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    posted a message on MCAchieve: Co-op Achievement Hunters! Brand new series on a brand new youtube!

    Hey so I just got a new computer, and I was like, "Hey, what can I do with this?" And thus, MCAchieve was born. My friend just bought minecraft, so what better way to ease him into the game than by collecting all the achievements? And so, our adventure* begins.

    *adventure may include absolutely beautiful scenery due to Sildur's Vibrant Shaders!

    I'll leave the rest to you, my friend. Adieu!

    If you have any advice, tips, or cool stuff you wanna say, comment in the video or on this post!

    On a serious note: I do apologize for the mic quality, I haven't gathered the kind of money yet to buy a traditional, nice desktop mic. I'm using an older headset with a mic built in. I'm switching to a nicer headset mic, but nothing on the scale of a blue Yeti or such.

    Posted in: Let's Plays
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    posted a message on [1.6.4]God Swords

    Future updates will be posted to this thread

    Posted in: Minecraft Mods
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]
    Quote from Moontide4»

    Thx, I was thinking that a cool unit to add would be the Hand Mortar troops as what is cooler than a retro grenade launcher.

    Also can you post on here when you add the civ-rev style mod.

    This mod, along with all other mods I made / will make are being moved to this thread

    Posted in: WIP Mods
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]


    Posted in: WIP Mods
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    posted a message on Ninjapancakes87's Mods [God Swords] [Civil War]

    Ninjapancakes87's Mods

    Civil War Mod and God Swords Mod, at the moment.

    God Swords 1.2 for Minecraft 1.8

    Have you ever wanted some great new swords? Now, you can! With 10 new swords, 7 of them have special effects. For example, using a Redstone God Sword explodes your enemies in a fiery inferno!


    Quartz God Sword : Once this sword tastes blood, it cannot stop! Its user gains Strength I upon combat, and Strength II upon killing.

    Coal God Sword : Set your enemies on fire with the igniting properties of coal!

    Iron God Sword : Crafted from pure iron, this sword has no special effects but is sharper and more durable than the average iron sword.

    Lapis God Sword : The calming properties of lapis slow down your enemies, and apply Slowness I to them.

    Gold God Sword : Crafted from solid gold blocks, this sword has no special effects but has incredible enchantability.

    Diamond God Sword : The Diamond God Sword, made from solid, compressed diamond, is an upgraded version of the default diamond sword.

    Obsidian God Sword : Obsidian shields the user from damage in matters of combat, granting the wielder Absorbtion II.

    Redstone God Sword : The explosive electrical properties of redstone explode enemies in a fiery inferno, setting blocks around the enemy on fire.

    Emerald God Sword : Upon being touched by a human, this sword combines with the player's soul to give Looting III and massive damage.

    Endstone God Sword : This sword, infused with the power of the enderman, can be right-clicked to launch an ender pearl and teleport away.


    Mod Showcases:


    Civil War Mod 1.5.4 for Minecraft 1.6.4

    Ever wanted to control the Civil War? Ever wanted to hire soldiers to do your bidding? Have you ever had the desire to control legions of ferocious Northern soldiers as they battle against formidable Southern soldiers? Now, you can! With the Civil War mod, you are a lone wolf General who can manipulate the battlefield as he pleases!

    This mod is still being updated to 1.8. In the meantime, visit the old thread to download the 1.6.4 version.

    Mod Showcases


    Posted in: Minecraft Mods
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    posted a message on [1.6.4]God Swords
    Quote from Reaperguy666»
    Right now, all I want is for this mod to get updated to 1.7.10. Is there anyone out there who wants the challenge? Hmmm?

    Updating it now alongside my own mod. 1.8 will be the version it will be available for.

    Posted in: Minecraft Mods
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]

    Quote from Moontide4»
    A few suggestions:

    Make the guns more expensive, especially the musket.

    Make the soldiers less stupid (Stop them shooting their own team)

    Make it so that you can command the soldiers to stay.

    Make a recruitment charter that lets you recruit soldiers without having to go and find them.

    More soldier types.

    Maybe expanding the mod to not just include the civil war but also the Napoleonic wars and stuff. (Could work with the new soldier types for soldiers like some of the ones from Empire and Napoleon Total War.)

    If you need textures, I have got some.

    Great ideas! I can include them in the next version, although it will take quite a while. As for that last idea, I've got an idea in the works kind of like Millenaire or Civilization Revolution. It will be a seperate mod.

    Quote from KianKhazaei»

    Why is there no 1.6.4 version, but there is a 1.5.4 version ':l

    The mod version is 1.5.4, the minecraft version is 1.6.4. Civil war mod 1.5.4 for Minecraft 1.6.4

    I started updating 1.8 today. It'll probably take a while, but just a heads up to keep an eye out over the next couple weeks.

    Posted in: WIP Mods
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]
    No, however there is a 1.7.2 version I gave to a friend to run on a server. I don't know if it's up yet. Still working everything out.

    I've got some stuff I added and worked on since then, so unless there is a need for a new version I'm not going to release it for a while.

    EDIT: Sorry about missing your post. I changed some setting in my email, and I don't see any emails from the forums and thus don't get notified when people comment. I honestly don't know what I changed, so I've been checking manually but not consistently. Apologies :)
    Posted in: WIP Mods
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    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Quote from Cacciato100

    Is it possible for me to setup a server using this where the people playing on it wont need the mod? If that's not possible would i be able to generate a map using some program and use the map on my server? If either of these are possible please tell me how!

    No. Everybody playing on the server must have the same mods as the server. However, you can install the mod on your computer, generate a world, and then copy the world onto your server, assuming you run your server off your computer
    Posted in: Minecraft Mods
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    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from maxime12

    coping with light, the suggestion by maxime12 (aka majye12)

    the lightning problem could be excluded by using the 2nd degree function (f(x)=a(x-h)+k) (the one shaped like a v extending to infinite y)

    -the "k" variable would be the height at which the block is placed minus "c" (so a block placed at "c" blocks hight would not be affected by light but being

    -the lenght of block in the air would be represented by an opposition to the normal variant "a" where as the more block (a), the more the arch would extends and the further down it would extends.

    -the "h" variable would always be null so the shadow would be directly under the block

    -the x would be null (i guess) so the shadow is beneath the block

    -the point at which the ground (y=0) would be encountered is where the two x coordinates would begin to calculate the light level being reduced (rounding to an even block and diminishing as normally would in the game

    ps: if anyone could explain my concept better, please do because i think cubic chunk suggestion is awesome and must be implemented in minecraft ASAP! thanks for understanding this message and the fact that i suck at explaining things and at speaking english

    Basically, you want to use a a parabola, which is represented by its standard transformed equation y=a(x-h)^2 + k, where the horizontal translation, h, is always zero. The vertical translation, k, is the height of the block. Or at least thats what I got :)

    I dont see what you would use a parabola for. Like what does the function return for y? The block the shadow is at?
    Posted in: Suggestions
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]
    Quote from EZI0SREVALATION

    Can't wait to see what you've been up to, I'm sure it's gonna be great!

    I thought I would throw out an update because its been almost two months.

    For most of this time, I've been busy with real life. However, we just started spring break, and I finally have time to work with 1.7. After about a day I'm roughly a half to 2/3 done with updating, so good news there. I've still got the features I implemented but didn't release in 1.6.4 working, so better news there. However, I am gone until next thursday on family buisness, but I would love to get a v1.6 for 1.7.2 released in 8 days. Other updates should be minor changes from 1.7.2.

    See ya around!
    Posted in: WIP Mods
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    posted a message on A couple of (hopefuly) small mod ideas
    Great idea!
    Posted in: Requests / Ideas For Mods
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    posted a message on 1.6.4 Civil War Mod [SMP] [WIP] [Forge]
    Hey guys, just an update on what I've been doing.

    1.6 will be a huge update. I've already implemented most of my features, and I'm working on the last main feature now.

    However, Forge has finally released a recommended 1.7.2. That means I will be working on updating to 1.7.2 as part of the 1.6 update. However, this was a completely massive update, at something like half a million lines of code changed. I don't know how long it will take, but I expect it to take around two weeks.

    I've also developed a small side mod for somebody one weekend. Check it out here:
    Posted in: WIP Mods
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    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from CptSpaceToaster

    What if we generate the height map while world gen is running? Just run them concurrently. Make a mountain, height map goes with it. Generate a floating island later, then update the height map.

    Start at spawn, and it's all lit up. Explore upwards and learn that you're in a cave. Everything will darken. That sounds a little "hacky" or even inconsistent, but at least it would work. In addition, we still have to deal with the fact that a player will go back to spawn and look up, only to see the sky again if they look up, and not the cave they're in.


    Light issues have long been solved by bartesx2x by range trees. Meanwhile, Mojang will not accept anything short of better than how it us currently. The way you describe this is exactly what they dont want.

    No hard feelings, just saying :)
    Posted in: Suggestions
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    posted a message on [REQ][1.6.4][Forge]God Swords
    Update 1.1 is done!


    Quartz Sword: Strength I on hit, Strength II on kill
    Coal Sword: Sets mob on fire
    Redstone Sword: Explodes mob
    Obsidian Sword: Give absorbtion to the user on attacking a mob
    Lapis Sword: Slows down the enemy
    Emerald Sword: Automatic Looting III
    Endstone Sword: Launches Ender Pearls on right click

    iron, gold, and diamond (being default swords) have no special abilities

    I'm thinking about making a 1.2 where the emerald sword is uncraftable but spawns in a temple protected by a boss.

    Download here
    Posted in: Requests / Ideas For Mods
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