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    posted a message on Pokecube - Revival, adding >800 pokemon to minecraft

    Out of curiosity, is this mod compatible with Biomes O'Plenty?

    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    I have a question about the Celestial Prism: does it necessarily have to be directly in an open sky, or is it like a daylight censor where it can still function through glass?

    Posted in: Minecraft Mods
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    posted a message on PowerCrystals' mods - MineFactoryReloaded, PowerCrystalsCore, and NetherOres updated! - MFR 2.7.9 released

    Question: I have a chicken coup where I keep a bunch of chickens, but I dont want to wait around for them to lay eggs.. are any of these Minefactory blocks best for picking up eggs and storing them in a chest whenever a chicken lays one?

    Posted in: Minecraft Mods
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    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore

    Question: when playing multiplayer on a server, is there a way for all of the players to see/teleport with the same waypoint? In other words, if I create a waypoint, is there a way to have the other players on the server be able to see my waypoint and teleport with it? or does this only effect the client that creates the waypoint?

    *Edit*: I'm using version 5.1.4 unlimited (1.7.10) on both my server and client

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    done! thanks!

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    I had another question: I'm using the 1.7.10 version of your mod in a modpack I created and also on a server with friends... thing is, I kinda wanna keep our multiplayer experience balanced by controlling the maximum size players can upgrade their bags... is there something in the config that allows this? and if so, what would be the proper syntax to do that? for example (if its even possible) how would I set it up so that it doesn't exceed 6 rows and 9 columns?

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)
    Quote from Brad16840»

    Sorry for the delay. I read your post 3 days ago but it just occurred to me that I've forgotten to reply.

    My mod doesn't have a dedicated backpack slot but you can put backpacks anywhere in your inventory and the rebindable "Open first backpack in inventory" key will open the first one it finds (looking first at the hotbar, then through the rest of your inventory).

    Backpacks will only be rendered on your back if they are put on your hotbar, but I understand you don't want to have a backpack on your hotbar, so this version will also render backpacks that are placed on the top row of your inventory.

    To hide the backpack's visibility just move it into the middle 2 rows.

    Oh, and as you're used to another backpack mod, you may not be aware that these backpacks can be opened from any standard GUI (that's any GUI that NEI and TMI work in). Just right-click on any backpack in your inventory and you'll be able to transfer items to and from your backpack without closing your current GUI, or if you need to do anything fancier than that. you can shift+right-click to open the standard backpack GUI, but that will close your existing GUI.

    Awesome! I actually didn't know alot of that, so thanks :) also question: does this mod work well with servers/multiplayer?
    Posted in: Minecraft Mods
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Is there a way to give villagers/Guards weapons? and if so, how?

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    This is a really cool mod.. However, there is one suggestion I would highly recommend making for this mod (and hopefully for 1.7.10 as well): would you consider having a GUI that opens with a slot for players to place the bag that allows it to render on their back, instead of having to have it in the hotbar? There's a current backpack mod that I use (by Eydamos) that allows that, and I love that feature alot because it still allows you to access the bag while you're wearing it (by pressing B.... pressing shift-B opens the GUI where you equip the bag) and, unlike other backpack mods, doesn't force you to sacrifice your chestplate slot to wear it.... but the mod has alot of unfinished textures and Eydamos released a video recently saying that he doesnt plan to finish it for 1.7.10... so, if you do implement a feature like that ,I'd love to replace that mod with yours :) (also, I like that your mod actually renders the backpacks in their respective colors unlike the current one I have lol). I'd also recommend having some sort of visibility-toggling ability.

    but yea, this is just a humble suggestion that I hope really happens., assuming that you're still doing 1.7.10 builds.. I'd love to add this to my RPG/Adventure modpack :)

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Sure thing...err.. how exactly should I go about getting that to you?

    Edit: So on a hunch, I took Optifine HD D1 (for 1.7.10) out of the modpack and now the world is playable again. It COULD still be a thaumcraft problem, but the other problem I had (when it didnt crash) was that when I enter the world, the screen would go black to the point where I couldn't even see the menu when pausing the game.. the buttons would be functional, but I wouldn't be able to see anything. The only way around it would be to guess where the "Save & quit to title" button is and click it blindly. But yea, I'll still send you the playerdata.. I just don't know how to get that to you lol

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    So I keep getting a weird crash... I'm using the latest thaumcraft for 1.7.10, and my game keeps crashing because of this
    http://openeye.openmods.info/crashes/bb53416d02f4ff52b79399e9bb73e6d8

    Posted in: Minecraft Mods
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    posted a message on Chisel 3 [The Dev Releases]
    Quote from NikkeiZX»

    am I the only one having issues with Energised Voidstone textures looking the exact same, regardless of the type I choose from the thumbnail? ( I laid them out in the exact order you see them in the hotbar... the one I'm holding also corresponds to the one I'm looking at)



    Am I just missing some sort of resource pack, or...?

    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!

    So I noticed something weird...It appears that Lost Books has some sort of conflict with Ars Magica 2.. I encountered the problem by trying to craft a spell. Just in case you've never used Ars Magica, the user takes a book and quill, chooses the attributes they want the spell to have (projectile, fire, etc) then place it on a lectern where they read the book. from here, the player reads the details of the spell as well as the ingredients needed to create it. This is where the problem is: whenever the player turns the pages in the book, it "crashes", but in a really odd way.. Instead of the entire game crashing ,it throws the player into the multiplayer menu, saying there was a critical error. (mind you, this is happening on single player).

    This issue only happens when Lost Books is installed... here's the "crash" log:


    [8/01/2015 19:57:41 PM] Console Cleared

    [8/01/2015 19:57:47 PM] [Server thread/ERROR] [FML]: SimpleChannelHandlerWrapper exception

    [8/01/2015 19:57:47 PM] java.lang.NullPointerException

    [8/01/2015 19:57:47 PM] at toast.lostBooks.MessageCurrPage$Handler.onMessage(MessageCurrPage.java:47) ~[MessageCurrPage$Handler.class:?]

    [8/01/2015 19:57:47 PM] at toast.lostBooks.MessageCurrPage$Handler.onMessage(MessageCurrPage.java:38) ~[MessageCurrPage$Handler.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:37) ~[SimpleChannelHandlerWrapper.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:17) ~[SimpleChannelHandlerWrapper.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) [bsx.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?]

    [8/01/2015 19:57:47 PM] [Server thread/ERROR] [FML]: There was a critical exception handling a packet on channel LB|CP

    [8/01/2015 19:57:47 PM] java.lang.NullPointerException

    [8/01/2015 19:57:47 PM] at toast.lostBooks.MessageCurrPage$Handler.onMessage(MessageCurrPage.java:47) ~[MessageCurrPage$Handler.class:?]

    [8/01/2015 19:57:47 PM] at toast.lostBooks.MessageCurrPage$Handler.onMessage(MessageCurrPage.java:38) ~[MessageCurrPage$Handler.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:37) ~[SimpleChannelHandlerWrapper.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:17) ~[SimpleChannelHandlerWrapper.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?]

    [8/01/2015 19:57:47 PM] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?]

    [8/01/2015 19:57:47 PM] at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) [nc.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) [bsx.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]

    [8/01/2015 19:57:47 PM] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?]

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Stopping server

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Saving players

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Saving worlds

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Saving chunks for level 'New World'/Nether

    [8/01/2015 19:57:47 PM] [Server thread/INFO]: Saving chunks for level 'New World'/The End

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [FML]: Unloading dimension 0

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [FML]: Unloading dimension -1

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [FML]: Unloading dimension 1

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [FML]: Applying holder lookups

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [FML]: Holder lookups applied

    [8/01/2015 19:57:47 PM] [Server thread/INFO] [Galacticraft]: Unregistered Dimension: -28

    Posted in: Minecraft Mods
  • 0

    posted a message on Chisel 3 [The Dev Releases]

    am I the only one having issues with Energised Voidstone textures looking the exact same, regardless of the type I choose from the thumbnail? ( I laid them out in the exact order you see them in the hotbar... the one I'm holding also corresponds to the one I'm looking at)

    Posted in: Minecraft Mods
  • 0

    posted a message on Deleted mod

    Woah... this mod looks amazing..... question though: does this mod run well with Zelda Sword Skills Mod?

    Posted in: WIP Mods
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