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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!

    please, can you update this mod to minecraft 1.12;2. like PopularMMOs said this mod should be in vanilla minecraft.i, personally need a thirst mod and still trying to find the right thirst mod around the minecraft related section on the internet. but haven't found it yet. please, i am willing to donate a large sum(10$ is the maximum).

    Posted in: Minecraft Mods
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    posted a message on ATLCraft Candles Mod
    Quote from Nazeeh_Yauqoob»

    overall i really loved the way that you showcased your mod in this forum. but i do have one question. does the player need to reignite the candles every now and then to keep his/her shelter lit or you have done some coding to make them(the candles) stay in their ignited position


    also, can you change the default texture for the creeper figure candle for me the figurine looks like an alien. the head is tooooooooo big for me
    Posted in: Minecraft Mods
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    posted a message on ATLCraft Candles Mod

    overall i really loved the way that you showcased your mod in this forum. but i do have one question. does the player need to reignite the candles every now and then to keep his/her shelter lit or you have done some coding to make them(the candles) stay in their ignited position

    Posted in: Minecraft Mods
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    posted a message on Advanced Swords - for when regular weaponry just won't do

    the only disadvantage is not being able to repair the weapons in this mod. please make this as a changelog item next update

    Posted in: Minecraft Mods
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    posted a message on Kingdoms of the Overworld Mod v1.6 [1.7.X/1.6.4] [SSP/SMP]

    the land ship is great and really appreciated work.my friend.why don;t give a thought of making a sea worthy ship that the players can actually sail the seven seas in minecraft. {if there are such thing as seven seas in minecraft} lol........ speaking of the seven seas do you know any minecraft mod that the players can become pirates

    Posted in: Minecraft Mods
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    posted a message on Richard's Coffee And Tea Mod - Thanks for over 10k downloads!

    nice of you to add the en.wikipedia,org fro references

    Posted in: Minecraft Mods
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    posted a message on PopularMMOs Lucky Block Race Map

    dude from where did u got this font

    Posted in: Maps
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    posted a message on More Swords Mod

    can you post the enchantment ids to this post. for example id 16 is for vanilla minecraft sharpness

    Posted in: Minecraft Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    +zombewith torches why does powerpuff girls and mutant creatures have anything in comman????????????????????????????????????????????????????????????????

    Posted in: Minecraft Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    ok at least make the mutant zombie villager spawn more often... can you at least do that

    Posted in: Minecraft Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    when are u going to add a mutant enderdragon?????? i think you should add mutant zombie minion, mutant enderman minion and mutant skeleton minion in the next update

    Posted in: Minecraft Mods
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    posted a message on Idea for minecraft mods

    is this Gmod a minecraft mod?????????

    Posted in: Suggestions
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    posted a message on CubeX2's Mods - All mods available for 1.8.9

    look is this a finished mod or in progress mod

    Quote from vpontin»

    Hi again!

    Well, i'm in trouble trying to make a custom worldgen mod for Monoblocks mod, but it have a peculiar issue: the block names have SPACES.

    So, putting an block with spaces in a worldgen file, they wont generate in the world.

    mod.js:


    /*
    * Mod: MonoBlocks - GalacticCraft-Compatible WorldGen (Less aggressive)
    * Descrição: Geração de ores "direita", e compativel com os ores do GalacticCraft
    * Tipo: WorldGen
    * Versão: 1.7_1.0
    * Criado: 22:14 09/08/2015
    * Última Modificação: -
    */

    /* Setar Configurações */

    // Silver
    config.addBooleanProperty("oreSilverWorldGenEnabled", "worldgen", true, "Is silver ore worldgen enabled?");

    // Zinc
    config.addBooleanProperty("oreZincWorldGenEnabled", "worldgen", true, "Is zinc ore worldgen enabled?");

    // Purple Crystal
    config.addBooleanProperty("orePurpleCrystalWorldGenEnabled", "worldgen", true, "Is purple crystal ore worldgen enabled?");

    // Red Crystal
    config.addBooleanProperty("oreRedCrystalWorldGenEnabled", "worldgen", true, "Is red crystal ore worldgen enabled?");

    /* Adição ou não dos worldgens */

    // Silver
    if (config.getBoolean("oreSilverWorldGenEnabled", "worldgen"))
    {
    mod.addWorldGen("oreSilver.js", "ore");
    }

    // Zinc
    if (config.getBoolean("oreZincWorldGenEnabled", "worldgen"))
    {
    mod.addWorldGen("oreZinc.js", "ore");
    }

    // Purple Crystal
    if (config.getBoolean("orePurpleCrystalWorldGenEnabled", "worldgen"))
    {
    mod.addWorldGen("orePurpleCrystal.js", "ore");
    }

    // Red Crystal
    if (config.getBoolean("oreRedCrystalWorldGenEnabled", "worldgen"))
    {
    mod.addWorldGen("oreRedCrystal.js", "ore");
    }

    Zinc ore (doesn't have spaces, works):


    block = "Monoblocks:ZincOre";
    blockMeta = 0;
    minHeight = 1;
    maxHeight = 110;
    generationsPerChunk = 27.0;
    numberOfBlocks = 6;

    generateInOverworld = true;
    generateInNether = false;
    generateInEnd = false;

    allowedBiomes = "Ocean,Plains,Desert,Extreme Hills,Forest,Taiga,Swampland,River,FrozenOcean,FrozenRiver,Ice Plains,Ice Mountains,MushroomIsland,MushroomIslandShore,Beach,DesertHills,ForestHills,TaigaHills,Extreme Hills Edge,Jungle,JungleHills,JungleEdge,Deep Ocean,Stone Beach,Cold Beach,Birch Forest,Birch Forest Hills,Roofed Forest,Cold Taiga,Cold Taiga Hills,Mega Taiga,Mega Taiga Hills,Extreme Hills+,Savanna,Savanna Plateau,Mesa,Mesa Plateau F,Mesa Plateau,Sunflower Plains,Desert M,Extreme Hills M,Flower Forest,Taiga M,Swampland M,Ice Plains Spikes,Jungle M,JungleEdge M,Birch Forest M,Birch Forest Hills M,Roofed Forest M,Cold Taiga M,Mega Spruce Taiga,Mega Spruce Taiga,Extreme Hills+ M,Savanna M,Savanna Plateau M,Mesa (Bryce),Mesa Plateau F M,Mesa Plateau M,fwg_default1,fwg_default2,fwg_default_snow,owg_desert,owg_forest,owg_plains,owg_rainforest,owg_savanna,owg_seasonalForest,owg_shrubland,owg_swampland,owg_taiga,owg_tundra,owg_Classic,owg_Classic_Snow,rwg_riverIce,rwg_riverCold,rwg_riverTemperate,rwg_riverHot,rwg_riverWet,rwg_riverOasis,rwg_oceanIce,rwg_oceanCold,rwg_oceanTemperate,rwg_oceanHot,rwg_oceanWet,rwg_oceanOasis,rwg_snowDesert,rwg_snowForest,rwg_coldPlains,rwg_coldForest,rwg_hotPlains,rwg_hotForest,rwg_hotDesert,rwg_plains,rwg_tropical,rwg_redwood,rwg_jungle,rwg_oasis,rwg_temperateForest";

    overworldReplacedBlocks = "minecraft:stone";

    Red Crystal Ore, have spaces, doesn't work:


    block = "Monoblocks:Red Crystal Ore";
    blockMeta = 0;
    minHeight = 1;
    maxHeight = 128;
    generationsPerChunk = 15.0;
    numberOfBlocks = 2;

    generateInOverworld = true;
    generateInNether = false;
    generateInEnd = false;

    allowedBiomes = "Ocean,Plains,Desert,Extreme Hills,Forest,Taiga,Swampland,River,FrozenOcean,FrozenRiver,Ice Plains,Ice Mountains,MushroomIsland,MushroomIslandShore,Beach,DesertHills,ForestHills,TaigaHills,Extreme Hills Edge,Jungle,JungleHills,JungleEdge,Deep Ocean,Stone Beach,Cold Beach,Birch Forest,Birch Forest Hills,Roofed Forest,Cold Taiga,Cold Taiga Hills,Mega Taiga,Mega Taiga Hills,Extreme Hills+,Savanna,Savanna Plateau,Mesa,Mesa Plateau F,Mesa Plateau,Sunflower Plains,Desert M,Extreme Hills M,Flower Forest,Taiga M,Swampland M,Ice Plains Spikes,Jungle M,JungleEdge M,Birch Forest M,Birch Forest Hills M,Roofed Forest M,Cold Taiga M,Mega Spruce Taiga,Mega Spruce Taiga,Extreme Hills+ M,Savanna M,Savanna Plateau M,Mesa (Bryce),Mesa Plateau F M,Mesa Plateau M,fwg_default1,fwg_default2,fwg_default_snow,owg_desert,owg_forest,owg_plains,owg_rainforest,owg_savanna,owg_seasonalForest,owg_shrubland,owg_swampland,owg_taiga,owg_tundra,owg_Classic,owg_Classic_Snow,rwg_riverIce,rwg_riverCold,rwg_riverTemperate,rwg_riverHot,rwg_riverWet,rwg_riverOasis,rwg_oceanIce,rwg_oceanCold,rwg_oceanTemperate,rwg_oceanHot,rwg_oceanWet,rwg_oceanOasis,rwg_snowDesert,rwg_snowForest,rwg_coldPlains,rwg_coldForest,rwg_hotPlains,rwg_hotForest,rwg_hotDesert,rwg_plains,rwg_tropical,rwg_redwood,rwg_jungle,rwg_oasis,rwg_temperateForest";

    overworldReplacedBlocks = "minecraft:stone";

    So is there a way to enable spaced item names to being recognized by CS2, or is it a bad practice?

    BTW, posted this same issue in Monoblocks thread too.


    look is this a finished mod or work in progress mod

    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9

    look do you know how to speak english

    Posted in: Minecraft Mods
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