• 0

    posted a message on Traincraft
    Quote from gabenewelagent»

    I've installed latest version for 1.7.10

    After attaching on speed of 1 km/h this happens. (The attaching tool was used)

    What can I do to avoid this and make the mod work properly? The train can"t move after this


    Make sure you are coupling it to the back of the train.
    Trains are always placed in the direction you are looking. Where you click on the rails it places the back of the train.


    It's also possible that your computer can't keep up the ticks and this is the result of the poor performance.

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from TRen208»

    I'm kind of curious as to when the recipes for the tracks were changed. Last I knew you used regular minecraft track in a train workbench, but now it's iron and planks?


    When was it regular minecraft tracks?
    It was always planks with iron/steel. We just changed the recipes to be more like vanilla/railcraft

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from yxyx»

    Hello,

    I have got a question. Why the ICB can not drive faster than 196 km/h when it is coupled with other rolling stocks. When I open the inventory it shows, that speed reduction is 0 and max speed is 279. Other locomotives wich by rolling stocks reduced drives the speed wich is shown as max speed.

    Sorry if my english isn't correct. I'm not a native speaker.


    It's a limit of the coupling system.

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from willt2000»

    It's really weird. I am hosting a server for myself and my friends but whenever I try and place a diesel loco, the game causes the server to crash and I have to re-upload the world. Steam locos and redstone fine. Just diesel. Any ideas?


    No crash report - no help.
    Quote from traso»

    well, it didn't work, i'm so sad :(


    it's weird probably my world hates trains because the bug only happens in my main world


    We have a hard time replicating this issue. But we're working on a solution.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Drake_crafter»

    Anybody still working on this mod?


    yeah we're still working on it ^^
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft 4.2.1.
    Quote from FlipheckDoggo»

    So, I'm wanting to use this in a modpack, but what this older post says about it being used is different from what this newer post says: https://github.com/traincraft/traincraft/blob/master/LICENSE.md

    Can someone confirm?


    THIS IS THE OLD THREAD HERE. YOU CAN FIND THE NEW ONE OVER HERE: http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2738593-traincraft

    But the License stated on the git is the NEWEST
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from lightningxl»

    hello would it be possible to make 2d tracks for traincraft? so basicly curved vanilla tracks etc as while i love the look of the 3d tracks i find there extremely laggy and once you have alot of rails loaded on a map it destroys the frame rate. and while you can use the normal mine craft tracks hight speed trains going around 100kph and up just derail on any turn. and running a mix of traincraft tracks and normal tracks dosent looks great. also would be great if we can make it so you can have tracks that go at 45 degree angles if possible. this might have been suggested before but had not found anyone suggest it. also great mod been using it for years and great work with the 1.7.10 updates.


    It's just not possible to make 2 renders for 1 thing. even 2D tracks would need a Flat 3D-Model cuz of their size.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Violet_Wyvern»

    For the lava cart, There's a perfect example in the Thermal Expansion mod, The Florbs. [...]



    Thanks for the heads up. Was a really good tip - didn't saw it until now. I used an other system before but you had to manually add all the required fluids to the lava cart.

    I checked what they did and had to adapt it to Traincrafts way of handling the containers. Never thought that there is a getTemperature method in the FluidRegistry.

    Posted in: Minecraft Mods
  • 1

    posted a message on Traincraft
    Quote from Overjay»


    Lava cart uses model of molten metal cart, that is used in steel mills. I think it will be reasonable to allow molten metals for it as well (extreme heat is no joke), and not allowing them for other tank carts.


    I also managed to drown my locomotive in a 1 block water stream. "Locomotive was drowned" or something. Is this supposed to be so? Locomotive just disappears from existence, doesn't even drop itself.


    Congratulations on the update! I was out of the loop, now I'm eager to see new stuff in my world!


    We will look into support of molten metals for the lava cart if it allows us to use other things out of the box.


    Maybe this is supposed to be like that. It's a straight port from 1.6.4 where we didn't even saw most of the functions that the trains are using due to the fact everything was working. Since our first release in 1.7.10 we made Traincraft a lot more stable for the users. I think it's supposed to disappear because you would need a crane to get it back out of a sea e.g. Maybe this was something "realistic" in MrBrutals vision.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Lachie1770»

    Is the heavy tender gonna get a Engine again tho?

    I don't know. If we get a Traincraft version where it is in we could look into it.
    Quote from ciekma»

    I have following idea about overhead wires: connectors with real wires.

    For example, Immersive Engineering mod have fancy power line wires hanging between connectors, for transporting RF/EU:


    Maybe it is possible to adopt similar thing, but simplier (just straight line, not catenary curved one) for traincraft electric locomotives?

    For example, assume two connectors as block entities, you can connect them with wire, now wire is drawn as straight line between connectors,

    and if train will detect wire nearby, it is possible to calculate if train bounding box match wire coordinates.

    Thanks to this, you would be able to make electric traction any along curved, sloped or diagonal tracks, by placing polygonal chain of straight wires.


    Well the problem would be the wire itself since it has no function in that scenario (even in IE it can go through blocks). So we would need to check for last and next connector which makes the system not really fast. The current solution is better then no solution ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Lachie1770»


    Understandable have a great day.

    But yea, They also accidentally somehow re-added the "Heavy Tender" as well. Was broken badly tho. (Which anyone whos been around long enough would remember that tender...)



    well it was intentional but render was just messed up. The first release of 010 was a mistake from one of the team members he thought I already reviewed everything and pushed it because everyone was really hyped. In fact: Nothing was checked at that state so he pulled it of Curse that I can review everything. The reports made the check faster but we had a lot of stuff to correct. And I did a Night Shift for Traincraft until 9:30am when I finally went to bed.

    And we pushed a new Hotfix 011 update. some bugs passed the check accidentally in 010.

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Ilux»

    Well, hello again.

    I got one more problem. When I close the traincraft guide book, the game tends to crash very often within the following crash report:


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Oh - I know what I did wrong!
    Time: 11.05.17 22:22Description: Unexpected error
    java.lang.IllegalStateException: Unexpected protocol change! at net.minecraft.client.network.NetHandlerPlayClient.func_147232_a(NetHandlerPlayClient.java:1384) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:201) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1602) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at net.minecraft.client.network.NetHandlerPlayClient.func_147232_a(NetHandlerPlayClient.java:1384) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:201) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
    -- Affected level --Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['ostapchickus'/164, l='MpServer', x=833,42, y=69,62, z=25,16]] Chunk stats: MultiplayerChunkCache: 272, 281 Level seed: 0 Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false Level generator options: Level spawn location: World: (748,64,-66), Chunk: (at 12,4,14 in 46,-5; contains blocks 736,0,-80 to 751,255,-65), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1) Level time: 4096073 game time, 4128432 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 37 total; [EntitySquid['Squid'/2176, l='MpServer', x=891,59, y=60,91, z=75,53], EntityBoat['Boat'/65, l='MpServer', x=852,25, y=63,19, z=25,25], EntitySquid['Squid'/2177, l='MpServer', x=886,25, y=58,28, z=70,13], EntitySquid['Squid'/2182, l='MpServer', x=898,53, y=58,31, z=62,59], EntitySquid['Squid'/2184, l='MpServer', x=889,88, y=57,00, z=61,50], EntityBat['Bat'/2248, l='MpServer', x=805,75, y=40,83, z=-32,63], EntitySquid['Squid'/2185, l='MpServer', x=894,25, y=55,84, z=66,78], EntityBogie['entity.tc.Entity Front Bogie.name'/153, l='MpServer', x=835,03, y=67,84, z=46,03], EntityBat['Bat'/1825, l='MpServer', x=771,38, y=39,00, z=4,69], EntityBat['Bat'/1826, l='MpServer', x=786,97, y=18,00, z=-24,03], EntityClientPlayerMP['ostapchickus'/164, l='MpServer', x=833,42, y=69,62, z=25,16], EntityMinecartChest['entity.MinecartChest.name'/42, l='MpServer', x=778,50, y=29,50, z=-7,50], EntitySquid['Squid'/2218, l='MpServer', x=822,09, y=58,97, z=83,34], EntitySquid['Squid'/2219, l='MpServer', x=816,75, y=59,06, z=74,28], EntityMinecartChest['entity.MinecartChest.name'/44, l='MpServer', x=773,50, y=39,50, z=-3,50], EntitySquid['Squid'/2220, l='MpServer', x=819,59, y=60,31, z=84,06], EntityZeppelinTwoBalloons['entity.tc.zeppelin.name'/45, l='MpServer', x=788,38, y=66,38, z=-3,03], EntitySquid['Squid'/2221, l='MpServer', x=821,66, y=59,38, z=81,03], EntitySquid['Squid'/2159, l='MpServer', x=855,74, y=61,38, z=16,87], EntitySquid['Squid'/2162, l='MpServer', x=857,40, y=62,00, z=21,50], EntityBat['Bat'/2226, l='MpServer', x=801,75, y=41,14, z=-32,91], EntityMinecartChest['entity.MinecartChest.name'/51, l='MpServer', x=812,50, y=36,34, z=-53,47], EntitySquid['Squid'/2163, l='MpServer', x=863,44, y=60,00, z=12,50], EntityTankWagonUS['tankWagonUS'/53, l='MpServer', x=810,50, y=-3149913,30, z=16,38], EntityTankWagonUS['tankWagonUS'/54, l='MpServer', x=813,47, y=67,84, z=22,06], EntityBat['Bat'/1078, l='MpServer', x=834,25, y=52,07, z=-23,69], EntitySquid['Squid'/2166, l='MpServer', x=841,88, y=54,31, z=76,97], EntityTankWagonUS['tankWagonUS'/55, l='MpServer', x=813,50, y=67,84, z=25,63], EntitySquid['Squid'/2167, l='MpServer', x=839,28, y=53,78, z=78,44], EntitySquid['Squid'/2168, l='MpServer', x=843,16, y=50,31, z=77,84], EntityBat['Bat'/57, l='MpServer', x=815,53, y=42,10, z=13,88], EntitySquid['Squid'/2169, l='MpServer', x=831,84, y=52,31, z=81,97], EntityBat['Bat'/58, l='MpServer', x=829,34, y=53,10, z=28,25], EntityFreightCartSmall['freightCartSmall'/59, l='MpServer', x=830,88, y=67,84, z=46,50], EntityLocoDieselChME3['locoDieselChME3'/61, l='MpServer', x=833,84, y=67,84, z=46,34], EntitySquid['Squid'/2174, l='MpServer', x=899,38, y=61,03, z=73,84], EntitySquid['Squid'/2175, l='MpServer', x=895,59, y=61,31, z=69,81]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer serverStacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_121, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 168863384 bytes (161 MB) / 473493504 bytes (451 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 10 total; -XX:HeapDumpPath=ThisTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024M -Xms256M -Xmn128M -XX:+UseConcMarkSweepGC -XX:-UseAdaptiveSizePolicy -XX:+CMSParallelRemarkEnabled -XX:+ParallelRefProcEnabled -XX:+CMSClassUnloadingEnabled -XX:+UseCMSInitiatingOccupancyOnly AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 102 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D3 16 mods loaded, 16 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Aroma1997Core{1.0.2.16} [Aroma1997Core] (Aroma1997Core_1.7.10_1.0.2.16.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA cuchaz.ships.core{1.7.10-1.0.2} [Ships Mod Core] (minecraft.jar) UCHIJAAAA bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJAAAA Aroma1997CoreHelper{1.0.2.16} [Aroma1997Core|Helper] (Aroma1997Core_1.7.10_1.0.2.16.jar) UCHIJAAAA AromaBackup{0.0.0.6} [AromaBackup] (AromaBackup_1.7.10_0.0.0.6.jar) UCHIJAAAA AromaBackupRecovery{1.0} [AromaBackup Recovery] (AromaBackup_1.7.10_0.0.0.6.jar) UCHIJAAAA ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks_1.7.10_Recommended.jar) UCHIJAAAA cuchaz.cuchazinteractive{1.7.10-1.0} [Cuchaz Interactive] (shipsMod-v1.7.10-1.0.2.jar) UCHIJAAAA cuchaz.ships{1.7.10-1.0.2} [Ships Mod] (shipsMod-v1.7.10-1.0.2.jar) UCHIJAAAA tc{4.3.0_003} [Traincraft] (Traincraft_mc1.7.10_4.3.0_003.jar) UCHIJAAAA chunkbase_villageinfo_ssp{2.1} [Village Info (SSP)] (villageinfossp_1.7.10_2.1.jar) GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 8.15.10.2455' Renderer: 'Intel(R) HD Graphics Family' Launched Version: ForgeOptiFine 1.7.10 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2455, Intel GL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) OptiFine Version: OptiFine_1.7.10_HD_U_D3 Render Distance Chunks: 8 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 3.1.0 - Build 8.15.10.2455 OpenGlRenderer: Intel(R) HD Graphics Family OpenGlVendor: Intel CpuCount: 4

    P.S. The guy above told me I should update my mode. Do I have just to replace traincraft.jar file? Ain't I am going to lose my progress?


    This bug got fixed MONTHS ago. You are using 003 - 009 is the latest. so yes: UPDATE! and no, you don't loose any progress.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from ciekma»

    Glad to see new version, thank you.


    If I understand, there is no way to customize Train Workbench recipes? Is it possible to add config option to just disable all Train Workbench recipes?


    We would need to integrate mod support for e.g. MineTweaker to make it possible to remove/add recipes for our stuff (this can't be done out of the box by MineTweaker) or ModTweaker would need to add support for Traincraft.
    Quote from ciekma»


    I checked it again - this issue is related only for aircrafts - only vanilla coal/charcoal is burning, neither TFC coal, Railcraft coke or vanilla wood are not burning.
    In case of locomotives (I checked small one), everything can be burned.


    Yeah it's true. Only vanilla coal can be burned. We will change this with 010.
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from Ilux»


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Shall we play a game?
    Time: 24.04.17 12:35Description: Ticking entity
    java.lang.NullPointerException: Ticking entity at train.common.items.ItemTCRail.isTCTurnTrack(ItemTCRail.java:90) at train.common.api.EntityRollingStock.updateOnTrack(EntityRollingStock.java:1265) at train.common.api.EntityRollingStock.func_70071_h_(EntityRollingStock.java:862) at train.common.api.Locomotive.func_70071_h_(Locomotive.java:564) at train.common.api.DieselTrain.func_70071_h_(DieselTrain.java:54) at train.common.entity.rollingStock.EntityLocoDieselChME3.func_70071_h_(EntityLocoDieselChME3.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347) at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at train.common.items.ItemTCRail.isTCTurnTrack(ItemTCRail.java:90) at train.common.api.EntityRollingStock.updateOnTrack(EntityRollingStock.java:1265) at train.common.api.EntityRollingStock.func_70071_h_(EntityRollingStock.java:862) at train.common.api.Locomotive.func_70071_h_(Locomotive.java:564) at train.common.api.DieselTrain.func_70071_h_(DieselTrain.java:54) at train.common.entity.rollingStock.EntityLocoDieselChME3.func_70071_h_(EntityLocoDieselChME3.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347)
    -- Entity being ticked --Details: Entity Type: tc.Loco Diesel ChME3 (train.common.entity.rollingStock.EntityLocoDieselChME3) Entity ID: 170 Entity Name: locoDieselChME3 Entity's Exact location: 1059,95, 65,85, -1497,50 Entity's Block location: World: (1059,65,-1498), Chunk: (at 3,4,6 in 66,-94; contains blocks 1056,0,-1504 to 1071,255,-1489), Region: (2,-3; contains chunks 64,-96 to 95,-65, blocks 1024,0,-1536 to 1535,255,-1025) Entity's Momentum: -0,44, 0,00, 0,00Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
    -- Affected level --Details: Level name: Forge_1.7.10(traincraft) All players: 1 total; [EntityPlayerMP['ostapchickus'/157, l='Forge_1.7.10(traincraft)', x=1059,95, y=65,20, z=-1497,50]] Chunk stats: ServerChunkCache: 861 Drop: 0 Level seed: 1505129144678924878 Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true Level generator options: Level spawn location: World: (748,64,-66), Chunk: (at 12,4,14 in 46,-5; contains blocks 736,0,-80 to 751,255,-65), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1) Level time: 3637655 game time, 3670014 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 94875 (now: false), thunder time: 23876 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_121, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 134990864 bytes (128 MB) / 427270144 bytes (407 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 10 total; -XX:HeapDumpPath=ThisTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024M -Xms256M -Xmn128M -XX:+UseConcMarkSweepGC -XX:-UseAdaptiveSizePolicy -XX:+CMSParallelRemarkEnabled -XX:+ParallelRefProcEnabled -XX:+CMSClassUnloadingEnabled -XX:+UseCMSInitiatingOccupancyOnly AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 102 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D3 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA cuchaz.ships.core{1.7.10-1.0.2} [Ships Mod Core] (minecraft.jar) UCHIJAAAA bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJAAAA ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks_1.7.10_Recommended.jar) UCHIJAAAA cuchaz.cuchazinteractive{1.7.10-1.0} [Cuchaz Interactive] (shipsMod-v1.7.10-1.0.2.jar) UCHIJAAAA cuchaz.ships{1.7.10-1.0.2} [Ships Mod] (shipsMod-v1.7.10-1.0.2.jar) UCHIJAAAA tc{4.3.0_003} [Traincraft] (Traincraft_mc1.7.10_4.3.0_003.jar) UCHIJAAAA chunkbase_villageinfo_ssp{2.1} [Village Info (SSP)] (villageinfossp_1.7.10_2.1.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['ostapchickus'/157, l='Forge_1.7.10(traincraft)', x=1059,95, y=65,20, z=-1497,50]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' OptiFine Version: OptiFine_1.7.10_HD_U_D3 Render Distance Chunks: 3 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 3.1.0 - Build 8.15.10.2455 OpenGlRenderer: Intel(R) HD Graphics Family OpenGlVendor: Intel CpuCount: 4

    Hello.

    I was driving one of my locomotives on the straight piece of track and the game crashed. Now each time I load my game, it crashes instantly. What can I do to recover my map not losing my buildings and tracks?


    update to the latest version of Traincraft. You are using a version that is 8 months old now. Latest Version is Traincraft 4.3.2_009. Get it here: https://minecraft.curseforge.com/projects/traincraft
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft
    Quote from ElephantBon»

    Hello,


    Is it possible to disable train station generation in village? I turn off all the settings in config but not work.


    There is no way to turn it off at the moment.
    Posted in: Minecraft Mods
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