• 1

    posted a message on The Port of Kingsholm

    I love that there are still city-journals happening, in fact, the reason I've returned to the forums is to start one myself. Your buildings are nice and your story is pretty good. Keep up the good work. :)

    Posted in: Screenshots
  • 1

    posted a message on Port Atdosk

    [Update 3 - This one's big]


    Lord Atdosk stood atop his keep, looking down onto his town from above. Over the ramparts, he could just barely see Farmer's Lane below, and, a ways off to the West, he could see the farm. The farmer, a man called Emmett, had seen much success since building his farm. He had expanded, building a barn to hold excess wheat and his horse.



    He turned his head to look the other way, out onto the port. In truth, Port Atdosk was not doing very well in fulfilling its name. Aside from the Drowning Angel, the only boats to be seen in the water were the fisherman's rowboat and Wynn's sailboat.

    Lord Atdosk decided it was time to expand the town to become the city that he had the potential to be. He built a bridge over the river Parihn, connecting a small island to the rest of the town.



    Finally, he set his men to work. The waters were deeper on the seaside of the island, and that was where he told them to build the harbor. A large dock was built, big enough for several large ships.



    Of course, people couldn't be allowed to dock their ships in the harbor for free. Michael Thomson was appointed harbormaster, and a building was erected for him to do his business in.



    Sailors like to drink, something that experienced innkeeper and tavern owner, Ethan Jordan, knew very well. He took advantage of the new harbor and built the city's first tavern, "The Harpy's Den."



    He and his family live upstairs.



    Another man, Adam Garney, decided the waterfront, as Lord Atdosk had come to call the island, was a prime location for a shop. He figured that sailors would want a chance to buy whatever they may need before heading out to sea again. He built a store, simply calling it "Garney's General Store."



    Now that he expected more ships to be nearby, Lord Atdosk decided it was time to ensure that everyone -- sailors and townsfolk alike -- remained safe. He ordered the construction of a lighthouse at the southern end of the waterfront, and a deep foundation was laid to ensure that the great structure would stand for the foreseeable future.



    [That's everything right now. The waterfront is a neat area, it should allow me to expand the rest of the city in a way that makes sense. Honestly, I might update this again today, but I really want to see some comments... Show some support, guys :) ]

    Posted in: Screenshots
  • 1

    posted a message on Hover Boots in Vanilla Minecraft
    Quote from smpmike23

    -snip-

    That's awesome :D
    Posted in: Redstone Creations
  • 1

    posted a message on Hover Boots in Vanilla Minecraft
    I made Hover Boots that function anywhere in vanilla Minecraft! Skip to the 1:32 to see them work (or click ).



    Also, if anyone can tell me how to put the youtube video directly in this post, please leave a comment.
    Posted in: Redstone Creations
  • 3

    posted a message on **[1.4.7/1.5.1(soon]MinerApocalypse[Great Community,Survival,PVP,RP,Griefing]**
    Miner Apocalypse

    The Greatest Community You'll Ever Come Across.

    Fantastic Cities:

    A Community Like No Other:
    Survival
    Roleplay

    Awaken into a post-apocalyptic land in an unfamiliar place, to find that the world has been reduced to nothing more than a few greatly ruined strongholds far beneath the surface...
    And watch, as before your very eyes, monolithic structures and cities erupt into existence to house the wonderful people you have come to befriend...
    Build radio towers to communicate across vast expanses, construct totems to protects what is yours...


    How Will YOU Survive the Apocalypse?


    Server IP: www.minerap.com

    Trust No One.
    Posted in: PC Servers
  • 1

    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    I'm hoping to see an update in the near future UncleMion! I can't wait to play this!
    Posted in: Minecraft Mods
  • 2

    posted a message on The Port of Hambeck
    This could be called a late post on a dead thread. This could be called a plea for an old thing many people on these forums once loved. Hambeck was like a friend, and it feels like an old friend has been lost from us. I think I speak for many of the members of this forum, and especially those of us who are veterans of the screenshot forum, when I say that I want my friend back.
    Lord Occam, I know you now have a child and don't have the time to play minecraft as much as you once did, but I beg you, please, please, PLEASE try to bring back Hambeck. I will understand if you can't do this, or if you don't even read this, but this post is just me sending out a call for help and hoping it will be answered.
    Sincerely, NovaAtdosk. One of the people you inspired.
    Posted in: Screenshots
  • 2

    posted a message on stacking half blocks! it actually works O.O!
    Hey I've been in Minecraft for a LONG time and I'm just finding out about this. Seems to me like a lot of opportunities :D
    Posted in: Screenshots
  • 2

    posted a message on Epic Mindcrack like server
    No.
    Posted in: PC Servers
  • 1

    posted a message on More drops for some monsters!
    Quote from Prince_Deity

    An undead creature dropping cooked meat makes no sense, and an Enderman dropping an eye of ender seems like it ruins the point of going to the Nether. You shouldn't be able to skip the Nether and go right to the End.

    Ah okay ic. Well I think it makes more sense for a dead pigman living in a firey hell to drop cooked porkchops, but everything else I agree with.
    Posted in: Suggestions
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