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    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    Wonderful! I am glad you enjoyed reading it as much as I had enjoyed writing it; and much thanks for the clarification.

    Posted in: PC Servers
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    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    ----OOC Info----
    -Minecraft IGN: NKCazy

    -Skype name (Optional, for server OOC chat): NKCazy

    -Do you have any prior roleplay-related experience, if so could you give an example?


    I started role-playing about a decade ago with D&D 3.5, playing on and off with family and friends through a handful of modules and rulesets (WoD, Star Wars, Gamma World, homebrews, etc.). More recently, and more actively, I have been floating between managing multiple characters in both Black Desert Online and Elder Scrolls Online. My longest, active character in TESO was on the NA-EP servers under the user of Seth'sit Hides-with-Magic, in the low chance anyone has met me before (disregard what I just said if you don't like me!). In Black Desert, I ran around Calpheon 02 with my main as Alukrad Hearthridge.

    -Define Power-gaming in your own words:


    The best example I could provide for power-gaming is my character mentioned in ESO above, Seth'sit Hides-with-Magic. I made a character that could perform several schools of magic, was charismatic, had ties with demons, combat prowess, an amazing healer, and a jack of all trades (Tradeskill trades). This character was my ideal of what I wished to be, if I could. It took a lot of harsh words from friends, and some time away from the game, to realize that I was a power-gamer. After I realized this, I rectified it by crippling the character both physically and magically. No one likes power-gaming characters. I didn't, my friends didn't. Simply put, naivete and selfish desire is power-gaming.

    -Define Meta-gaming in your own words:


    The knowledge of OOC information in the IC world, such as knowing that Trolls are weak to fire if your character has never encountered a troll and never heard the talk about how to fight them, or knowing story events that have not happened and are trying to maximize your gains from it.


    -Define Role-Playing in your own words:


    Role-playing is a way for one to escape the physical limitations of the world we inhabit and to take control of a character, one we define to be something of an ideal to ourselves, and eek out a life in the fantastical realm. There are those who utilize RP as a way to cope with problems that they have in their lives, as a way to experience relationships that they themselves cannot have; and there are those who simply do it because it's enjoyable, with swathes of people in-between both sides. Role-playing is an escape, something cathartic, something to bring some peace to our (opinionated) unpeaceful reality.

    ----IC Info----
    -Character name:


    Targas Hearthridge

    -Character race:


    Human


    -Character gender:


    Male


    -Character age:


    Thirty-three

    -Character Occupation (optional, note you still must talk to the lord about loaning or purchasing any stall/shop for your character if he/she would have one. This more or less helps us to better understand your characters starting skill set):


    Wood worker: a carpenter who makes, on average, mid-level woodcrafts and cuts and/or trims trees for lumber, usually seasonally.

    -Character description (At least one to two paragraphs describing your character’s visual appearance.):



    Hearthridge, at a distance, appears to resemble a typical Human male of his age. However, upon closer inspection, there are several distinguishing features that have varying degrees of visibility. The following description flows from the head towards his feet.


    The man's hair rustles slightly in the gentle breeze, locks of auburn hair flowing over one another in uneven waves back towards his ears. A stray bang hangs down towards his right brow defiantly, but he appears unphased. He raises a hand to try to tuck it under and behind the rest of his mid-length hair, exposing a gnarly scar on his right ear, as if bitten by an animal: likely a dog. His eyes search out amongst the crowd, a tarnished steel-grey, before they shoot downwards along his pointed nose. His attention is momentarily taken by a pair of birds squabbling over some crumbs, causing a smirk to tug at the corner of his mouth; which, in turn, brings to light the light scruff of an unshaven face going on a couple of days.


    Observing him further, you notice that the muscles in his neck look a little tighter than most peoples', tying in with the slightly-above-average musculature that defines his shoulders, torso, and back. One could hazard a guess that he handles heavy objects, likely a labor worker. As if to add to the working class appearance, his forearms carry several small and medium-sized scars, ranging from the length of a finger's nail to dents in the flesh approaching the size of an average man's hand. As your eyes look down towards his hand, painting the image of what he does for a living in your mind; his palms are noticeably calloused: large swathes of his palms have patches of darker, yellowed skin.


    Realizing you're staring, your eyes dart back up to neck-height for a moment, and notice a small and black tattoo peeking out from the worn, white tabard he dons. The apex of the tattoo appears to be a the upper-half of a tree of life, with two odd branches poking out as well. After a moment, it becomes clear that the tattoo is likely a family crest for wood workers. There are many around, too many to pick off the top of one's head, but they tend to share similarities. As you refocus your attention to observe some more of the man, you notice he's moved on through the market.


    -Character personality and traits (At least one to two paragraphs describing their personality traits and/or quirks.):



    Keeping the flavor of the description above...:


    There are some things that you noticed about the man's attitude to the world around him. That is your job, after all, to learn people at a few moment's glance. He appeared at peace with the world and the people around him, the inflection in his eyes and the microexpressions exhibited show that he likely knows a few of those wandering about the market. Judging from the assumed wood worker's mark, he's likely worked on their furniture for repairs or even made it himself. It also appears that he bears little animosity for Nature as a whole. There have been instances that you've seen where, those who are attacked by wildlife, have an unconscious reaction towards anything that approaches them that can be considered 'wild.' Either he was too young to be traumatized by the attack that scarred him, or he simply has put it behind him and accepts it.


    Following the presumption that he is a wood worker, he is likely a man of great -- or at least extended -- patience. To work a piece of lumber for hours on end, getting it just about perfect, then potentially turning the product into something less might cause unwanted stress. Though, many find that cathartic, and judging by the tightness of the musculature of the man...it can be inferred that he's not one to fret over 'failure.'


    You've also seen a number of wood worker locales in the city, but none have the tone of the tattoo that he bore on his neck, leading one to guess that he is either a foreign worker, or he lives outside of the city limits. If the former, then he might simply be ignorant to this area's customs and is unfettered by it; or, if the latter -- as might be suggested by the tanning of his skin and the familiarity he expresses with those in the town --, he's likely stunted in terms of standard social etiquette. Meaning, he's likely effective in dialogue in terms of business, but awkward in other conversational settings.


    -Character biography (At least three paragraphs describing your character's history and experiences):



    The date on this journal entry is damaged from water seeping through the seal on the scroll sleeve, but the majority of the entry -- or testimony -- remain intact.


    I had the dream again: fire, blood, screams. Death. I know not if it was a fantastical horror my mind conjured simply to scare me, to put me to the test; or if it is some foretelling of my fate. Nevertheless, it has inspired me to catalogue my history, so that I am not forgotten even if everything that exists of me and by me ceases to be. May the Gods watch over me and safeguard this parchment detailing my life, for if the fires hold true; only their help will bar the cinders touch upon your humble surface.


    This is my tale...


    Ever since the war with the Pact, my family has resided in the outskirts of Barkamsted. The times were harsher then. There was an ever-present, palpable fear that raked at the minds of all those huddled in their shanties. Since those times, my family has always been working the wood. The Hearthridges, deriving their name from the very hearths that they used the wood they cut to keep everyone warm. They weren't the only ones, oh no. There were many families doing the same; but for this tale, only mine matters. My grandfather told me that, when they adopted the new name, it brought warmth to a world that always seemed so cold to them. In a way, I can understand it. I wear it with pride, and I always will until I breathe my last breath.


    It was thirty-three calendar changes since I was born, between a working father and a doting mother. She married into the family, hers carrying a history of simple laborers, but lovingly accepted nonetheless. My father was a proud man, not much different looking from I as I understand. I always had my mother's eyes, though. I miss her. Some disease took her from us, but my own sadness will beget forgetfullness of why I am writing this. My father always believed in passing on and carrying the family name and trade. To my young self, it seemed both a chore and an honor to do so. In retrospect, I envy my naivete: the world was so colourful then, so simple.


    I carried the family trade on my back like a weight for the first fifteen years of my life, until I grew into such an adolescent that wished to shed the 'burdens' of family. I actually ran away from home, as stupid as it was a notion. I'd only had simple wood working skills under my belt at that point, no where near enough to survive on my own, and I naturally ran into the woods where I lived near. I was only gone but a scant few hours, but my father ended up having to come to my rescue. Living as many years as he did in the locale, he knew how to track and spot dangers in the woods. I, however, did not.


    Fate decree that I cross paths with a starving, lone wolf. We stared at one another for what seemed to be an eon, and only when my father approached its edge of hearing, did it lunge for me. It surprised me, the attack, for sure; but what surprised me more was what I saw in the wolf's eyes: I saw myself, scared and wanting for something more, unwanting to carry the burdens of my disappointments. The interaction with my own reflection of self lasted but a fleeting second, but its imprint was everlasting, as was the scar I bore from the encounter with the wolf. It had pinned me, lunched at my face, but only cutting into my ear and causing me to scream a shrill scream. I can tell you, with absolute surety, that a scream such as that can stun even the most stout of Dwarves. It was the brief moment that my father needed in order to save me.


    My father was more injured than I. The wolf had actually gotten ahold of his hand and crushed it before he was able to drive it off. It crippled him, the bite, made it nigh impossible for him to work as he used to. So I shouldered my newfound respect for my father and the trade, and my own self, and worked on making a name for myself.


    Two winters later, was when my mother fell ill and passed to the cold sickness. We knew not what it was nor had the funds to procure aid, but she passed peacefully in her sleep. That is all we could have asked. Many years passed since with just my father and our crafts, that is until the dreams began and talks of abominations slinking through the land. Now, I know what not to expect. Though, what I can be certain of is that if someone is reading this, chances are I have passed and you now carry my testimony. Do what you will with it: let me be forgotten to the annals of time, or cement my family's place in history among the many others who have likely passed until this reading. But, whatever you decide, I thank you for at least reading my story.


    -Please give us a short RP response to these two scenarios. (At least one paragraph for each):

    You’re walking around the markets at around noon. There’s a lot of people around you, still gathering their items as they prepare to shut down their many stands. Suddenly you feel a gentle lifting of your coin purse as a child graces you and soon after they take off sprinting. You have been robbed.


    Targas begins to give chase, attempting to follow the child through the crowds. If possible, he avoids shoving people out of his way as often as he can. Presuming he can keep pace with the child, he attempts to guide the pickpocket into an alley with a dead-end. If not, he continues to chase the thief through the streets. If, in the end, he is unable to broach the child, he will simply give up the chase and return home disgruntled.

    You’re heading back to the city through the woods when you hear a whining coming from nearby. Upon further investigation you come across a grey-coloured wolf that appears to have its leg caught in a bear trap. Around it is three smaller lumps of fur, obviously puppies belonging to the trapped mother. Without help, they’ll all die, but wolf skins are quite valuable too, not to mention that the nearby farms suffer quite a bit from the wolf population.


    Recollection of his brush with the wolf in his past surges to the forefront of his mind for a brief and fleeting moment. It takes a couple of seconds for the fog in his mind to clear before he finds himself tasked with deciding two fates for the wolves: life or death. To him, it wasn't a hard decision to make. Even with the losses from the market earlier in the day, and with the suffering of the farms, he cannot condemn to death an entire litter of wolf pups and their mother for no reason.


    First, he'd slowly approach the wolf-mother, paying close attention to how close he was to the pups. If possible, he'd steer clear from them as much as he could to try and prevent the ire of the mother. His movements would be very slow and calculated, his posture lower to the ground to make himself smaller. Slowly, he'd extend a palm for the wolf to scent if she so desired while his other hand slowly moves towards the contraption holding her there. If her reaction was hostile, he would stop and attempt to exert his calm outwards to try and show he was not a threat. Though, due to the situation, there was a very healthy level of adrenaline-fueled fear mixed in considering he was exceedingly close to an injured wolf-mother with her litter nearby, and wild animals sometimes react negatively to having sharp objects pulled from their flesh.


    Still, if she allowed him to work as he desired, he'd pry open the trap and pull it away from the injured wolf. Depending on the severity of the injury, and the docility of the wolf, he would then tear off a length of his shirt to mend the wound enough to staunch the bleeding. However, he is no animal handler nor veterinarian, and would likely get bitten in the process on more than one occasion. If he were unable to fulfill his final act of kindness to the wolf and her litter, he'd simply leave her to her fate.


    Extra Notes:


    Regardless of whether or not my application surpasses the bar, I had a fantastic time writing all of this. Thank you for reading it all, and thank you for giving me the chance to write it.


    PS Query: Reading the Quick Start Guide on the forum, I notice that the professions of wood worker and carpenter are independent of one another. What would the defining line that separates them be? Wood worker being smaller, decorative crafts and carpenter being furniture?

    Posted in: PC Servers
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    posted a message on [Parkour] [Pvp] [Roleplay] The Republic needs YOU!

    IGN: NKCazy

    Age: 22

    Experience: Next to none on the mobile platform. I just purchased it recently. On the PC platform, I have played since early alpha.

    Position: Builder, though I am interested to know the scheduling of it all, if there is one.

    Posted in: MCPE: Looking For
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    posted a message on [Whitelisted][Infinity Evolved 1.7.10 Normal] ✿ Floralia ✿ Official Community Server | Mature Players Wanted!
    • IGN (In-Game Name): NKCazy.
    • Age (16+ Preferred): Twenty-two.
    • How experienced are you with Minecraft/Feed the Beast?: Heavily versed in vanilla Minecraft mechanics and have sufficient FTB experience to navigate the Infinity Evolved pack. Coincidentally, I had recently downloaded this pack to toy around with the new mod updates.
    • If you had to pick any one thing in-game (modded or vanilla) as your absolute favorite, what would it be?: I am a fan of building reactors and quantum storage units. In that aspect, I stick to more industrious mods and shirk the magical. But, as for a definitive thing? I'd have to say Modular Power Suits.
    • What is the seventh word in the first server rule?: Fun.
    Posted in: PC Servers
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    posted a message on ✦✦Alurion✦✦ 24/7 Lag Free Whitelisted 15+ Mature Gaming Community,[Multiverse] [Vanilla Survival]+ [Factions] New Map!
    IGN: NKCazy
    Age: 19
    How long have you played? Pre-Halloween Update ~Alpha 1.1-1.2
    What are you? (Builder, redstoner, miner:) Jack of Trades
    Have you ever been banned? Yes. Details can be expanded upon if requested.
    Do you have teamspeak? (optional) Yes.
    Because why not...
    Position applying for: Admin
    Experience in role: Been participating as staff members since early Beta and was coincidentally, the first server I became staff on was also the one I was banned from (Hardcore Realism Server [Was framed, issue resolved]). Was a moderator on that server for several months then an admin abruptly quit and I was promoted. Admin'd that server for half a year before the server shut down. Following that event, I ended up admining several servers that were getting off their feet, designing worlds and implementing stable economies and world functions. Like all others, they died too. Eventually found my way to more moderator positions, keeping people out of trouble and resolving issues that came my way and took it upon myself to run a "New Player" faction on a PvP server in order to acclimatize the players to the server (that is a terrible idea, by the way...dont try it). For the better part of a year, I had avoided staffing other servers other than my own but I find myself bored quite often, hence my desires to take up administration.
    Examples of work: See "Special Builder" App
    Time Zone: MST (UTC -7)
    Hours a week you play? Lately, none. Been watching Anime. Been playing the game a long time, without a purpose, the game is boring. Staffing is a purpose, one that I actually enjoy. Gives me something to do when I have no ideas to build upon and encourages player interaction, which is always good. So, should I get the spot, I can pull off a healthy 20 hours a week (which is low on my career record for weekly MC hours but having a job messes with that).
    Yay for honesty.

    Position applying for: Special Builder
    Experience in role: Been building since I started playing. Over time, my designs got more and more complex then I started experimenting with World Edit one day and found a knack for terraforming, which is what Im best at. Give me a wand and I can make anything happen with it. As explained in my Example section, I have a project Im still working on. It was initially used as a test for my terraforming skills and a constant way to improve myself, with it I have also trained a couple others how to terraform in the same ways I do and the map is constantly updated (should I actually be playing >.> ) and worked on. Eventually, the map will be done and its designs complete. The map is 600x600x250 in size, meaning it does go to sky cap. While the generic terrain only climbs up about 100-120 blocks, the sky portion of the world is used for the adventure map variants or other pvp functions that involve falling to your demise.
    Examples of work: (From what I was told examples were to be [I blame Nogardifer for any confusion])
    Additionally, I have a rather large project that is still in the works that showcases an entire map that is custom created and is suited for every arena variant and an adventure map. Pieces can be seen here.
    Time Zone: MST (UTC -7)
    Hours a week you play: Lately, none. Been watching anime. Been playing the game a long time, without a purpose, the game is boring. If I become a special builder, that means that I get to be told to build stuff that will be used for the server. I like that kinda work. Keeps my mind working on how to make new and interesting designs that still fit with the theme and restrictions that the staff have given me. So, should I get the spot, I can pull off a healthy 20 hours a week (which is low on my career record for weekly MC hours but having a job messes with that).
    Posted in: PC Servers
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    posted a message on [1.4.6] AdeptCraft [Feed The Beast Mindcrack Pack] [CLOSED]
    Ace, I need you to send me a copy of your .jar...I dont have 1.4.2 anymore and good to see that your sever is growing man. *sniffles* Im so proud of you.
    Posted in: PC Servers
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    posted a message on [1.4.6] AdeptCraft [Feed The Beast Mindcrack Pack] [CLOSED]
    In game name: NKCazy
    Age: 18
    Experience with Minecraft: Longer than Ace
    Other comments and such: Ace is my son.
    Posted in: PC Servers
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    posted a message on [Closed]
    Come on peoples, use the forum we have to check on important things :D It doesnt get used enough D:<
    Posted in: PC Servers
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    posted a message on [Closed]
    Depends on how much RP Im doing and when I finish my Psychology Paper
    Posted in: PC Servers
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    posted a message on [Closed]
    We need more people on during the week D:< I feel so alone when I get on and no one is there ._. Srsly guis, server is great and we dont bite (much, that's all Star)
    Posted in: PC Servers
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    posted a message on [Closed]
    Remember! Dont forget to use our forums at this fancy blue word. It is the place to find all of the latest news (if any) and get in touch with other players. Here you can find information on guilds and towns and what you can do to start one of your own! :D
    Posted in: PC Servers
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    posted a message on [Closed]

    Edited the OP

    I am proposing a little contest for those with the time to dedicate to a build in Creative. Unless there is something given to the winner from the staff, this is just for fun, prestige and maybe it will get used as an event!




    Entry Hub- This allows players to communicate in the event area without being murdered by some horrible thing. Also, if you have it implemented, players can also use this area to spend money they earn in the event and spend levels, make armor, ect.

    Event Grounds- This is where the event itself takes place. Whether it be something out of Hunger Games, a zombie invasion or a Gladiator style arena, you need something to fit this criteria.

    Watching Booth- Some people might not want to participate in the event and just watch for laughs and maybe even betting! Not a heavy score on you but it doesnt hurt to have one

    Rule Area- Yes, you need to take time and fill out signs or even write a rule book. This area will also tell the players what kind of event the build supports, for if you build right, it can be used for many event types.



    Scoring!

    This is important for who is judging these, the judges will be the applicants themselves since I cant force admins to do it. You judge everyone's but your own to make it fair.

    Each section is worth 5 points. There are 4 sections, giving a total of 20 points per Judge.

    Practicality- How practical is the build in terms of the idea and the event itself.

    Aesthetics- Does the build look like it fits with everything incorperated and does it look nice in general.

    Design- Does the layout fit with the rest of the build?

    Concept! -Was the idea behind the build unique and original?


    DEADLINE!
    OGAWD DIS BE IMPORTANTE!

    Contest ends in two weeks. On August 26th, at 12pm MST (UTC -7 hours) I give this deadline this much time so people can build elaborate builds. Some people have started designs on large Survival Games maps so it will take some time to complete them. Its for the fairness of all
    Posted in: PC Servers
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    posted a message on [Closed]
    Thats fine, I figured out a solutions but too tired to fix the post right now. Will show in it later :D
    Posted in: PC Servers
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    posted a message on [Closed]
    Since no one takes the time to go on the forums I spent hours designing...Ill post here from now on -.-'

    I am proposing a little contest for those with the time to dedicate to a build in Creative. Unless there is something given to the winner from the staff, this is just for fun, prestige and maybe it will get used as an event!


    Requirements:

    Entry Hub- This allows players to communicate in the event area without being murdered by some horrible thing. Also, if you have it implemented, players can also use this area to spend money they earn in the event and spend levels, make armor, ect.

    Event Grounds- This is where the event itself takes place. Whether it be something out of Hunger Games, a zombie invasion or a Gladiator style arena, you need something to fit this criteria.

    Watching Booth- Some people might not want to participate in the event and just watch for laughs and maybe even betting! Not a heavy score on you but it doesnt hurt to have one

    Rule Area- Yes, you need to take time and fill out signs or even write a rule book. This area will also tell the players what kind of event the build supports, for if you build right, it can be used for many event types.



    Scoring!

    This is important for who is judging these, the judges will be the staff because I will force them to and they are the ones who can say it can be an event

    Each section is worth 5 points. There are 4 sections, giving a total of 20 points per Judge.

    Practicality- How practical is the build in terms of the idea and the event itself.

    Aesthetics- Does the build look like it fits with everything incorperated and does it look nice in general.

    Design- Does the layout fit with the rest of the build?

    Secret! -Im too tired to come up with a final option. Either a staff will or I will later in the day :3



    DEADLINE!
    OGAWD DIS BE IMPORTANTE!

    Contest ends in two weeks. On August 26th, at 12pm MST (UTC -7 hours) I give this deadline this much time so people can build elaborate builds. Some people have started designs on large Survival Games maps so it will take some time to complete them. Its for the fairness of all

    Posted in: PC Servers
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    posted a message on [Closed]
    Builders of the server! Unofficially, some of us have started a trailer contest. Submissions should be uploaded to your youtube account. Link it and one of us might start a poll to see who's should be the Axius Server Trailer. This is just for fun :D Try to keep the trailer within the town area and dont show all of our hidden goodies :P Have submissions done by Friday, the 10th. I will try to get this more official since Neon is doing it too :D

    Speaking of....

    Here is
    Posted in: PC Servers
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