So I have a mod that I've been wanting to make called AnimalCraft that is a combination of zoo animals and wild animals as well as new items, armor and weapons from individual drop from each type of animal. For example, felines will drop feline claws, feline fur, etc. that will be able to be put together to make a new weapon called the Claw as well as a feline armor. Each armor and weapon will have their own abilities (aquatic armor will allow you to breath underwater, feline armor will give you speed, etc.) I can do the 3D models and the textures (I'm better with models) however I know nothing about coding. I'm looking for someone who will be able to code in the mobs and items and hopefully will not just forget about the mod. Please message me on Discord if you're interested. Roslyn#7494
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Aug 12, 2018Posted in: WIP Mods
We now have an official Animalcraft website where you can find more information about the mod, contact info, forums and more! Come and support us and we will keep you guys updated on everything happening.
Find us here: AnimalcraftMod.com
Aug 8, 2018Posted in: WIP Mods
We've decided to keep the reindeer and the okapi as the reindeer is a great creature to get items from in the snowy biomes and though it is specific we are keeping the okapi as a way to get striped leather from something other then a zebra. But we will look into other specific creatures like the nile croc and the terrapin turtle.
Jul 25, 2018Posted in: Mods Discussion
Alright guys so hears the deal, me and my currently small team of modders are looking for more people to help us out with a new 1.7.10 mod that we are working on called Animalcraft. As the name would suggest it would be adding multiple new animals and creatures to the simplistic world of minecraft. As of right now we have four people on the team but with the amount of creatures and items that this mod is capable of we are looking to expand. If you are interested please comment below, on the official page or feel free to message me on discord Roslyn#7494 and I can add you to the discord group.
As of right now the things we will be adding are:
-Multiple animals for each existing biome
-Two additional biomes with corresponding creatures
-Six sets of armor each with their own special abilities
-Five new weapons with their own abilities and textures
-Four new textured food
-Twenty-one new item drops from creatures to use in making armor and weapons
Whether you are a modeler, texturer or coder, we would be glad to have you on board. And if you don't have the ability to do any of that, but you have ideas or even a mod of your own that you would like to combine with this one? Then feel free to message me anyway. Anyone who helps will be given the credit they are rightfully due on the official Animalcraft forum page. If you have any questions or would like some more information don't hesitate to ask.
Jul 22, 2018Posted in: WIP Mods
Just a small update that we will now be adding special items, weapons, food and item drops from several different animals from the mod. Each item dropped will be key to making the armors and weapons which will give you special abilities when the full set it worn. More info will be coming soon so stay tuned!
Jul 21, 2018Posted in: Requests
So I'm working on a mod called Animalcraft along with two other people who are helping me. But, I am the only one doing modeling and texturing of the animals and biomes. To get the process to go faster, we're looking for people to help out making the models and/or texturing the animals. No prior experience is needed though we will give you an animal to work on to see what you're capable of. Any work you do, be it models, textures or just ideas, you will be given credit for them on our thread Here. If you're interested or just want more information please feel free to comment below or contact me here or on discord: Roslyn#7494
Jul 19, 2018Posted in: WIP Mods
This is a 1.7.10 mod that aims to bring some new creatures and animals to the simple world of minecraft. Not only does this mod add wonderful models and coloration of creatures, but it also adds danger and wonder as some animals are aggressive while some are passive or defensive (only attack when they feel threatened). Each biome will expand with the animals that reside there and even two new biomes that are in the works as well along with the animals that live there! Once this mod is completed then we will likely make different versions but for now it will only be 1.7.10. This is different from other animal addition mods as we aim to add the animals where they would be in real life. You will not find one animal in two different biomes. Each place you go you will have new animals to find.
You can also find our official website at AnimalcraftMod.com for more information, forums, contact info and more!
Below are the animals that we are finished with and are ready to be seen by the public. The work is slow and we will only be releasing two creatures to each biome with the first stage of the mod. But don't fret as we have about 66 more creatures planned to come out with future updates. Once we get further with the creatures, we will be able to come up with a release date but for now, here is what to expect from the original release of the mod that is soon to come. Many more animals will be added with each update as we have 90+ animals in the works.
Goats are passive creatures that generally spawn in the extreme hills. They are breedable with wheat and follow the player holding that item.
Otters are small passive creatures that tend to spawn and stay around rivers. They usually catch small fish and run away if they feel threatened.
Hell Hounds are aggressive creatures that spawn in the Nether so be careful or they will come looking to eat you. Don't be taken aback by their small size as their bite is a lot worse then their bark. They drop nightmare meat and demon bones on death.
Minks are passive creatures that spawn in the Taiga and love to chow down on mice and squirrels.
Penguins are passive creatures that love the cold areas of the Icy Plains. They enjoy eating fish and will run away when harmed.
This is just a way that you guys can watch our progress along side us. We wanted you to know that we are working on the mod and get regular updates when we finish an item or a creature. Below are a list of animals that will be available with the first release of the mod. If you have any suggestions for animals please feel free to comment below to message me with your ideas. We would love to hear them!
-Hell Hound (coding)
~Items and More~
Now some animals will drop special meats and items as well! The items will drop from six different classes of creatures to be used in creating armor of various types. Each armor will give the person who wears the set an added effect depending on which armor is used. Not only that, but each of the six classes will also have a unique 3D weapon with its own ability when used. All items and foods will have their own special texture for uniqueness
Feline Claw with sharpness (texturing)
Reptile Mace with unbreaking (modeling)
Feline Armor of Speed and Night-vision
Reptile Armor of Resistance
Aquatic Armor of Water Breathing and Night-vision
Ursine Armor of Strength
Avian Armor of Feather Fall
Nightmare Armor of Fire Resistance
Aquatic Trident with respiration and aquatic affinity
Ursine Hammer with knockback
Avian Bow with infinity
Nightmare Scythe with Fire
Any and all ideas are also welcome though again, please be considerate of the length of time it takes to make each creature. We are also now partnering up with other mods to spread the word about this mod as well as help others grow as well. By partnering with us, we will put a link to your mod on our thread and you put a link to our mod on your thread. We are no longer looking for people to join the team as all of our spots have been filled. Thank you
Original Mod Designers: Mysticrystal & Mad_dominatore
Head Model Designer: HorrorG_amer
Model Designers: JimBoJames, Mysticrystal, gerbillover, HighNoonCarno
Head Texture Designer: Mysticrystal
Texture Designers: JimBoJames, gerbillover, Mad_dominatore, MajhorG1
Head Coder: FieryBurningMarshmallows
Coders: gerbillover, abanda12, arisalanna
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