• 2

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)

    Hey everyone,


    While I may still make the occasional contribution, my job is busy enough to keep me from the regular maintenance that the community deserves. As such, ScottKillen is taking over as the primary developer of this mod.


    I will be leaving this thread up for legacy purposes, but the projects new home will be: http://minecraft.curseforge.com/projects/nakranoths-herdcraft


    Thanks for all your support,

    Nakranoth

    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)

    Hey guys,


    I haven't really played in months, so I didn't realize a new version came out.


    I'm actively in crunch time at my new game programming job, but after that's done and I catch a free weekend, I'll see about doing a plain version update.


    If anyone wants this to get updated sooner than probably a month or two, the source is still available. Whether it's just a one off package update, or you want to take over the project, message me.

    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Quote from MassDominance»

    I want to use this mod in a modpack, is that allright with you? Let me know soon! - From, BeardMan . . .


    Mod packs are okay. Thanks for letting me know.

    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)

    I've started looking into making some cross-mod compatibility add-ons, but I just got a new job, so life's been a little hectic lately.

    In general, HerdCraft plays well with other mods, but if they add passives, the herd behavior may not apply on its own.

    Let me know if there's specific mods you all want to see specific support for, and I'll try to get it built out whenever I get settled.

    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Check out the config options. Almost anything is customizable with just a few clicks and number buttons.
    I tend to start of with new features default to on, but if people generally find it too hard, I'll update the default values.
    Posted in: Minecraft Mods
  • 2

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    New version is up!

    And, just because I like listing the new features:

    • GUI for updating the config file. It is accessible from the mods button on the main menu.
    • Creepers now spread out. They'll still spawn in groups, then go in opposite directions. Now even more of the countryside has a creeper staring at it.
    • Skeletons form loose groups. While they form groups, they prefer not to stand too close. At least until they decide to form...
    • Skeleton Firing Lines! Now ten or more skeletons can shoot at you at the same time without shooting each other (as much). And if that's not enough
    • Skeletons flee if you get too close. This leaves your flanks wide open as you chase one down with a sword. Remember to bring a bow.
    Coming next is my first attempt at a cross-mod compatibility plugin.
    This will be followed by scarier multi-species hordes that know who you are, and where to find you.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Hey guys,

    I think I got this next version working, but I don't have a server to test multiplayer anymore.

    If anyone out there has a server and they don't mind beta testing new releases, please send me a PM.

    Thanks.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Thanks, Shade.
    That means a child mod should be possible with relatively little pain. I'll start actually looking into it just as soon as I'm done these skeleton algorithms.

    And for anyone who's curious about how this update's coming along:

    • New config GUI in mods menu? Check
    • Creepers spread out to maximize what they see? Check
    • Skeletons form spread out groups? Check
    • Skeletons work together to murder you and not each other? Under development
    • Skeletons panic when you get too close? Three lines, not yet written
    Posted in: Minecraft Mods
  • 1

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Quote from Kilyle»
    I don't want zombies that see me looking at them; one type of enderman is enough. Zombies are supposed to be fairly mindless beasts; I'm actually kind of annoyed that vanilla Minecraft has AI good enough to run mazes without hitting dead ends. In 7 Days to Die they have very good peripheral vision (it's difficult to hide from them, they spot you on roofs and stuff), and that's just not in keeping with my understanding of zombies.

    As with most aspects of this mod, there will be an option in the config file to disable that.
    Quote from Kilyle»
    Also: I'm using Improving Minecraft, which among other things turns regular animals into undomesticated types that you have to breed a few generations in to get to the regular types with normal drops (undomesticated animals drop half their normal loot; you can't interact with them in the normal way to get non-kill loot (milk, wool, eggs), and you can't ride wild pigs). But your algorithms don't seem to work on them; they just stand there and look at me passively, and when I hit one it just attacks me (which is normal IM behavior).

    I'm not entirely sure how your code works from your short description there, but I'm eager to see it in action. Can you make a patch, or variant, of HerdCraft so that the wild animals of Improving Minecraft shy away from humans and participate in herd behavior, and the domesticated (normal) animals participate in herd behavior but don't shy away from humans? Also, that wild boars/pigs will attack rather than run, if the thing that damaged them was a person (and I've no idea if you could arrange it, but could they destroy blocks that hurt them by rooting them up (digging the block beneath the block that hurt them)? I'm specifically thinking of cactus and poison ivy (which I think is from Biomes o' Plenty, and recently knocked a bunch of animals and villagers down to 1 HP on one of my worlds); cactus hurts you directly and poison ivy poisons you for damage over time.

    I'd have to look at how they make their animals wild. If they're brand new mobs, I should be able to make a compatibility plugin without too much trouble. If they replaced all the AI functions in a way I didn't expect, it may take a bit more work. That said, I'll be looking into this after the upcoming update. I don't want to side track development too far for cross-mod support.
    Quote from Kilyle»
    You say you're making mobs smarter... any chance you could add that animals tend to shy away from lava and quicksand (Biomes o' Plenty), that baby chickens (and wild chickens) can swim and other babies avoid getting in the water (baby animals drowning is the saddest thing ever), and that villagers avoid quicksand, cactus, and poison ivy (and maybe don't swim in places where they're going to drown -- under things without a block of air)? Don't make monsters avoid the dangers, though -- quicksand traps are useful and spiders trying to climb over cactus is one of the funniest things ever.

    I'm honestly a little hesitant to get mobs to actually look at the blocks around them. Even just looking at a radius of 3 blocks out, that means that each mob has to consider 5^3=125 blocks. However, I may be able to get herds to tend away from lava pools, and areas full of cacti since there's a lot fewer herds than there are mobs.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Pulling other beasts along with them sounds fun.

    Creepers are iffy. I'd need to make sure they don't cluster. Probably limit it to about 1 creeper per 5-10 zombies too.

    Skeletons need to know quite a bit more about not shooting each other. This was my next planned update anyway, so this fits right in. I may even be able to convince them to stick to the outside of the group so they have more clear shots.

    Spiders on the other hand... they don't work like other mobs. I've looked several times, and they are confusing. Getting them involved may still take a couple updates.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    I could somewhat see it being possible. But there's a few different ways to approach it.

    1) Whenever enough zombies get together, the whole thing suddenly locks into the nearest player.

    2) Whenever a large horde spawns, add in a new variety of zombie that locks in on the nearest, the rest follow.

    3) Make hordes aware of being looked at when they're big enough.

    How would you all prefer it?
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Hey guys,

    I just noticed that my bit.ly link was misbehaving, and still routed to the old download. If you downloaded this mod recently, double check that you got the 1.0.1 version, rather than 1.0 to make sure your multiplayer works correctly.

    EDIT: Actually really fixed now.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Bug fix version is up.

    There were a couple of client side only function calls in there that I missed because I don't still have access to a test server.

    Thanks everyone for your bug reports, and ShadeDaystar for helping test this release.
    Posted in: Minecraft Mods
  • 0

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Thank you for describing when it crashes. It sounds like that function must be client side only. I'll try to look into reworking that part when I get some time.
    Posted in: Minecraft Mods
  • 2

    posted a message on HerdCraft 1.0 - Making mobs smarter since 2012 (Formerly MCHerds)
    Quote from ppappila

    crashed the game herdcraft 1.7.1.10

    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

    Time: 14/08/14 11:19 AM
    Description: Exception ticking world

    java.lang.NoSuchMethodError: net.minecraft.world.World.func_72853_d()I
    at com.HerdCraft.common.HerdCraft.hordeAdjustments(HerdCraft.java:504)
    at com.HerdCraft.common.HerdCraft.onLivingSpawnEvent(HerdCraft.java:487)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_399_HerdCraft_onLivingSpawnEvent_LivingSpawnEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
    at net.minecraftforge.event.ForgeEventFactory.canEntitySpawn(ForgeEventFactory.java:79)
    at net.minecraft.world.SpawnerAnimals.func_77192_a(SpawnerAnimals.java:169)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:161)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:335)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.HerdCraft.common.HerdCraft.hordeAdjustments(HerdCraft.java:504)
    at com.HerdCraft.common.HerdCraft.onLivingSpawnEvent(HerdCraft.java:487)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_399_HerdCraft_onLivingSpawnEvent_LivingSpawnEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
    at net.minecraftforge.event.ForgeEventFactory.canEntitySpawn(ForgeEventFactory.java:79)
    at net.minecraft.world.SpawnerAnimals.func_77192_a(SpawnerAnimals.java:169)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:161)

    -- Affected level --
    Details:
    Level name: world
    All players: 1 total; ['ppappila'/1401, l='world', x=-162.06, y=72.00, z=288.41]]
    Chunk stats: ServerChunkCache: 632 Drop: 0
    Level seed: -8597262101660087115
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-152,64,256), Chunk: (at 8,4,0 in -10,16; contains blocks -160,0,256 to -145,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 1664423 game time, 1664423 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 68940 (now: false), thunder time: 16422 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:335)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Linux (amd64) version 3.13.0-32-generic
    Java Version: 1.8.0_11, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1393280384 bytes (1328 MB) / 2106064896 bytes (2008 MB) up to 2106064896 bytes (2008 MB)
    JVM Flags: 2 total; -Xmx2048M -Xms2048M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 96
    FML: MCP v9.05 FML v7.10.25.1205 Minecraft Forge 10.13.0.1205 152 mods loaded, 151 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.25.1205} [Forge Mod Loader] (forge-1.7.10-10.13.0.1205-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.0.1205} [Minecraft Forge] (forge-1.7.10-10.13.0.1205-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2-core{rv1-alpha-49} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Aroma1997Core{1.0.2.7} [Aroma1997Core] (Aroma1997Core-1.7.10-1.0.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{1.0.3.23} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    {000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    itemphysic{0.8.3} [ItemPhysic] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.0.3.44} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.44-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner_coremod{null_build-null} [Core mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    woodconverter{v2.7_1} [Wood Converter] ([1.7.10]Wood Converter v2.7_1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenShed{1.1.3} [Chicken Shed] ([1.7.2] ChickenShed (v1.1.3).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{6.14} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Treecapitator{1.7.2} [Treecapitator] ([1.7.2]Treecapitator-universal-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.2.589-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.589-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ImmibisCore{59.0.1} [Immibis Core] (immibis-core-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AdvancedRepulsionSystems{59.0.1} [Advanced Repulsion Systems] (adv-repulsion-systems-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AdvancedMachines{59.0.1} [Advanced Machines] (advanced-machines-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2{rv1-alpha-49} [Applied Energistics 2] (appliedenergistics2-rv1-alpha-49.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Aroma1997CoreHelper{1.0.2.7} [Aroma1997Core|Helper] (Aroma1997Core-1.7.10-1.0.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Aroma1997sDimension{1.0} [Aroma1997's Dimensional World] (Aroma1997s-Dimensional-World-1.7.2-1.0.2.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AromaBackup{0.0.0.3} [AromaBackup] (AromaBackup-1.7.10-0.0.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Artifacts{1.0.5} [Artifacts] (Artifacts-1.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    asielib{0.2.10} [asielib] (AsieLib-1.7.10-0.2.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AutoFood{59.0.0} [AutoFood] (autofood-59.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Baubles{1.0.0.16} [Baubles - Princess Edition ] (Baubles-princess-1.7.2-1.0.0.18p.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bdlib{1.4.3.10} [BD Lib] (bdlib-mc1710-1.4.3.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterChests{1.1.1.3} [BetterChests] (BetterChests-1.7.10-1.1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core{6.0.17} [BuildCraft] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forestry{2.4.2.55} [Forestry for Minecraft] (forestry_1.7.10-2.4.2.55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioWoodsForestry{1.4} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mantle{1.7.10-165.4bc3343} [Mantle] (Mantle_mc1.7.10_0.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0-b1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioWoodsNatura{1.2} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AWWayofTime{v1.0.1g} [Blood Magic: Alchemical Wizardry] (Blood Magic-v1.1.0(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Botania{r1.1-100} [Botania] (Botania r1.1-100.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    buildersguides{1.7.10-1.0.0B2} [Builder's Guides] (buildersguides-1.7.10-1.0.0B2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenter's Blocks v3.2.6 - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    chisel{1.5.6a} [Chisel] (Chisel-1.7.10-1.5.6a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Cloud Storage{59.0.1} [Cloud Storage] (cloudstorage-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore{1.7.10R3.0.0B3} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B3-26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Colorizer{1.Creative} [Colorizer] (Colorizer_-1.7.2-Creative.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded{1.7.10R2.8.0RC2} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.1.0.296} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.296-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Core{4.4.5.44} [ProjectRed] (ProjectRed-Base-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Transmission{4.4.5.44} [ProjectRed-Transmission] (ProjectRed-Integration-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalFoundation{1.7.10R1.0.0B1} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0B1-6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion{1.7.10R4.0.0B3} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B3-11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy{6.0.17} [BC Energy] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenComputers|Core{1.0.0} [OpenComputers (Core)] (OpenComputers-MC1.7.10-1.3.2.34-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenComputers{1.3.2.34} [OpenComputers] (OpenComputers-MC1.7.10-1.3.2.34-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    computronics{0.6.2} [Computronics] (Computronics-1.7-0.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport{6.0.17} [BC Transport] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon{6.0.17} [BC Silicon] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    deepcore{0.0.1.25} [Deep Core Mining] (deepcore-mc1710-0.0.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DimensionalAnchors{59.0.2} [Dimensional Anchors] (dimensional-anchor-59.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Eln{36} [Electrical Age] (ElectricalAge_BETA-1.8_r36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Enchiridion{1.2} [Enchiridion] (Enchiridion-1.7.X-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderIO{2.0_beta} [Ender IO] (enderio-2.0_beta.172.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderStorage{1.4.5.19} [EnderStorage] (EnderStorage-1.7.10-1.4.5.19-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    enhancedportals{3.0.5} [EnhancedPortals] (EnhancedPortals_1.7.10-universal-3.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EE3{0.2.295} [Equivalent Exchange 3] (EquivalentExchange3-1.7.10-0.2.295.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    exnihilo{1.34} [Ex Nihilo] (Ex-Nihilo-1.34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MetallurgyCore{4.0.3} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Waila{1.5.3} [Waila] (Waila-1.5.3_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.6.0d37} [Tinkers' Construct] (TConstruct_mc1.7.10_1.6.0d38.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy{4.0.4} [Metallurgy 4] (Metallurgy-1.7.10-4.0.4.43.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraUtilities{1.1.0f} [Extra Utilities] (extrautilities-1.1.0f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.notify{1.0} [Factorization Notification System] (Factorization-1.7.10-0.8.87.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization{1.7.10-0.8.87.1} [Factorization] (Factorization-1.7.10-0.8.87.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.misc{1.7.10-0.8.87.1} [Factorization Miscellaneous Nonsense] (Factorization-1.7.10-0.8.87.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Steamcraft{0.25.2} [Flaxbeard's Steam Power] (FlaxbeardsSteamPower-1.7.10-0.25.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenCore{1.1.1} [Garden Core] (GardenStuff-1.7.10-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenContainers{1.1.1} [Garden Containers] (GardenStuff-1.7.10-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenTrees{1.1.1} [Garden Trees] (GardenStuff-1.7.10-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    gendustry{1.3.0.11} [GenDustry] (gendustry-mc1710-1.3.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    herdCraft{1.0} [HerdCraft] (HerdCraft-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    HopperDuctMod{1.3.1} [Hopper Ducts] (hopperductmod-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{6.0.43.730} [Iron Chest] (ironchest-1.7.10-6.0.43.730-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    JABBA{1.1.4} [JABBA] (Jabba-1.1.4_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LunatriusCore{1.1.2.11} [LunatriusCore] (LunatriusCore-1.7.10-1.1.2.11-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mariculture{1.2.3a} [Mariculture] (Mariculture-1.7.10-1.2.3a-133.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0RC2} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAtum{1.7.10R2.8.0RC2} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0RC2} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0RC2} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0RC2} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0RC2} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestry{1.7.10R2.8.0RC2} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0RC2} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatIC2{1.7.10R2.8.0RC2} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0RC2} [MFR Compat: Mystcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatPams{1.7.10R2.8.0RC2} [MFR Compat: Pam's Mods] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Exploration{4.4.5.44} [ProjectRed-Exploration] (ProjectRed-World-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0RC2} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders{6.0.17} [BC Builders] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory{6.0.17} [BC Factory] (buildcraft-6.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Railcraft{9.2.2.0} [Railcraft] (Railcraft_1.7.10-9.2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0RC2} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRP2{1.7.10R2.8.0RC2} [MFR Compat: RP2] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0RC2} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0RC2} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0RC2} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{2.2.3} [The Twilight Forest] (twilightforest-1.7.2-2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0RC2} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0RC2} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0RC2-557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    modularpots{1.7.10.14} [Modular Flower Pots] (ModularPots-1.7.10.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons{1.12.0.5} [NEI Addons] (neiaddons-mc1710-1.12.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|ExtraBees{1.12.0.5} [NEI Addons: Extra Bees] (neiaddons-mc1710-1.12.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|Forestry{1.12.0.5} [NEI Addons: Forestry] (neiaddons-mc1710-1.12.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|CraftingTables{1.12.0.5} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|ExNihilo{1.12.0.5} [NEI Addons: Ex Nihilo] (neiaddons-mc1710-1.12.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    clayspawn{1.7.2a} [Pam's Clay Spawn] (Pam's Clay Spawn 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    desertcraft{1.7.2b} [Pam's DesertCraft] (Pam's DesertCraft 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    getalltheseeds{1.7.2a} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mobdropcrops{1.7.2a} [Pam's Mob Drop Crops] (Pam's Mob Drop Crops 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    randomplants{1.7.2a} [Pam's RandomPlants] (Pam's Random Pants 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simplerecipes{1.7.2a} [Pam's Simple Recipes] (Pam's Simple Recipes 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    temperateplants{1.7.2b} [Pam's Temperate Plants] (Pam's Temperate Plants 1.7.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerConverters{1.7.10-3.0.0.24} [Power Converters] (PowerConverters-1.7.10-3.0.0.24.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pressure{0.9.2.8} [Pressure Piping] (pressure-mc1710-0.9.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Transportation{4.4.5.44} [ProjectRed-Transportation] (ProjectRed-Mechanical-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Compatibility{4.4.5.44} [ProjectRed-Compatibility] (ProjectRed-Compat-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Integration{4.4.5.44} [ProjectRed-Integration] (ProjectRed-Integration-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Illumination{4.4.5.44} [ProjectRed-Illumination] (ProjectRed-Lighting-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Expansion{4.4.5.44} [ProjectRed-Expansion] (ProjectRed-Mechanical-1.7.10-4.4.5.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RandomThings{2.1.2} [Random Things] (RandomThings-2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedstoneArsenal{1.7.10R1.1.0B3} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.0B3-8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Scenter{1.7.10-3.2.0} [Scenter] (scenter-1.7.10-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Schematica{1.7.1.88} [Schematica] (Schematica-1.7.10-1.7.1.88-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ServerTools{2.1.0.53} [ServerTools] (ServerTools-CORE-1.7.10-2.1.0.53.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ServerTools|Teleport{2.1.0.7} [ServerTools Teleport] (ServerTools-TELEPORT-1.7.10-2.1.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simplefluidtanks{1.7.10-1.2.0.2} [Simple Fluid Tanks] (simplefluidtanks-1.7.10-1.2.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StevesCarts{2.0.0.b16} [Steve's Carts 2] (StevesCarts2.0.0.b16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TiCTooltips{1.1.9} [TiC Tooltips] (TiC-Tooltips-mc1.7.10-1.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TMechworks{1.7.10-67.34d1d9b} [Tinkers' Mechworks] (TMechworks_mc1.7.10_0.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner{0.20.0} [Vein Miner] (VeinMiner-1.7.10_0.20.0.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMinerModSupport{0.20.0} [Mod Support] (VeinMiner-1.7.10_0.20.0.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    witchery{0.20.4} [Witchery] (witchery-1.7.10-0.20.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    YAFM{1.0.3} [Yet Another Food Mod] (yafm-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.1.0.296} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.296-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.1.0.296} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.296-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    asielibcore{} [AsieLib CoreMod] (minecraft.jar) Unloaded->Disabled
    AE2 Version: alpha rv1-alpha-49 for Forge 10.13.0.1187
    Mantle Environment: Environment healthy.
    TConstruct Environment: Environment healthy.
    AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BC:ON, MJ6:ON, MJ5:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:ON, FMP:ON, RB:OFF, CLApi:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 20; ['ppappila'/1401, l='world', x=-162.06, y=72.00, z=288.41]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)


    Thanks for the crash report. I'll be looking into it this weekend.
    Quote from Nokuru

    it works in 1.7.2!

    Great news. I'll update the top post.
    Quote from ANormalNeko

    I'd install it if it stops those idiots from ju st bolting out the gate at the first opertunity for no reason

    Unless your pen is quite large, the regroup behaviour won't happen much.
    You may still have the occasional beast make a break for it, but it should stay close as long as you still have a herd penned up.
    Quote from WolfLord77
    Is there any version compatible with 1.6.4?

    I had skipped 1.6.4 since 1.7 was already out when I figured out what broke. If there's a fair amount of interest I'll try a back port.
    Posted in: Minecraft Mods
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