Well the beauty of this idea is that mapmakers can "export" their world using this program into a single file. That file is given to people and they run it.
When they run it, the map is copied for them, the mod sets itself up. So, this file will contain the map and everything else needed.
In theory it is actually easier than copying the adventure map into their saves. With this, all they need to do is run the file.
Thanks for the input by the way