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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    I'm certain TheKentington is getting stuff done- he's got work, too, which occasionally gets overwhelming. Besides, he shows up as Online from time to time, he just isn't posting- but if you have bug reports, he'll note and fix them as he lurks.


    o:

    Posted in: Minecraft Mods
  • 3

    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    Magia Naturalis. A bit depreciated, but still has a few useful functions.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    There's a running theme of 'forbidden knowledge' throughout history, be it that of Lovecraft or not. I recall more of a theme of 'oh gosh what is that aah AHHH AHHH MY MIND IS MELTING' in his stuff, which you do get sort of a feel for from the Taint. We need more things so forsaken and repugnant that we go blind just looking at them too long, clearly. The Taint is all well and good, as are the Eldritch Lands, but we must go deeper.


    so much deeper

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    By the way, if you're in search of alternative textures/models, d95 has lent his hand to several projects, Thaumcraft itself included, and may or may not be able to contribute. I'd especially like to see what he might do with, say, the Injector.

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    In a different world, where we opted for a more. . traditional method of potion brewing (as compared to stuffing syringes of blood with Essentia). .




    One of those concepts floating out in the world that sorely needs to be taken advantage of. Convert the essentia to its corresponding effects, put in some spare bottles (and maybe some labels to boot), add some procedural color generation. . heck, maybe the secret ingredient is still blood.


    (damien_hazard makes so much cool stuff that goes unused!)

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    Which clearly ought to be fixed, so we can make an army of enhanced spider minions.

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    Creating a whole new plane of existence from scratch can have some. . very odd side effects, to be sure. Such as having to scrape meat off the top of your hut. I wonder if it's possible to have regular-ish terrain, but odd weather, without accidental gently sloping fields of meat?


    The answer: golly gee I hope we can cause some of this weather, because a wing of your house dedicated to THE GREAT AND TERRIBLE MEAT CLOUD would just be amazing.

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    I dunno if the Foci are supposed to be used, given they lack 'Nomicon entries; the perpetual sparkly bubble can be gotten rid of by exiting and re-entering a world.


    EDIT: Idea! What if passing Arcane Stone and Arcane Stone Bricks into a rift could create Ancient Stone and Ancient Rock, respectively (lored as exposure to the void having curious effects on their structure/temporal flow, aging/breaking them up)?

    Posted in: Minecraft Mods
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    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    I'm enjoying the new update- my main grump, however, is how volatile the rifts are. I suppose it's to be expected, but you absolutely have to have Attenuators pointed at your node setup BEFORE the rift is made, far enough that they won't be destroyed, and if any of the beams are even momentarily interrupted it starts to destroy again, meaning you can never get the beams closer and make the whole setup less space-hogging. A rift should have a 'lag period' where you can fix your mistake before it starts consuming again, I think.

    Posted in: Minecraft Mods
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    posted a message on Tainted Magic

    Thaumcraft's lore is a bit malleable, besides, given how little we 'officially' know about such matters as the Eldritch and the Crimson Cult. An addon is what its creator wants it to be.


    (also the mod just came out jeesh)

    Posted in: Minecraft Mods
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