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    posted a message on Any other veterans still out there?
    Quote from Aaron678»

    Just curious to see if theres anyone else from the 2012/2013 era or earlier still around


    Sup. Been a while since I was last here on the MC Forums. Though it does appear to feel more quieter now here on the MC Forums.

    Posted in: General Off Topic
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    posted a message on Corrupt a Wish

    Granted, but then Social Media does you.


    I wish I could just tie a rope around the moon and pull it down to earth just so I can touch it.

    Posted in: Forum Games
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    posted a message on you can only talk in gifs or images

    Posted in: Forum Games
  • 1

    posted a message on you can only talk in gifs or images

    Posted in: Forum Games
  • 2

    posted a message on [Current] Share your Minecraft Pictures here!

    Not much to see, but not much boring than the rest of my work

    Posted in: Screenshots
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    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~

    You know some of you gotta stop requesting for versions of this mod. It is against the Minecraft Forums Rules. As I posted before in this thread,


    Do not ask, demand or pressure creators to update content, this includes asking if/when there will be an update, and applies well for downgrades

    Clearly listed in here
    Posted in: Minecraft Mods
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    posted a message on [FORGE] Saracalia's Mod's - Decorational Mods for your Minecraft World!
    Welcome to my new mod page, where all my mods will be listed! Here, this will be the home to my mods to make it easier than spamming new threads for every new mod that I create! The mods I create are ones that you don't really see anywhere, because the idea's that I use are different to the idea's most people use!

    Saracalia's Vehicle Mod!

    Welcome to my mod, Saracalia's Vehicle Mod or SVM for short. What this mod does is just adds extra decorations to your Minecraft World, but instead of furniture, cars! And not just cars as if in "ModelSedan, ModelWagon, etc...", each model is different and unique in it's own way, and most models has it's own name. (well, most) SVM currently doesn't have any functions for any of the vehicles, but does make city projects look really good.

    HOW TO INSTALL:

    Have either Minecraft 1.7.10 or 1.8.9 installed

    Download Forge and Install it

    Download SVM or SRSM and place them in your Minecraft Mods Folder(~/.minecraft/mods)

    Run Minecraft and Enjoy!

    QUESTIONS AND ANSWERS:

    Q: How come I can't drive them?

    A. I am not gonna repeat myself, it is a Props Mod. Decorations for your Minecraft in other words. If you wish to have drivable vehicles in your Minecraft World, I would recommend Flans mods.

    Q. Can you add Flans Vehicles into your mod?

    A. I could, but I rather not. I use my own models in this, unless the owners of any content pack would request, I do not add anyone elses models!

    Q. My minecraft crashed... (huge wall of text)!

    A. Please, use paste bin and place link to the crash below!


    Please also give credit to FEX___96 for the help of this mod. If you wish to browse his mods, feel free to check out his profile!

    DO NOT: Request for this mod to be available 1.8, 1.9, 1.10 or 1.10.2! I have no plans for using any of these versions!



    Saracalia's Random Stuff Mod!

    Welcome to Saracalia's Random Stuff Mod! The Idea of this mod is to add extra stuff to Minecraft, that you rarely find in any other mods. At the moment, There isn't really much to fully see in this mod at the moment, but more stuff will be added into this mod in future!

    PLEASE, DO NOT ASK OR FORCE FOR AN UPDATE!


    I am gonna work also on a 1.8.9 version of this mod, but that maybe later on in March before I start with that!!

    If you wish to request or have an idea of something I could add to this mod, feel free to post in here! But please, mind you, if the idea is already been added into another mod, then I will not add it into thismod!


    CURRENT VERSIONS:

    OUTDATED VERSIONS:


    LICENSE AND AGREEMENT

    Official places where I post my mods are on PlanetMinecraft, Curse/Curseforge and nowhere else! My mods are not to reposted on any other site or redistrubuted without my permission!

    SRSM: Most of the textures are HD up to 128p max. If you wish for lower resolution textures for your resource pack, feel free to either ask me or resize them if you have Paint.NET or any image editing program!
    Posted in: Minecraft Mods
  • 1

    posted a message on [Current] Share your Minecraft Pictures here!

    Posted in: Screenshots
  • 1

    posted a message on goldensilver853's Mod Hub- Official Home of Vehicular Movement, Monoblocks and Other Fine Mods

    Don't shift the hype machine into overdrive because of this, but you guys may be interested in knowing that I'm going to begin to port Vehicular Movement to a newer version of Minecraft. Most of the models will remain the same but I may redesign them if i cannot find the original model file.


    Edit: Unless anyone can figure out how to convert the old models to the new json format I will be redesigning them.

    Edit 2: I might be able to use the old models after all. We will have to wait and see....


    Edit 3: The sheer stupidity of some of the changes between 1.8 and 1.9 forge enrages me. They made it 3x as difficult to register an item! AN ITEM!!!!!! WHY????????


    Edit 4: Woo! It compiles and it doesn't crash so far!




    Ummm, lemme look at my mod in a tick, because I think you keep the models at the same for java, and use the blockstates, textures and icons in .json!

    Ok, took a look.
    I have 3 folders. Vertually, same as Minecraft in texture packs, blockstates, models and items!

    In the blockstates folder, which would be ~/assets/yourmod/blockstates, I have a placeholder.json, and well, I have this inside it

    {
        "variants": {
            "normal": { "model": "svm:placeholder" },
            "facing=north": { "model": "svm:placeholder" },
            "facing=south": { "model": "svm:placeholder" },
            "facing=west":  { "model": "svm:placeholder" },
            "facing=east":  { "model": "svm:placeholder" }
        }
    }


    Then in the blocks folder, ~/assets/yourmod/models/blocks

    same thing, a placeholder.json, and in that, it has

     {
     "parent": "block/cube_all",
     "textures": {
     "all": "svm:blocks/placeholder"
     }
    }

    And then for item, it is the icon for each model. vertually where you would place your icon for a model goes in this .json, for example, my Eternal car, it would be

    {
     "parent": "builtin/generated",
     "textures": {
     "layer0": "svm:icons/EternalBlack"
     },
     "display": {
     "thirdperson": {
     "rotation": [ -90, 0, 0 ],
     "translation": [ 0, 1, -3 ],
     "scale": [ 0.55, 0.55, 0.55 ]
     },
     "firstperson": {
     "rotation": [ 0, -135, 25 ],
     "translation": [ 0, 4, 2 ],
     "scale": [ 1.7, 1.7, 1.7 ]
     }
     }
    }

    That is what I got for my .jsons, but the actual models still remain in .java!


    Anyways, I also started working on a new mod, which adds random stuff, and well, you are correct, the lights can't go any brighter in your mod since they're at max brightness.

    Because I tried, and well, this is as bright as they go!

    Posted in: Minecraft Mods
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