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    posted a message on Minecart stations

    Yes, but use the space cleverly to make it look good.


    This is a very old post...I've moved on from that project, by the way.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Petition Against Minecrafts New 1.9 PvP System
    Quote from Ryker61»

    And what those people seem to forget is that these changes also affect PvE. Not everyone plays PvP. I don't, and I have no interest or desire to do so anytime soon.


    It doesn't actually impact PvE that much. In fact, the new knockback abilities on swords is very useful for PvE.


    Besides, it's not like PvE was any different from PvP; it was just "spam-click = win". So there's a good reason to change it.

    Posted in: Recent Updates and Snapshots
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    posted a message on Small Suggestions

    I don't know what Mojang has against it, but could we please get a way to modify player momentum and data? Seriously, there's like a conspiracy theory against redstone devices that move people horizontally. Entitydata doesn't allow you to modify the player at all, for no real reason, not even abuse (since it's not like most servers allow those commands anyway, and those that do have far greater tools to grief at their disposal). As it stands right now, to make the player move horizontally in any way I'd have to sit them on top of an invisible pig (I should point out now that momentum is also borked on minecarts, which refuse to budge an inch when given horizontal momentum unless on a rail, again for no real reason because vertical momentum works just fine), and since I can't force the player to sit via entitydata, or any other means that I know of, this is impossible. Levitation added a viable way to move the player upward, but I still don't get why we have to strain so much just to move the player forward.

    Posted in: Suggestions
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Quote from Artifact123»

    Unfortunately that means we won't be able to completely break the server, but atleast there's the potential for quests.


    Speaking of which, how is your quest going Neospector? I've heard it's gonna be good.


    I submitted it to Gal. Last I heard she was working on implementing it and making sure it wasn't broken. It was having some problems because of relative coordinates and the server having trouble with command blocks. If they fixed the broken command blocks, it should be working.

    Posted in: PC Servers
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Quote from lordofthepies»

    lure 3 rod, fullscreen, some nice, calming music.
    It's a wonderful way to relax AND make money.

    If you dodge the TNT.
    Still, you can sometimes get some cool stuff.
    Posted in: PC Servers
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Quote from I_like_squids»
    Slums? Well I don't feel that excited anymore ._. Sounds like an awful place to live. :3

    They're in the Nether, so, free heating.
    Posted in: PC Servers
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Oh wow how I've missed this place!
    I'm finished with all the art tests and seems like I'll be finished with the job search too. So I'll be on the server working hard starting today. So sorry about the wait guys! :c

    Oh, nice. Good luck. :)
    Posted in: PC Servers
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    posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from brock5050»
    Let me guess, you're just butthurt because you've donated to these servers, and now your Pay2Win perks are being taken away from you? *Gets mad* "has to call someone a "kid" because of it*, mate grow up, if you honestly think that there are "donation kits that are not p2w." you're lying to yourself.

    As for 99%, well of course that was pulled from thin air, it's a figure of speech.

    Which is a figure of speech meaning "pulled out of thin air", right? More appropriate to say it's an exaggeration. Either way, it's still completely false and doesn't help.
    I have never bought anything on any server. Not all donation kits are pay-to-win, many things can be balanced, or simply altogether aesthetic. However, the current EULA limits some things which are aesthetic, but are not pay-to-win, for example: in-game VIP areas and VIP-player-only-minigame rounds, and capes. If you think the change only impacts servers which were scamming kids out of hundreds of dollars, you're sorely mistaken.
    Quote from Xileforce»
    Microsoft bought bungie and that turned out pretty dam good. Only time will tell which direction mojang will go.

    Exactly. A lot of people are using this as a way to pole-vault onto a Mojang-hating bandwagon. We do not know in any way what the sale will do, or even if it'll do anything. People ought to stick to the facts of the case, not pure speculation with no backing (not without saying "I think this will happen" or "because of this we might see).
    Posted in: Discussion
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    posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from TheYeTTi03»
    Notch didn't leave because of everyone complaining about the EULA, he left because Microsoft offered him & the other Devs 2.5 Billion XD

    I mean who wouldn't take that deal? He will never have to work again in his life and deserves it I guess for bringing Minecraft this far.


    He also likes to create games for fun, not as an actual company, though to be honest I don't see why having a famous game company or even just being in a company period makes any real difference in why you make your games (if you're famous, you make your games for fun, if your not famous, you make your games for fun). If we follow him we'll see some new, cool things come out, as confirmed on his blog. Nothing Minecraft related, just some cool new games. I wish he had finished 0x10c, that looked like such a cool project...

    To be honest, since most of the current Mojang team will be remaining with the project I don't see Microsoft doing much more besides using Mojang as a publicity mule. Optimistically I would say that it's also a good chance to get some fresh-blooded programmers suggesting ideas, but I'm only putting that out there to balance out the people being excessively negative.
    Conservatively speaking we probably wont see much change besides a link on Microsoft's website to Minecraft. Curse still runs the forums, Curse is just a forum host. Mojang technically still exists, it's just now bought by Microsoft. The Jira bugtracker is still functioning as normal, it's not like we're being redirected to Microsoft call centers. So overall I doubt many (important) things will change.
    Posted in: Discussion
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    posted a message on EULA Revisited: an Updated Q&A From Mojang
    Quote from TheDerpMiner»
    Some of us hate how people brag about their rank.

    Just saying this, but what makes people bragging about their ranks different if said ranks are aesthetic, or even earned through normal gameplay (like a prison server)?
    People will always brag about their ranks or how good they are, regardless of whether that rank is bought or not, so...
    Posted in: Discussion
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