
Introduction
EcoCraft is a mod about economies, ecologies, and how villagers and animals interact. Villagers will be able to do jobs, marry, have children, age, die, etc. The same rules will apply to the player. Economies in villages can be procedurally generated or built over time by the player/NPCs. Animals can be domesticated and evolve based upon their environment, and so can villager cultures!
Were also looking for new members!
Feel free to list suggestions below
Content
Anything labeled WIP is not implemented in the most up to date snapshot.
Crops
- Rye, Barley
- Onion, Garlic, Turnip, Radish
- Spinach, Cabbage
- Tomato, Maize, Bean
- Cotton
Crops & Seeds
Tools/Weapons/Armor
- Wooden pickaxed and axe removed, Stone pickaxe removed.
- Basic Flint Tools added for stone / wood replacement.
- New Tools Include Chisel, Hammer, and Knife.
- Uses for new tools will be specialized for working villagers (WIP).
- New Armors include chain mail armor and studded leather for every ingot type.
- New Horse Armors (WIP).
- Saddles and Nametags now Craftable!
Flint Items
Copper Items
Bronze Items
Iron Items
Steel Items
Work Tables
- New Artisan table similar to a crafting table, with 9 storage slots and holds items in crafting inventory.
- Smeltery allows different metal alloys to be made (bronze, steel)
Artisan Table
Smeltery
Economy
Merchant Table
- Can handle up to six custom trades for a player or NPC.
- Sells items stores revenue in a neighbor chest.
- Can define 24 different item stacks to be brought to the chest, or sent away
Define Recipes!

Choose items to send and receive in neighboring chest.

Currency
- Gold and Silver Coins! One nugget crafts a stack of coins.
- Coins are near infinitely stack-able in a coin bag, removing coin clutter.
Coins

Coin Bag
Villages (WIP)
Villagers actively mine, farm and lumberjack for their own benefit! They can additionally be hired using a “Job Table”. Villagers have a sense of territory and a will to expand via property purchase, city expansion, and through conquest.
Structures
- Aqueducts have been added to compensate for source water blocks not being place-able with a normal bucket. They are constructed using sealed cobblestone, sealed stonebrick, or sealed brick, and slowly spread water across their surface.
Aqueducts
Overworld Spawn
Wild Crops spawn all over the world!
EcoCraft Team
- reuxertz
- harry26548
- kash
- Blakey39MC
- superlord9362
- Neicke
Forum Rules
Any inappropriate comment made with negative intent, directed towards any person or group, will not be tolerated on this forum and will be reported regardless of affiliation and/or status.
You may post on this thread given it is one suggestion at a time. Please no double posting - meaning one post after another. Additionally you may message the managers or the EcoCraft MCF account.
1
Looks very interesting
1
OH MAH GAWD your profile picture is so cute and kawaii
1
What an amazing mod, nice textures
2
Cool mod
subbing
1
Seriously it's only for 1.7.10 and 1.6.4 wow just wow that's just so frustrating
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The third one is so friggin chubby I just wanna hug it until it bites me
1
Yep and it is so cool
1
Builttrooper did YOU KNOW THAT I AM FRIGGIN HYPED RIGHT NOW I REALLY WANT THIS MOD SO BAD, YOU ARE ATRULY A GREAT MODELER AND TEXTURER AS WELL HMM I HOPE IT IS OUT SOONER OR LATER!!!!!!
1
Uhmm I'm just gonna correct your sentence because I like to help people to correct their sentences it's Tabula is good but Techne is better in my opinion because if you said good on both of your things that your are talking about, none of them are better so yeah
1
Is that from Arkcraft or JC and that dinosaur is humoungously massively big