's Profile

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    May 14, 2015
    NyctoDarkMatter posted a message on Revolution in Piston Mechanics: Cars, Infinite memory, Piston Robots and More!
    Quote from explodncheez»
    My one conern is that certain light-tiles like torches and the redstone variants create a small amount of lag every time they are recreated because of lighting calculations...

    A giant circuit of these moving torches will be lagfest...

    Except that if you're dumb enough to create that much lag, you shouldn't be doing it. If anything, this allows the player more freedom, which is why I support it.

    Posted in: Suggestions
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    May 2, 2015
    NyctoDarkMatter posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    Quote from guestds»

    and the server owners are being idiots for not realizing that it cant be used unless your on creative or the plugin is on the server and that the reason players got it in was because they have a vanilla minecraft thing called creative which can be used any way so if they hate the mod ask for mojang to remove creative because everyone can use that instead of this if this gets disabled on multiplayer so why would the ops give users creative in the first place


    This is incorrect. Before 2.1, it could be used on servers, regardless of your status. Plus, the plug-in doesn't work, it's for a much earlier version of Minecraft. Do your research, guestds, before you make a post like this.

    Posted in: Minecraft Mods
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    May 2, 2015
    NyctoDarkMatter posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    Also, people suggesting Lunar Witch; if you suggest something that requires an opposite, give abilities for the opposite as well. IE, if we add a Lunar Witch, we'd need a Solar Witch; try to give some ideas for both. :) Thanks for the feedback!

    Posted in: WIP Mods
  • View NyctoDarkMatter's Profile

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    May 2, 2015
    NyctoDarkMatter posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from TeoTRM»

    guys, idea





    ULTIMATE WITCH


    Skills

    --------


    1)Spear Burst: Shoots a spear which burst into 7 spears and homes in the target

    2)Strength Leech:Deals 1 heart damage, removes all good buff ONLY(if the player has any) applies 3 random good potion effect

    3)Ground Breaker:Raise a 3x3 radius of the ground and explode it, blocks will fly and randomly hit a entity/player


    well, there are some more abilities,go think about them urself hoopa




    hope u like it


    As the texturer, I have a few questions:
    One, how is this an Ultimate Witch? If anything, it seems more like a Tribal Witch, which is an interesting idea.

    Two, not so much a question, but HoopaWolf has stated before that he will not make an Ultimate Witch. This opinion may change, but he is definitely more focused on normal witches and such; it's called Elemental Witches for a reason, we need more elements.

    Posted in: WIP Mods
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    Apr 28, 2015
    NyctoDarkMatter posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities


    http://i.imgur.com/gtKMvkP.png

    I picked Purplicious Cow BTW! Cuz the mod creator is definitely the best companion! ^w^

    Posted in: Minecraft Mods
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    Apr 22, 2015
    NyctoDarkMatter posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Hey, Purplicious! What would you consider this mod's "slogan" to be? I need a small slogan that will fit into a 788x176 IMG file and be readable.

    Posted in: Minecraft Mods
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    Apr 15, 2015
    NyctoDarkMatter posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»

    I'm almost certain that I've just fixed the server glitch and the despawning glitch! You guys will have to playtest later to make sure.


    I'm willing to playtest! Do I download v1.1.0 again or are you going to send the file privately first?

    Posted in: Minecraft Mods
  • View NyctoDarkMatter's Profile

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    Apr 14, 2015
    NyctoDarkMatter posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from SlipperySkater»

    Okay I just tested it and without a doubt it disappeared right before my eyes. The egg just vanished and no pumpkin pet was to be found, this test was without the mods so yes it is a bug in the latest version.


    Interesting. I'll let HoopaWolf know next time I see him. Thanks!

    Posted in: WIP Mods
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  • View NyctoDarkMatter's Profile
    Mar 9, 2015
    NyctoDarkMatter posted a message on Mod Spotlight: Decocraft
    Hmm... Thanks for the feedback, Razzleberry. I didn't see anywhere that it said any of that, nor did your wiki help me with that. Good to know, this would make me want to use this much more! Word of advice, you may want to post this so that people know, as the lack of functionality would be the reason I wouldn't use a mod as beautiful as this. Thanks for putting so much time into this!
    Posted in: News
  • View NyctoDarkMatter's Profile
    Mar 8, 2015
    NyctoDarkMatter posted a message on Mod Spotlight: Decocraft
    I personally like the mod, but it doesn't have any real use other than for decoration... Shouldn't I be able to sleep in a Decocraft bed, or eat a turkey? Drink Wine? It doesn't really make sense to me. Just my personal input.
    Posted in: News
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