Server IP: server.ezeriacraft.com
Staff Positions will only be considered from existing players please don't ask.
Currently running Feed the Beast Beta A v 1.05 modpack. Still no redpower, EE, or thaumcraft but they will be added.
New fresh map sorry to everyone who lost stuff.
Get your feed the beast modpack at
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Last active Fri, May, 13 2016 20:41:56
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Oct 2, 2012Posted in: PC ServersQuote from superg2009
What makes you want to play these mods?: tryed them all the are awesome and looking for a quality server
tekkit a bit stupid in my opinion and bring lots to the table love mystcraft keep the good work up dude
Sure ill give you a chance. Whitelisted
Jun 15, 2012Negation99 posted a message on Prison Server - Looking for PARTNER/Testers/Builders/StaffPosted in: Server RecruitmentServer IP: server.ezeriacraft.comForums: http://ezeriacraft.enjin.com/**Currently Whitelisted**
Positions Being Sought: Testers, Plugins Expert, Permissions Expert, Builders
Future Positions: Guards, Chat Moderators
Testers: Must be mature, capable of playing like a normal player while providing suggestions, ideas, feedback and constructive criticism on the forums.
Plugins/Permissions Expert: Must be very good with Worldedit, Worldguard, PermissionsEX. Must be capable of managing regions and protections.
Builders: Must be mature and capable of great builds without the need to fall back on 'bad art'. We don't necessarily want all the prison areas to follow the same format, so unique design ideas are welcome.
Guards/Chat Moderators: Will be decided based on need before launch, from the people who help now and want to help the community grow.
This is a prison server currently under construction and testing. It is in an Alpha state currently. We are seeking people who are capable of commiting to timeframes, and/or play testing on a reasonably frequent period. People who are capable of using the forums to provide ideas and feedback. Who are mature and friendly.
The server has some fun and great ideas being tossed around, but like any healthy community more and different feedback is required. To that end we sincerely want the communities involvement in helping to grow this server into something amazing.
To those that are looking for smaller servers well sorry but we are designing big for the future needs of the community. It is small right now though.
Age: (Age isn't that important but maturity is. If you are 13 and provide one word answers I like won't accept you as anything but a tester, If you are 13 and provide insightful information, you likely will be considered seriously. Same goes for older folks as well.)
Position Sought: (Choose one maybe two. If you say any/all I will deny your request)
Related Experience: (Not Mandatory except for Builders/Plugin Experts)
Weekly Playtime Capability:
Will you use the forums to provide feedback:
Any additional information you would like us to consider:
Jun 15, 2012Negation99 posted a message on Prison Server - Looking for PARTNER/Testers/Builders/StaffWow a lot of people have responded. I'm going to bed right now but I will private message everyone when I wake up and get some additional feedback. I have posted an edit on my OP. There is some really fantastic ideas coming out that will make this a truly unique addition to the Prison Server Community.Posted in: Server Recruitment
If someone could create a temporary forum for the server and post it in here I would very much appreciate it. Anyone who has any suggestions or ideas for cool things please feel free to post them. I very much want to get the community involved in this project. Bear in mind this is currently a very small server as I am the only one paying for it right now. I will not be asking for donations right now as I want to make sure the server gets going and has the population to maintain it. And since I only make minimum wage I can't overly afford a larger server just yet. I can go higher if I need to just keeping it small until I need to.
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Sep 16, 2012fihgu posted a message on [1.7.2][1.6.4][1.5.2][SMP]Fihgu's Command Mods for Vanilla ServerPosted in: Minecraft Modsfihgu's Command Mods
for Vanilla Servers 1.5.2
By fihgu & koo_04
You can find us on:
fihgu : fanghan.hu
koo_04 : awesomemess
This is a set of server side mod that adds useful commands such as "/warp", "/home" and functions like "login", "permissions", "protection" to Vanilla/Lan Servers that can't use any bukkit plugin.
update for MC1.7.2 is here: Slash
code is open source, you can check it out here:fihgus/Slash
your ideas and opinions are welcomed.
2014/4/30 UnOffical update for (minecraft 1.6.4) by Emris_Morath
2012/11/27 for (minecraft 1.5.2 & forge 188.8.131.526)
fihgu's Core Mod(3.0.2).rar
fihgu's Login Mod(3.0.0).zip
fihgu's Permission Mod(3.0.1).zip
fihgu's Protection Mod(3.0.0).zip
fihgu's Teleport Mod(3.0.1).zip
Help: (Read me, for real!)
Q:Server told me I don't have permission to use this command, even though I am an OP.
A:Check the permission setting in "/.minecraft/fihgu/permission/" folder.
Q:My Minecraft crashed during load!
A:Check if you are using the right versions, if they are right, check out the installation tutorial video, and if that still doesn't fix your problem, add me on skype and ask for personal help.
The Core mod must be put into ".minecraft/coremods/" folder to get any other mod to work.
As after 3.0.0
in ".minecrat/fihgu/core/" folder
the core mod will generate language files.
and group setting files.
there's also a config file allowing you to change the default group a new player will join, and rename any command that come from my mods if it got a same name with some other mod.
/warp <PlayerName|WarpPointName>: teleport you to a WarpPoint or another player.
/summon <PlayerName>: teleport a player to you.
/sethome: set your respawn location and allow you to teleport back here later.
/home: teleport you back to your home.
/setWarp <WarpPointName>: set a new WarpPoint.
/delWarp <WarpPointName>: delete a WarpPoint.
/back: let you go back to your last location.
This mod give you basic protection on a offline server.
It allows players to register on your server and check their password when they try to login.
by default, player only need to login when they change computer or network.
/register <Password> <repeat_Password>: register a new account on this server.
/login <password>: login your account.
/logout: use this when you're on a public computer, if you don't want some other kid throw your stuff into lava.
/setpassword <password>: change your password to something else.
/lock [regionName]: lock a single block when region name isn't given, or lock a region when it is.
**IMPORTANT** when you lock a double chest, you must do a lock on each of it's two blocks, else you will find out how diamonds actually has legs.
/unlock [regionName]: unlock/delete a lock/region.
/share <PlayerName>: share a region/block with another player
/unshare: stop sharing a block/region;
People will not be able to build on/destory a locked block.
And the mod will also stop explosion from destoring your block.
This mod allow you to decide on what command a player may use.
In ".minecraft/fihgu/permission/" folder, there are configuration files.
each player will have one of their own config, and their setting will also be effected by the group they are in.
you can change the group setting by edit group configs in core mod.
A permission setting file contains the commands that player/group are allowed to use.
each line contains one command.
and the format is:
CommandName.Argument1.Argument2.Argument3.... so on.
"me" will allow "/me" but not "/me abc"
"me.abc" will allow "/me abc" but not "/me def"
"me.*part*" will allow "/me anything" but not "/me anything anything"
"me.*all*" will allow any "/me" with any argument.
"me.*range:5-10*" will allow a number from the range 5 - 10 to be used as an argument in that slot. ex:allow"/me 6",deny"/me 11"
"me.*onlineplayer*" will allow a online player's name to be used as an argument in that slot.
"me.*commandsender*" allows the player who's using this command to use his own name as arugment.
"me.*group:GroupName*" allows any player's name from that group to be used as argument.
"*permissionsFrom:GroupName*" will give this group/player any permission from that group.
if you put "!" before a permission, the player will not be able to use any command that fit that permission.
ex:"!me.asd" will stop player from using "/me asd"
deny permission will always being considered before any allow permission.
so, when you have both "!me" and "me" the result will be deny.
How to Install:
1.Install forge if you didn't.
2.unzip and put "fihgu's core mod.jar" into ".minecrat/coremods/" folder
3.drop all other mods into ".minecrat/mods/" folder.
2012/11/27 for (minecraft 1.4.6/1.4.7 & forge 184.108.40.2067)
fihgu's Core Mod(2.1.2).zip
fihgu's Login Mod(2.1.2).zip
fihgu's Permission Mod(2.1.2).zip
fihgu's Protection Mod(2.1.2).zip
fihgu's Teleport Mod(2.1.2).zip
2012/11/27 for (minecraft 1.4.5 & forge 220.127.116.116)
fihgu's Core Mod(2.1.1).zip
fihgu's Login Mod(2.1.1).zip
fihgu's Permission Mod(2.1.1).zip
fihgu's Protection Mod(2.1.1).zip
fihgu's Teleport Mod(2.1.1).zip
2012/11/13 for (minecraft 1.4.2 & forge 18.104.22.1681)
fihgu's Core Mod(2.0.0).zip
fihgu's Login Mod(2.0.0).zip
fihgu's Permission Mod(2.0.0).zip
fihgu's Protection Mod(2.0.0).zip
fihgu's Teleport Mod(2.0.0).zip
2012/10/25 for(minecraft 1.3.2 & forge 22.214.171.1243)
fihgu's Core Mod(1.0.0).zip
fihgu's Login Mod(1.1.0).zip
fihgu's Permission Mod(1.0.0).zip
fihgu's Protection Mod(1.0.1).zip
fihgu's Teleport Mod(1.0.0).zip
2012/9/30 for(minecraft 1.3.2 & forge 126.96.36.199)
Buy me some chips?
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