Cleaned, fixed, freshened up, and 1.12 ready. Jungle Stream is more playable than ever.
- Registered Member
Member for 8 years, 7 months, and 18 days
Last active Sun, Jul, 30 2017 19:23:48
- 0 Followers
- 118 Total Posts
- 2 Thanks
Oct 10, 2014NickT33 posted a message on Tall Worlds Mod - Raising the world height cap without causing lagWill there be a release for 1.7.10 now that it's the last version compatible with bukkit?Posted in: WIP Mods
Sep 16, 2014NickT33 posted a message on △ Arisen Kingdom Creative and RPG Survival Server △Posted in: PC Servers
Is no one else impressed at how big / perfect this swastika is? Normally wouldn't give someone like that credit but damn he nailed it.
Aug 4, 2014NickT33 posted a message on Tall Worlds Mod - Raising the world height cap without causing lagI really want this mod, however it's going to desperately need world edit support, as well as something to convert existing maps into a cubic chunks map.Posted in: WIP Mods
Nov 11, 2013Posted in: MapsQuote from nerdy_builder
This map was awesome! I think the puzzles were very cool and tricky. I especially liked the "Redstone Circut" puzzle! Jungle Stream Map = AWESOME! (dis is a piggy)
Thanks for the response, and yes I guess that is a pig.
Oct 27, 2013Posted in: MapsQuote from 123nart
I just finished the map, and I really enjoyed it!
Glad to hear it.
Quote from crazyboyzrulez22
ok, so apparently my game is a troll and decided to glitch when I came back in. now it is working just fine. that map was fun! I like the helicopter please make another map like this. I know it is tricky to make a map like this, but please do it. maybe part 2...? when I get back to wherever I came from maybe? I hope you like my suggestions. if not, then tell me. it doesn't bother me. I don't want to control you or anything. that would be mean.... I am going to play your other maps too.
For your first post, I have never experienced or have seen anyone else experience lag. Some things you or others can try is to reduce graphics settings, and allocate more ram to your client / server.
Now to be honest, I thought I already had keepinventory as true, so thank you for telling me that it is not.
As for a part two, I don't know. I am making the survival map at the moment, so one map at a time.
Oct 23, 2013Posted in: MapsQuote from Iammoreawesomerthenyou
Might give it a try...
Go for it.
Quote from xxJohnyboyxx
Ok, I'm back! Alaskan survival looks like da !
Yes, there will be more about that in the future.
Quote from ShinySurskit
I would play this even if it were to just fly around and enjoy the scenery: I honestly can say this looks amazing!
Ahaha, not sure if other people would though, so just in case I actually made stuff to do ^^. Hope you like it.
Oct 23, 2013Posted in: MapsQuote from RBloomz1145
maybe b (to the) i (to the) t (to the) c (to the) h
omg alask Ian survival fack yeah nigzz
Last time I'm going to respond to you. You have literally never said anything of value or importance, so do me a favor and stop spamming my email. Thanks.
Oct 21, 2013Posted in: MapsQuote from jon175
Great map! Two major flaws however:
There are two levers before the minecart section. Flipping either one of them on makes you die in a lava pit.
The ending should be triggered by a pressure plate or tripwire while running through the fire. I ended up running through AFTER the explosions, making for a very anti-climactic ending.
One minor flaw:
The symbols near the two death-levers have no use whatsoever.
I think you may have just been confused about the levers. As you play through the map you come across the symbols which are located in major areas (areas you mus pass through to progress). You then flip the levers to the correct symbols which would allow you to pass through safely. However, looking back the levers really are pointless and if they cause confusing I will probably just take them out.
You are right about the tnt, trip wire would be best.
Thanks for the response, any bit helps me and future players.
Sep 18, 2013NickT33 posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]Can we have an estimated release date for the Cubic Chunks mod?Posted in: Suggestions
Aug 9, 2013NickT33 posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]Infinite height limit mod? 1.6.2? Hell yes, sign me up now, I support 100%.Posted in: Suggestions
Jul 22, 2013Posted in: MapsQuote from xKiyo
Hey really nice map, playing it on 1.5.2 right now with some friends, and we had a good old time.
Parkour wasn't as hard as other parkour maps (even though this is more adventure).
But yeah really cool. I really like how you guys used the note blocks. I always love those in adventure maps.
Keep it up guys!
Glad you guys liked it.
Quote from carnalizer1665
Hi, that was an amazing map, and I'm happy to played. I just wanna say THANK YOU! <3
Your welcome, thanks for playing.
Quote from crazymarc2002
This map looks great! I'll try it out and tell you what I think of it
Alright, hope you like it.
May 8, 2013Posted in: MapsQuote from Jaroden
Any New News On the Plugin yet? Its been a couple weeks and I was wondering if there was any progress made. I Feel that this could be very Successful and People need to know what this PvP map is. I will try and support this to the best of my abilities. If you feel that this is not at all important... At least know it is important to me!
I remade the capping system, which was originally just ok. In version 0.2, the new capping system is flawed, so I have been fixing it, and all is going ok with that. The plugin has come a long way, and we are now fixing some bugs by putting more into the plugin.
- To post a comment, please login or register a new account.