In my Modded world, I got a Skybase, a village turned into a farm, a wind turbine farm/base, a Nether base, and an End base. Also a mining base if you count that. Mostly used for overflow storage now.
In my Vanilla world, I converted a mineshaft into a base. Cleared all the wood and tracks and built rooms off of the hallways. Also have a village base where I extended farms and made storage houses to match the village theme. Haven't done much Nether/End exploration yet.
---
In-Game name: Drtro
Age: 22
How did you hear about the server: Browsing the forum.
What got you interested in the server: It's new.
Questions or comments about the server: Will there be any economy, Slimefun, etc.?
-------------------------------------------------------
Solo/Group: Would like to find a group to build with. Can get TeamSpeak or whatever I guess but I have a laptop microphone.
PvP/Non-PvP: Non-PvP
Leader/Follower: Doesn't matter.
Giver/Taker: Giver
About me: I like to mine and build and sometimes explore.
---
I can find strongholds, Mushroom Islands, and Mesas. I'm almost 1,000 days in and I've still yet to discover a Jungle biome. Have explored about 10K blocks in all directions according to JourneyMap. I've also only came across 1 Desert biome and 1 Dark Oak Forest. Everything is Forest or Mountains. Have tried multiple new world gens and flew around in creative and still haven't found a Jungle biome.
Have no idea what Hermitcraft is but I'm just looking for a small community to build with. Everything is Factions or PVP or Mini Games these days and it's just boring.
2.) How active are you when will you be on? (Inactive for 2 Weeks = Removal)
I can try to be active everyday with my current job. But I'm searching for a new job so I don't know what will happen then.
3.) How old are you? (Don't Want this released Private Message me It Just say you Messaged Me Here)
I'm 22 years old.
4.) Are you a Hacker and have you ever? (I understand some people learn from their mistakes)
Not on Minecraft anyways.
5.) What is you minecraft username?
Drtro
6.) Building Skill /10?
Depends at what point you catch me. I'm a modular builder. I make 9x9 boxes and connect them making hallways, elevators, staircases, open up a 2x1 or 2x2 for a larger room, leave spaces in the center for courtyards, etc. Usually build them out of cobblestone, dirt, or wooden planks until I've finished the inside, then I replace the walls with a nice looking theme. I use Chisel personally so usually go for a Refined Glowstone/Japanese Glass looking house.
7.) Redstone Skill /10?
Um, I know how to light up a Glowstone Lamp?
8.) Skype Name? (Not Needed)
Can PM for that if you want.
9.) A little about your self?
I enjoy mining and building. I like to explore a little as well but branch mining is therapeutic to me.
10.) Do you record for YouTube?
Never have.
Scenario
1.)You see someone items on the ground (can't make a chest) What do you do?
Did they drop them? Keep them. Did they die? Pick them up and give them back to them. Don't know of any other scenario where a person's stuff is on the ground.
2.) Someone goes afk for dinner their afk farm fails and they die you near it what do you do?
Probably laugh. How does an AFK farm fail?
3.) You think someone is hacking what do you do?
I don't make assumptions. Either they are or they aren't.
4,) You can't reach your stuff but you know other people were mining with you what do you do?
Ask them if they can bring it to me.
5.) You lost all of your stuff what do you do?
Start over?
6.) Someone else lost all of their stuff what do you do?
Nada.
Timezone (If you have you real location on it will not matter)
Build modular. Create a 9x9 or 11x11 cobblestone box about 5 blocks high. Would start with 2. One for your main room and another for storage. Expand as you need to. Connect more into hallways, elevators/staircases, etc. Combine a 2x1 or 2x2 for a large room if you need it. Can have one go a story up but not the others and have a roof top farm of some sort, etc. Much better than those cheesy fancy houses on YouTube that have 0% Survival efficiency with those fake furniture garbage. As you progress in the game, you can change out the cobblestone, add fancy hallways, add depth to the exterior with columns or overhangs, windows, etc. Can create a square with an opening in the middle like a court yard. Can make a rooftop tree farm, can make a staircase going to bedrock or a skybase, etc. Just keep adding more 11x11 or 9x9 boxes as you need them. 9x9 is optimal. It gives you a 7x7 interior and placing a torch in the middle of each wall will prevent mobs from spawning. If you go with a 11x11, you will need to light up the center as well with a glowstone in the floor or just a torch until you upgrade. If you ever played WarFrame, just imagine how building a dojo is, and do that with your modular Minecraft base.
You know how in school they made you write everything so it would stick in your head? Well guess what, it works in other parts of your life as well. Start writing down everything. Start with the mod you plan to use the most. Write down how to make this, how many ingots of Iron that needs, etc. Once you've written it down, it usually sticks in your head more often than not compared to reading a wiki or using NEI. I did this with Mekanism. Wrote pages of all the Metallurgic Infuser combinations, what machines are for, tutorials for ore duplication, etc. Then I did the same fro AE2, Extra Utilities, etc.
It's funny you'd ask that, Mekanism actually has a multiblock energy storage solution. It's called the Induction Matrix and can be made up to 18x18x18 with four ranks of storage based on the blocks used to create it. http://wiki.aidancbrady.com/wiki/Induction_Matrix
Since you didn't mention it, I thought I'd like to mention that you can transfer energy between dimensions with Extra Utilities. You have to craft an Ender Receiver and Ender Transmitter. You put them in an Anvil and set it's frequency. They must match. They go in the upgrade slots of the energy nodes like where you put speed, stack, item filters, etc. You put the Transmitter on say the export node of the Lava Generator in the Nether, and then the Receiver in a node on an energy cell in your base in the Overworld. I read online that it was buggy and doesn't want to work all the time and I think that's because they both need to be chunk loaded. I just created some Chunk Loaders from the ChickenChunk mod and that seemed to solve the problem. They aren't extremely expensive either. They just use Nether Quartz, Redstone, and Ender Pearls, and redstone torches. Unlike others such as the Tesseract or P2P network in AE2 that requires a ton of work to create. If only Extra Utilities had some energy storage functionality. I wouldn't use any other tech mod.
Thank you for the response. I didn't know that. Luckily I downloaded those mods today just in case I ever needed them, so I'll get right on it. I chose BC for it's fluids pumping machine, because I got the 'Realistic Fluids' alpha mod and I will be drying up the land from all of it's water. I'm interested in the piping system you mentioned and I'll go check it out.
Thanks a ton!
Yeah Extra Utilities also has some decent early game generators to get you started. They got ones that power off of solar, lava, redstone, etc. And they are pretty cheap to make. The mod requires a lot of gold though, which is really the only grindy part about it. It compliments Mekanism pretty well. The only problem is that the transport pipes won't connect to Mekanism machines. I have to connect it to a Mekanism energy cell and then output that to the machines. But it's still better than having to craft a bunch of universal cables, pressured pipes, item ducts, blah blah blah. The transport pipes does it all besides gas. The only thing you need to craft are the transfer nodes that connect to the item you want to export from. It comes in energy, item, and fluid. Simple enough then the transport pipe runs it all. They also have different kinds of pipes. You can either use a sorting pipe and connect it to a chest and put say a cobblestone in that chest. Then that chest will only accept cobblestone. Or you can create these item filters that you can put in a slot when you right click the transfer node. Say you put cobble stone in that item filter, and now the only thing that will export from what you're exporting from will be cobblestone. That's really about it. If you want anything more advanced, you should use Logistic Pipes. It is color coded with various types of pipes and cool stuff. It also has these cool unstable ingots where once you craft it, it has a 10 second timer before it explodes and kills you. If you exit the crafting bench, it kills you. You can use these ingots to make cool weapons and gear such as a ring that lets you fly, a builders want that basically gives you an extremely nerfed WorldEdit tool so long as you have the blocks in your inventory. It can place up to 9 blocks at once. And other cool things like Sonar Goggles that lets you see ore veins as long as the light level is low. And it has tons of other stuff. Typical random blocks like convener belts, blackout curtains, etc. It also has things like sound deafening blocks that lower the volume say at an animal farm. It has a trading block that you right click and see all Villager trading offers within a certain radius, instead of having to go around and right click them one by one. They also have Ender Pumps and Quarry machines. They are designed to reduce lag and are a major improvement over BC, MF, IC2, etc. machines. They replace water and lava blocks with cobblestone, because with other miners or pumps they end up creating a whole bunch of flowing source blocks that are constant block updates = lagging. Also, when you create a huge quarry in BC, it chunk loads the entire quarry. Extra Utility's Ender Quarry only chunk loads the chunk the quarry is in and the chunk currently being mined. Mekanism also has a Digital Miner that you select what ores you want and it only mines those ores, saving you a ton of time throwing out thousands of blocks of cobble stone. However, that quarry doesn't chunk load itself and it is very slow and consumes a lot of power.
Should defiantly check out Extra Utilities. It's an amazing mod. I wouldn't even use anything other tech mod if it weren't for it not coming with any energy storage machines.
Check the config file. I use Mekanism and it has a config for just about everything related to ore gen, enable/disable certain machines, choose the input, output, and buffer limits of machines, etc.
Also, why not use Extra Utilities if all you want is piping? Their transport pipes are extremely cheap to make and transfer items, liquids, and energies. No need in having to craft different pipes or multi-tiered pipes that really expensive to upgrade. They also have a very basic sorting system. If it's too basic, you can use Logistic Pipes. I believe it's a stand alone mod, but Mekanism also comes with Logistic Pipes.
0
In my Modded world, I got a Skybase, a village turned into a farm, a wind turbine farm/base, a Nether base, and an End base. Also a mining base if you count that. Mostly used for overflow storage now.
In my Vanilla world, I converted a mineshaft into a base. Cleared all the wood and tracks and built rooms off of the hallways. Also have a village base where I extended farms and made storage houses to match the village theme. Haven't done much Nether/End exploration yet.
1
You don't say? That isn't an Apple Tree. It's just a random drop chance.
0
Now that god apples are no longer craftable, can we have some apple trees?
0
---
In-Game name: Drtro
Age: 22
How did you hear about the server: Browsing the forum.
What got you interested in the server: It's new.
Questions or comments about the server: Will there be any economy, Slimefun, etc.?
-------------------------------------------------------
Solo/Group: Would like to find a group to build with. Can get TeamSpeak or whatever I guess but I have a laptop microphone.
PvP/Non-PvP: Non-PvP
Leader/Follower: Doesn't matter.
Giver/Taker: Giver
About me: I like to mine and build and sometimes explore.
---
0
I can find strongholds, Mushroom Islands, and Mesas. I'm almost 1,000 days in and I've still yet to discover a Jungle biome. Have explored about 10K blocks in all directions according to JourneyMap. I've also only came across 1 Desert biome and 1 Dark Oak Forest. Everything is Forest or Mountains. Have tried multiple new world gens and flew around in creative and still haven't found a Jungle biome.
0
Minecraft Name: Drtro
Age: 22
Length of time playing Minecraft: Idk, 3-4 years.
Info about you: I like to mine. It's therapeutic.
Build Style: I build modular 9x9 boxes for what I need and connect them. Eventually get around to making them look nice.
Play Style: Mine, come out, get killed, rage quit, mine some more, etc. Hate getting wood/food.
Anything else we should consider when making a decision can go here: Are you still around OP?
0
1.) Why do you want to join?
Have no idea what Hermitcraft is but I'm just looking for a small community to build with. Everything is Factions or PVP or Mini Games these days and it's just boring.
2.) How active are you when will you be on? (Inactive for 2 Weeks = Removal)
I can try to be active everyday with my current job. But I'm searching for a new job so I don't know what will happen then.
3.) How old are you? (Don't Want this released Private Message me It Just say you Messaged Me Here)
I'm 22 years old.
4.) Are you a Hacker and have you ever? (I understand some people learn from their mistakes)
Not on Minecraft anyways.
5.) What is you minecraft username?
Drtro
6.) Building Skill /10?
Depends at what point you catch me. I'm a modular builder. I make 9x9 boxes and connect them making hallways, elevators, staircases, open up a 2x1 or 2x2 for a larger room, leave spaces in the center for courtyards, etc. Usually build them out of cobblestone, dirt, or wooden planks until I've finished the inside, then I replace the walls with a nice looking theme. I use Chisel personally so usually go for a Refined Glowstone/Japanese Glass looking house.
7.) Redstone Skill /10?
Um, I know how to light up a Glowstone Lamp?
8.) Skype Name? (Not Needed)
Can PM for that if you want.
9.) A little about your self?
I enjoy mining and building. I like to explore a little as well but branch mining is therapeutic to me.
10.) Do you record for YouTube?
Never have.
Scenario
1.)You see someone items on the ground (can't make a chest) What do you do?
Did they drop them? Keep them. Did they die? Pick them up and give them back to them. Don't know of any other scenario where a person's stuff is on the ground.
2.) Someone goes afk for dinner their afk farm fails and they die you near it what do you do?
Probably laugh. How does an AFK farm fail?
3.) You think someone is hacking what do you do?
I don't make assumptions. Either they are or they aren't.
4,) You can't reach your stuff but you know other people were mining with you what do you do?
Ask them if they can bring it to me.
5.) You lost all of your stuff what do you do?
Start over?
6.) Someone else lost all of their stuff what do you do?
Nada.
Timezone (If you have you real location on it will not matter)
US Eastern
0
Just install a vote reward crate system and sell the keys as "donator perks, and have a great economy system.
It's what 90% of Survival servers are good at doing while generating cashflow for the cost of the server.
0
Build modular. Create a 9x9 or 11x11 cobblestone box about 5 blocks high. Would start with 2. One for your main room and another for storage. Expand as you need to. Connect more into hallways, elevators/staircases, etc. Combine a 2x1 or 2x2 for a large room if you need it. Can have one go a story up but not the others and have a roof top farm of some sort, etc. Much better than those cheesy fancy houses on YouTube that have 0% Survival efficiency with those fake furniture garbage. As you progress in the game, you can change out the cobblestone, add fancy hallways, add depth to the exterior with columns or overhangs, windows, etc. Can create a square with an opening in the middle like a court yard. Can make a rooftop tree farm, can make a staircase going to bedrock or a skybase, etc. Just keep adding more 11x11 or 9x9 boxes as you need them. 9x9 is optimal. It gives you a 7x7 interior and placing a torch in the middle of each wall will prevent mobs from spawning. If you go with a 11x11, you will need to light up the center as well with a glowstone in the floor or just a torch until you upgrade. If you ever played WarFrame, just imagine how building a dojo is, and do that with your modular Minecraft base.
0
You know how in school they made you write everything so it would stick in your head? Well guess what, it works in other parts of your life as well. Start writing down everything. Start with the mod you plan to use the most. Write down how to make this, how many ingots of Iron that needs, etc. Once you've written it down, it usually sticks in your head more often than not compared to reading a wiki or using NEI. I did this with Mekanism. Wrote pages of all the Metallurgic Infuser combinations, what machines are for, tutorials for ore duplication, etc. Then I did the same fro AE2, Extra Utilities, etc.
0
141 mods is "slim"? More on the higher end with all the other tech modpacks. Slim would be less than 60 IMO.
0
IGN: Drtro
Age: 22
0
Since you didn't mention it, I thought I'd like to mention that you can transfer energy between dimensions with Extra Utilities. You have to craft an Ender Receiver and Ender Transmitter. You put them in an Anvil and set it's frequency. They must match. They go in the upgrade slots of the energy nodes like where you put speed, stack, item filters, etc. You put the Transmitter on say the export node of the Lava Generator in the Nether, and then the Receiver in a node on an energy cell in your base in the Overworld. I read online that it was buggy and doesn't want to work all the time and I think that's because they both need to be chunk loaded. I just created some Chunk Loaders from the ChickenChunk mod and that seemed to solve the problem. They aren't extremely expensive either. They just use Nether Quartz, Redstone, and Ender Pearls, and redstone torches. Unlike others such as the Tesseract or P2P network in AE2 that requires a ton of work to create. If only Extra Utilities had some energy storage functionality. I wouldn't use any other tech mod.
0
Yeah Extra Utilities also has some decent early game generators to get you started. They got ones that power off of solar, lava, redstone, etc. And they are pretty cheap to make. The mod requires a lot of gold though, which is really the only grindy part about it. It compliments Mekanism pretty well. The only problem is that the transport pipes won't connect to Mekanism machines. I have to connect it to a Mekanism energy cell and then output that to the machines. But it's still better than having to craft a bunch of universal cables, pressured pipes, item ducts, blah blah blah. The transport pipes does it all besides gas. The only thing you need to craft are the transfer nodes that connect to the item you want to export from. It comes in energy, item, and fluid. Simple enough then the transport pipe runs it all. They also have different kinds of pipes. You can either use a sorting pipe and connect it to a chest and put say a cobblestone in that chest. Then that chest will only accept cobblestone. Or you can create these item filters that you can put in a slot when you right click the transfer node. Say you put cobble stone in that item filter, and now the only thing that will export from what you're exporting from will be cobblestone. That's really about it. If you want anything more advanced, you should use Logistic Pipes. It is color coded with various types of pipes and cool stuff. It also has these cool unstable ingots where once you craft it, it has a 10 second timer before it explodes and kills you. If you exit the crafting bench, it kills you. You can use these ingots to make cool weapons and gear such as a ring that lets you fly, a builders want that basically gives you an extremely nerfed WorldEdit tool so long as you have the blocks in your inventory. It can place up to 9 blocks at once. And other cool things like Sonar Goggles that lets you see ore veins as long as the light level is low. And it has tons of other stuff. Typical random blocks like convener belts, blackout curtains, etc. It also has things like sound deafening blocks that lower the volume say at an animal farm. It has a trading block that you right click and see all Villager trading offers within a certain radius, instead of having to go around and right click them one by one. They also have Ender Pumps and Quarry machines. They are designed to reduce lag and are a major improvement over BC, MF, IC2, etc. machines. They replace water and lava blocks with cobblestone, because with other miners or pumps they end up creating a whole bunch of flowing source blocks that are constant block updates = lagging. Also, when you create a huge quarry in BC, it chunk loads the entire quarry. Extra Utility's Ender Quarry only chunk loads the chunk the quarry is in and the chunk currently being mined. Mekanism also has a Digital Miner that you select what ores you want and it only mines those ores, saving you a ton of time throwing out thousands of blocks of cobble stone. However, that quarry doesn't chunk load itself and it is very slow and consumes a lot of power.
Should defiantly check out Extra Utilities. It's an amazing mod. I wouldn't even use anything other tech mod if it weren't for it not coming with any energy storage machines.
0
Check the config file. I use Mekanism and it has a config for just about everything related to ore gen, enable/disable certain machines, choose the input, output, and buffer limits of machines, etc.
Also, why not use Extra Utilities if all you want is piping? Their transport pipes are extremely cheap to make and transfer items, liquids, and energies. No need in having to craft different pipes or multi-tiered pipes that really expensive to upgrade. They also have a very basic sorting system. If it's too basic, you can use Logistic Pipes. I believe it's a stand alone mod, but Mekanism also comes with Logistic Pipes.