Hi guys, Vechs here! I started making custom stuff for Minecraft back in 2010, and the Super Hostile series is my best-known contribution to Minecraft fans everywhere!
The main objective of my maps (aka custom Minecraft worlds) is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Going forward, Super Hostile maps made after 2020 now also require a custom modpack, which can be found here:
Currently Under Construction:
Super Hostile: Vexelvania (working title)
Latest Release:
Super Hostile: Spellbound Caves II
CLICK HERE TO DOWNLOAD PUBLIC (Available Now!)
The new official home of Super Hostile is here! Download the maps at:
https://vechsdavion.com/
Support Super Hostile directly here!
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs)
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I'm pretty sure it's illegal to not be!
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Mirror's Edge is one that doesn't disappoint.
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Yeah, the zombie-spawning is only on hard. I don't think I can do a lot of the fortress on hard, so eh. I did pretty good my first try since I found the mushroom soup but wow, those wither skeletons and blazes. Always hated them.
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First off, didn't mean to come off as rude or just plain whiny albeit it's easy to be whiny if you just constantly lose, especially in survival games. In a non-hipster-sounding way, I played Vechs' maps back when they were just out and classic-y and yes, they was hard. His first map, IIRC, the lava-surrounded-island was very hard. It was closing in on unbalanced in a 'You could've put in more' way but it was do-able. It still holds up today and I think it's because he balanced it perfectly where you weren't in danger of being hit by enemies constantly but you had to go through enemy-filled areas to 'edge' closer to resources and rewards and etc. That being said, having a map that is very difficult to encourage the feeling of survival is great because not a lot of games do it.
I actually never spent a lot of time in the Nether myself when I played Vanilla Minecraft so I'm slightly ignorant. The ghasts are, of course, very annoying. I think I recall when you could get cooked meat from the zombie pigmen if you burned them/ghasts killed them. I played when there were only ghasts, zombie pigmen, pits of lava, ceiling-glowstone-stalactites, as well as the slowsand, so all-in-all I'm at a disadvantage but that's irrelevant.
Honestly, most of my comment is about how you start the player off. Starting off in the Nether is do-able, it's just not easy and the way it's done is sort of one-sided. The point being that it's very hard, as your initial supplies for relevant tools is... 13 stone, I think? That's not a lot, assuming you use it to get a stone sword and pick and then just farm your wood for lowest-tier back-up supplies and of course bowls and the like. When I got to the nether fortress, I had no source of food or weapons(I don't recall being able to get any wheat or anything similar, other than mushrooms...?) so I got lucky to find even gold weapons / armour. It's just tough to see what you *can* do when you don't have anything to go off of.
For the crops, I'm not sure. I had glowstone in between the trees but they refused to grow. I think at some point half of my stuff I had planted down got blown up by ghasts so I suppose I gave up at that point.
I understand the whole 'the map is literally vanilla but with custom aspects to it' and that's amazing. I wasn't implying that I *need* a starter kit, I was just implying that how the game starts off, 'dead-end' in the nether so-to-speak, I'm not even sure how I'm going to 'advance' from a tiny little base right outside of the nether because even resources-wise I didn't find anything significant. Might have just been me.
I'm going to start it up again but I'm probably not going to do so well. Building an initial base is tough enough for me, assuming I get ghasts spawning at the portal whenever I enter the nether which happens a lot. Great map, either way.
What I can say is that I don't think the Keep Inventory is working for me but I'll try it again.
P.S. I played your "Caved-In" a while back and that was great. I lost my save because I got bored after a while of getting lost and having no idea where to go or what to do but it was very fun.
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If they only made one good game and a bunch of bad games that were leaking money out of their company in the first place, that's their fault. Not piracy. VERY small chance that the ONE game would save the company.
They make a ton of good ones, then a bad one, and the bad one is pirated causing the company to close? What the hell? If it was bad, it wouldn't have gotten them any money anyways.
Big game companies do have a lot of money. They wouldn't be big if they didn't. Besides, where the hell is your proof, etc? I actually used information that can be found from several sources, ignoring common sense itself.
Yes, piracy can be a FACTOR but not a CAUSE. Big difference between the two. Hell, you're spinning a pretty big web over something that a good portion of the internet doesn't give a crap about, because hey, it's not a big deal. It's 2013. No one gives a anymore.
Legality of piracy? Do you honestly think pirates DON'T know that piracy is illegal? Better yet, do you think they CARE?
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Man... My previous computer was that EXACT one.
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The only issue I have with Govna, is that he tries to be a smart, what with his sarcasm and stuff. In all honesty, Govna is probably one of the smarter people that you'll actually fail to argue with, but he uses sarcasm way too much.
Way too much.
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I don't like an anime character.
Surprise.