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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)

    28.08 15:31:57 [Server] INFO WARNING: Couldn't flush user prefs: java.util.prefs.BackingStoreException: Couldn't get file lock.
    28.08 15:31:57 [Server] INFO Aug 28, 2014 3:31:57 PM java.util.prefs.FileSystemPreferences syncWorld
    28.08 15:31:57 [Server] INFO WARNING: Could not lock User prefs. Unix error code 2.
    28.08 15:31:57 [Server] INFO Aug 28, 2014 3:31:57 PM java.util.prefs.FileSystemPreferences checkLockFile0ErrorCode


    I posted this in your other thread a while back, but it doesn't look like that thread is nearly as active as this one is.

    Both my 1.7.10 servers start scrolling the above warnings whenever your core is installed (only happens on server, not client). I spent hours yesterday adding and removing mods to see which was causing it. Now if I knew exactly what files it's trying to access, I may be able to adjust the perms for it. I have over 100 mods on these servers and all the other mods have no issues saving their files. Thought you may want to know.


    Forge version is 1208, and your core version is 6.1.4 for 1.7.10
    Posted in: Minecraft Mods
  • 0

    posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!
    Quote from grimallq»

    Better fix for .92 showed up. Download the latest IC2 Experimental API and put it in the mods folder.

    92 also still crashes with redstone arsenal, but grimallq's advice fixes that issue as well.
    Posted in: Minecraft Mods
  • 1

    posted a message on bspkrs' mods (ArmorStatusHUD, DirectionHUD, StatusEffectHUD)
    Quote from Hexxxor»


    ^^This. It's been nearly 24 hours now and the links are still disabled. I've tried like once every hour for the last 24 hours (minus 9 hours for sleep). I'm about to give up and play without it.

    http://bspk.rs/MC/ These work just fine (which I reached by links from the OP)
    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    A week later now that you've asked. ETAs are taboo in the coding community because things can easily go wrong.

    Be patient. It will be out when it's out.

    Nothing wrong with giving status updates. Expecting people not to ask when a mod they love will be available, isn't very realistic. Especially those with servers that depend on said mod. While they can't possibly give us a date, they could let us know how it's progressing every so often.

    Enthusiasm from the public for a mod seems like a good thing to have (especially with patreon in the mix), and that's the only reason people are curious about updates. They LIKE the mod. Being popular is sooo hard.
    Posted in: Minecraft Mods
  • 0

    posted a message on bspkrs' mods (ArmorStatusHUD, DirectionHUD, StatusEffectHUD)
    Quote from Aircry »Can anyone give me this config please? of Direction HUD

    It's in your config folder. minecraft > config..

    Now for my problem below:
    28.08 15:31:57 [Server] INFO WARNING: Couldn't flush user prefs: java.util.prefs.BackingStoreException: Couldn't get file lock.
    28.08 15:31:57 [Server] INFO Aug 28, 2014 3:31:57 PM java.util.prefs.FileSystemPreferences syncWorld
    28.08 15:31:57 [Server] INFO WARNING: Could not lock User prefs. Unix error code 2.
    28.08 15:31:57 [Server] INFO Aug 28, 2014 3:31:57 PM java.util.prefs.FileSystemPreferences checkLockFile0ErrorCode

    Both my 1.7.10 servers start scrolling the above warnings whenever your core is installed. I spent hours yesterday adding and removing mods to see which was causing it. Now if I knew exactly what files it's trying to access, I may be able to adjust the perms for it. I have over 100 mods on these servers and all the other mods have no issues saving their files.

    Forge version is 1208, and your core version is 6.1.4 for 1.7.10
    Posted in: Minecraft Mods
  • 0

    posted a message on [Solved]It throws java.util.ConcurrentModificationException
    Quote from matts»
    Actually minecraft not using java 8 started with update 20. It works perfectly fine with update 11. For some reason update 20 doesn't replace the previous version when it is installed, it instead installs right beside it with a different folder and registry key.

    I agree.. Java 8u11 works flawlessly. It's actually a very big performance boost over 7.. but update 20 is being dumb.
    Posted in: Java Edition Support
  • 0

    posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!
    Thanks for that link HellishINC. That next build may solve everything :) Here's hoping!
    Posted in: Minecraft Mods
  • 0

    posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!
    EnderIO, Redstone Arsenal, Binnies Mods, all work happily unless Mekanism is put in the mix. I realize this is known but I just did a ton of testing with and without the ic2 api folders. Removing the folder in Redstone Arsenal allows it to work, however...EnderIO and Binnies still have issues if you remove that folder.

    What I don't understand is why do they all run perfectly happily unless mekanism is added.
    Posted in: Minecraft Mods
  • 0

    posted a message on Usefulfood 1.5.0 - Craft yourself a meal!
    Best food mod around. It really is a shame it hasn't been updated to 1.7 yet. If I say pretty please for 1.7.10, would it help? Worth a shot...
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Escman1999

    just use another mod to disable the crafting recipe, i think if you set the id to 0 it'll conflict with the air block, which has id 0 by default.

    Unfortunately it's a forge server and I don't believe there is a mod for that. I could put it in NEI's blacklist but I don't think that would do anything but make it not appear in NEI. The air issue is the main reason I asked instead of testing the theory.
    Posted in: Minecraft Mods
  • 0

    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Can I use your MultiMC banner? I've been looking for one for ages (and was too lazy to make one myself apparently)
    Posted in: Minecraft Tools
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    1.6.4 TC4. I'm having major rendering issues from the bone bow. I'd guess that it's been fixed since that version, however my question is. Could I set the bone bow's id to 0 to prevent it being created on my server? It's kind of a pain to have to switch the id every time someone makes one, to remove it from the world again.

    Any help would be appreciated.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Patreon doesn't violate the EULA. It's simply a way to show support to the mod developer. It's totally optional and you can get the mod either way. He isn't selling the mod.
    Posted in: Minecraft Mods
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    posted a message on RailCraft Causes huge problems.
    I'm not sure why you think the railcraft devs would search through every minecraft related forum thread to see if someone put a random bug report. This isn't hide n seek. I highly suggest reposting this at either of the below threads..

    http://www.railcraft.info/forum/

    or

    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1277652-1-6-2-railcraft-8-0-0-0-forge

    You'd have a much better chance of someone being able to help/fix your issue
    Posted in: Mods Discussion
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    posted a message on Strange blocks in sky
    If you add waila to your mod list, you'll be able to hover over any 'mystery blocks' and it usually tells you what mod the block is from. Best companion to nei, ever.
    Posted in: Mods Discussion
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