• 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    i get this when i try to run the server am i doin something wrong ?
    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.

    Time: 10/27/13 7:10 AM
    Description: Exception in server tick loop

    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at pixelmon.tools.List.check(List.java:83)
    at pixelmon.tools.List.<init>(List.java:30)
    at pixelmon.RegistryHelper.init(RegistryHelper.java:39)
    at pixelmon.Pixelmon.init(Pixelmon.java:111)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
    at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:142)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 295142560 bytes (281 MB) / 361234432 bytes (344 MB) up to 1908932608 bytes (1820 MB)
    JVM Flags: 1 total; -Xmx2048M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 10 mods loaded, 10 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-universal-1.6.4-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-universal-1.6.4-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized
    PlayerAPI{1.1} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DamageIndicatorsMod{2.9.1.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LumberJack{1.6.4b} [LumberJack] ([1.6.4][c][forge]LumberJack.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CarpentersBlocks{v1.9.3} [Carpenter's Blocks] (Carpenter's Blocks v1.9.3 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized
    pixelmon{2.5.0} [Pixelmon] (Pixelmon 2.5.zip) Unloaded->Constructed->Pre-initialized->Errored
    mod_SmartMoving{14.5} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.6.4] [Forge] The Ocarina Mod 3.4
    an idea for eponas song, it could teleport your horse close to you but in the distance so it looks more like your horse heard the call and it is running to you, not like my opinion matters but just putting it out there, i do enjoy this mod alot.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from UkulelePichu

    :steve_tearful: That's what I've been doing since around January...


    @Forge-compatibility-quote: XD *makes wide eyed creepy face* SOON.

    *makes wide eyed creepy face* we shall be partners in crime, marching thru the forums till the day bleach mod is forge compatible, and then we march on the hallows !!!!!!
    also vote random shikai seeing as thats how the anime is :P
    Posted in: WIP Mods
  • 2

    posted a message on Doggy Talents - A day dogs would not drown! - New talent, new models, new AI, beds and more!
    i love this mod ! i hope 1.5.2 comes soon. also what happend to using up down left right doesnt work to call and heel the dog, also i cant change if its agressive ? are these going to be added back ? also if i dont use doggy charm but i tame a wild wolf when it dies it doesnt come back only if i use doggy charm does the dog not die, i want to get it legit tho not from doggy charm
    Posted in: Minecraft Mods
  • 1

    posted a message on Asgard Shield: Sword -n- Board Action: *Next Upate 1.8 Release [V2.0.4 upd: MAY 26]

    Update: 4/27/13

    1.5.1 Asgard Shield _Core v2.0.1 Released: Small adjustment to overlay color.

    -Tweaked the overlay color filter to be more transparent.... Now the gold really shines!!
    - Added default Back Tools Mod compatibility.

    And the moment many have been waiting for....


    1.5.1 Asgard Shield _Dokucraft High Textures:
    Simply drag all folders inside the .zip into your Texturepack.zip of choice.


    I LOVE THESE TEXTURES!!! I WISH UR HARKENS SCYTHE MOD HAD TEXTURES LIKE THIS !!
    on another note. i cant seem to get rid of the exhaustion can someone explain to it to me please ?
    Posted in: Minecraft Mods
  • 1

    posted a message on would anyone be intrested dragon mounts server with a small community ?
    well. the topic says it all really, i got one set up already, nice clean world, not cheating for any items, best part is you spawn right next to mushroom bioms and you can find dragon eggs in dungeon chests aswell! if ur intrested in a pet dragon survival server private msg me. free of charge too. lol :D oh and on a important note. its a forge server :P you can also help give me ideas for the server too.
    Posted in: PC Servers
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