Hm, I can empty jars in the essentia terminal, but can't fill them? Is this intended behaviour?
edit: okay, phials work, empty labelled jars can be filled, (partially) filled jars are always emptied, no matter label or not, selection or not, empty non-labelled jars just don't work at all, they can't even be placed into the input slot
Thank you for pointing this out, empty jars should be valid targets, will get this patched up.
As ComputerCraft is now supported, I have included documentation on the GitHub wiki for how to use it.
The best part of CC support is that you can now use a single block to monitor all essentia levels on the network. For anyone who wishes there was an easier way to keep essentia at a certain level, this is for you.
In AE2,only Vibrated Chamber can provide energy to equipment.I wish Essential can use a new equipment to provide energy to equipment of AE2. I believe in this mod can do this.thx
minor bug, shift-rightclicking a pedestal with a AE wrench focus places a wrench in the pedestal.
Thank you for letting me know.
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I would also like to apologize for the lack of updates, as the summer semester has kept me busy around the clock.
However I am trying to get through the bug reports and get 0.8.10.6 pushed out ASAP. Here is a small list of upcoming changes:
Updating forge & AE dependencies to the latest
Major under-the-hood overhaul of essentia transmission code.
ComputerCraft support.
Essentia Conversion & Storage monitors placeable in SMP.
More details when the update gets pushed. Thank you everyone for your support and patience!
The IO Port should work with the default config settings. If the Essentia<->Fluid ratio has been increased in the config, you will likely need to add acceleration cards to the IO Port. If it continues to give you problems, please create a bug report here and I will look into.
i don't know if i already said this but my essentia keeps disappearing when its in the network and i can't view craftable items.
Disappearing in what manner? Disappearing on import? There one minute, and gone the next? Unless you have attached a void jar or ME Condenser to the essentia system, it should not be just disappearing.
Currently the A.C.T will not show craftable items due to a compatibility issue with AE2. If you try to open the crafting gui it causes the game to crash. I put in a pull request ages ago to get it sorta patched up, but I honestly don't know if it will ever be accepted.
Sorry if this has been posted I couldn't bring myself to reading 37 pages of stuff...
Could you possibly (please) move the terminal focus default to the config?
There are times when AE drives me nuts that it grabs focus however you get used to it and the terminals since they look the same, act the same etc. should also have the same user experience. When I go to a terminal I almost always know exactly what I am looking for and am typing before it even has time to fully pop up. Not a problem in ae but in T-energistics that can mean hitting a keybind that I really didn't want to hit.
I would just like to have the option to have it on if possible.
thanks,
Feltope
ps. the sub-network thing with the vis relays had me banging my head on the desk lol. Big fan of sub-networks.
In version 0.8.10.1 the ACT got a lot of love, included was that the search mode matches the AE settings, and includes the search mode button in the gui.
@nividica If there is anyway for you to add a solid block stability item please do. I look at my infusion room and my comp drops to 12 fps because of all the crystals and skulls.
Essentia Conversion Monitor: When shift-double-rightclicking the monitor only takes essentia matching the input aspect, instead of any essentia in the players inventory.
Essentia storage bus can now be attached to a ME Condenser, does not require void mode to be enabled.
Bugfixes:
Essentia Storage Bus updates AE network if container contents are externally changed.
Fixed Essentia Terminal sync issue if a cell is removed/added while viewing terminal.
0
Thank you for pointing this out, empty jars should be valid targets, will get this patched up.
The filling - draining logic is simple:
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It doesn't look like you have a source of heat under the construct.
1
Using the latest source I was able to get this working in my Forge 10.13.4.1448 dev environment, excellent work guys!
Edit: Including screenshot of one of my blocks using the API to create light color based on attached cable color.
0
Version 0.8.10.7 restores Java 7 support, and has a minor level emitter fix.
1
As ComputerCraft is now supported, I have included documentation on the GitHub wiki for how to use it.
The best part of CC support is that you can now use a single block to monitor all essentia levels on the network. For anyone who wishes there was an easier way to keep essentia at a certain level, this is for you.
1
Version 0.8.10.6 has been released.
This update brings some major under-the-hood changes to essentia transmission.
Please be sure to back up your worlds!
Dependencies:
Added:
Changes:
Bugfixes:
2
This is the issue: https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/683
And here is the patch: https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/688
However, the patch is sorely out of date now. Once I get a chance to update it I will let Fireball know.
This is on the roadmap, but not anytime soon.
Thank you for letting me know.
---------------------------------------------------
I would also like to apologize for the lack of updates, as the summer semester has kept me busy around the clock.
However I am trying to get through the bug reports and get 0.8.10.6 pushed out ASAP. Here is a small list of upcoming changes:
More details when the update gets pushed. Thank you everyone for your support and patience!
0
The IO Port should work with the default config settings. If the Essentia<->Fluid ratio has been increased in the config, you will likely need to add acceleration cards to the IO Port. If it continues to give you problems, please create a bug report here and I will look into.
0
Disappearing in what manner? Disappearing on import? There one minute, and gone the next? Unless you have attached a void jar or ME Condenser to the essentia system, it should not be just disappearing.
Currently the A.C.T will not show craftable items due to a compatibility issue with AE2. If you try to open the crafting gui it causes the game to crash. I put in a pull request ages ago to get it sorta patched up, but I honestly don't know if it will ever be accepted.
0
In version 0.8.10.1 the ACT got a lot of love, included was that the search mode matches the AE settings, and includes the search mode button in the gui.
0
You are using an old version of ThE 0.8.9.0, the latest version is 0.8.10.5
3
Another update, and this one may excite some of you!
Changes:
0
lol, alright I will consider it.
1
Version 0.8.10.3 has been released.
Added:
Changes:
Bugfixes:
2
Version 0.8.10.2 has been released:
Changes:
Bugfixes: