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    posted a message on Minecraft PE ldb reader

    Hey! I'm really confused here to be honest. I'm trying to parse a Minecraft terrain storage file to get info abt every generated chunk. As far as I've researched, the format they're using is some modified google key-value format. I'm trying to find a comprehensive opensource tool for reading/writing ldb files to implement into my c# project. Can anyone point me in the right direction? Thank you!

    Posted in: Maps Discussion
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