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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Add the customization options like normal AE2 Terminals have (like how the items should be sorted, etc.)

    Those, along with scrolling, are on the ToDo list ^.^

    shift-clicking support.

    It seems I have misunderstood what shift-click support is supposed to do, as you're not the first person to mention it. I was under the impression you wanted the ability to hold shift, then click the crafting result and it would craft as many as possible, up to a full stack of the resulting item. That I added some time ago, however it either isn't working properly, or I have misunderstood the feature request.

    See how much Vis a crafting operation in the Arcane Crafting Terminal will cost.

    This one is a good bit more tricky, I wanted to include it in the initial release, but to be frank, I just couldn't figure out all the GL code and Thaumcraft calls to pull this one off. It too remains on the ToDo list.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Ah, that would be the issue, I'm building against rv1 beta 12. The providers use one of the new interfaces added by rv1.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Interesting, what version of AE2 are you using?
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.6.2a has been released.
    Dependency changes: AE2 rv1 beta 12.

    Changes:
    • Added Waila support.
    • Fixed NEI lighting bug.
    • Corrected ME chest texture.
    • Fixed Essentia Provider graphic updating.
    • This build marks the final alpha build.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    The fluid handling code should properly work in 0.6.1a+ The missing icons and names are due to a change in how forge handles fluids in 1.7.10 that I have not yet addressed. Time permitting tomorrow I'll throw EC2 into my dev environment and get the issues sorted out. Ty for letting me know.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Quote from BlackWyvern

    --snip--
    Every tick when accessing the essentia terminal on AE2 rv1-b9 and ExtraCells2 2.1.9

    Edit: Crashed when accessing the terminal again. Relogged, and not seeing the error. Weird.


    Quote from Lightwave

    As much as I loved exploiting this when i discovered it, I feel I must inform you: You can put a Staff in the wand slot of the Arcane Crafting Terminal.

    (using the versions for 1.7.10)


    Thank you both for letting me know, both issues have been addressed in the upcoming 0.6.1a release.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.6.0a has been released for MC 1.7.10, marking 0.5.2a as the final build for 1.7.2.

    This version is a direct port from 0.5.2a with no additional features or bugfixes.

    As you may have noticed in TC 4.2, lamps and the arcane bore no longer use the infusion mechanic, and require a connection to either a jar or essentia tube. If you want to hook them up into the AE system, you will now need to use the essentia provider and an essentia tube.

    I also wanted to let you guys know the developmental pace of this mod will be slowing down due to IRL responsibilities, however I will give it my due diligence to correct any reported bugs. Time permitting I will look into the new vis relay mechanic of TC and see if there is anyway it can be augmented with the AE system.

    And as always, feel free to post suggestions, and thank you for your support!
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    As Thaumcraft 4.2.0.0 has been released, I will start working on porting to 1.7.10 just as soon as I can.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.5.2a has been released. This update contains a critical bugfix. Due to a rendering error, previous versions of the Essentia & Infusion providers could cause a client-side crash. This crash would mean your could not load your world once the error occurred. If this has happened to you this update will correct the issue and the world will once again be playable. I also reverted the update method of the Essentia Terminal, and it should again update properly.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.5.1a has been released fixing SMP bugs related to the Arcane Crafting Terminal.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.5.0a has been released. This update adds:

    • Recipes for Essentia Provider, Infusion Provider, and Essentia Level Emitter.
    • The storage bus now has a priority gui.
    • Occluded aspects names if the player has not researched them.
    If you have previously researched the Essentia Terminal, you will find additional pages for the level emitter.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    What an odd bug, but it should be fixed, uploaded 0.4.3a
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Interesting, looking into it now.
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.4.2a has been released, SMP stability and crash fixes, sort mode on essentia terminal, and upgrade slots now show AE2's card background.

    Quote from BLSKis1

    Something you consider doing to your Arcane Workbench terminal

    Changing it so players can place the Discount Items in slots in the terminal...maybe be Researchable as well...greyed out and non-applicable if you haven't finished it even if you see your friends armor in there cause they did it already.

    Reason: It would allow a player to have it always ready of cour se and able to wear say their quantum armor or power armor sets without switching back and forth.

    Since you seem to be on a roll thought i may toss ya something at least I wouldn't mind seeing XD

    cya in game of course :P

    Hmm, certainly something to consider.

    Quote from aokmikey

    Please back date this mod to the 1.6.4 version of AE1 this would be amazing to have for current mod maps. Love the work so far on the AE2 Version :)

    As much as I enjoy playing 1.6.4, specifically FTB Monster, the vast amount of differences between AE1 and AE2, along with IRL stuff doesn't leave me with enough time to maintain two codebases. Once a stable version of the mod is released I may consider backporting to 1.6.4
    Posted in: WIP Mods
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    posted a message on [1.7.10][TC4][AE2]Thaumic Energistics
    Version 0.4.1a released. Finished essentia level emitter :)

    Quote from MC_Winner

    Could you put some recipes up on the main post? I would love to see them!


    Quote from Sulinad

    Update video :D !



    Main post updated to include some crafting recipes and the update video. Thanks Danilus ^.^
    Posted in: WIP Mods
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