• 0

    posted a message on [1.7.3] Mine and Magic [v1.32] Now with multiplayer!
    Where do you get ring mounts? are they crafted or dropped?
    Posted in: Minecraft Mods
  • 0

    posted a message on Bethesda, Mojang & "Scrolls"
    @Timbor, you are confusing copyrights with trademarks.

    A name or title cannnot be copyrighted, but it can be trademarked.
    Posted in: Minecraft News
  • 0

    posted a message on [1.7.3] Mine and Magic [v1.32] Now with multiplayer!
    Above post has a point.
    This can use more documentation and what little there was, most of it is missing because the picture host is not working

    If nothing else we need a list of recipes. how or where do you get a ringmount? Most of the ring and amulet recipes are not visible

    If you cant get a working photo host then why not just have a downloadable pdf with all the docs?

    Or <gasp>, include documentation in the main download?
    Posted in: Minecraft Mods
  • 0

    posted a message on World Generator Mod - source released
    do any of the flat generators have normal underground and ores with just flat landscape?
    Posted in: Minecraft Mods
  • 0

    posted a message on 10 Million Registered Users
    You HAVE to register before you can buy it, but you obviously do not have to buy it. If everyone who registered bought it then those 2 numbers would be the same and not 10 million vs 2.6 milion
    Posted in: Minecraft News
  • 0

    posted a message on 10 Million Registered Users
    From the Minecraft.net home page
    So far 10,038,576 people have registered and 2,682,710 people bought the game.
    Posted in: Minecraft News
  • 0

    posted a message on 10 Million Registered Users
    Sorry but its Minecraft.NET that has 10 million registered users.
    The game still has under 3 million

    TOTALLY misleading news item there.
    Posted in: Minecraft News
  • 0

    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    I'm trying out the mod v1.2 with 1.6.5 minecraft. Looks good so far, I found a nice large vein of coal.

    I dont know if this is deliberate or a side effect od the ore redistribution but there is no variety in block types underground. Once you hit smooth stone its 100% smooth stone and nothing else. no dirt, no gravel, no sand. Ir makes caves look a little strange when they are 100% smooth stone. I know the ores are grouped together now but has the same thing been done to sand, gravel and dirt?

    Also, at what levels does iron show up? Is it all down deep somewhere? Cant seem to find any after several hours. Ive been thrugh some extensive cave systems with nothing but smooth stone, though they were not really deep.

    and v1.0 has gotten 67 downloads since it's update! I didn't realize so many people liked the first version so much


    I imagine its people that were attracted to the description of it being so ridiculously easy to find ore. I was tempted to try it for a second but went with the latest update.
    Posted in: Minecraft Mods
  • 0

    posted a message on MoCreature 1.6.5 Please
    Just run an older minecraft version. problem solved.
    Posted in: Mods Discussion
  • 0

    posted a message on Tall Grass is annoying, anyone agree?
    Quote from 1.337/88.9

    You can, its easier, but you'll need to search a little farther.

    The chunks that are most visited don't grow seeds ; its farther chunks that are affected.


    Yes I imagne it grows out away from the island but one of the main points of Survival Island is you are not supposed to leave the island
    Posted in: Survival Mode
  • 0

    posted a message on Tall Grass is annoying, anyone agree?
    I dont like the fact that it wont grow on chunks generated before 1.6 as it makes pre made maps more difficult than planned.

    Like Survival Island, which I just started yesterday and couldnt figure out why I wasnt getting any seeds. Now I know that if I stick with 1.6 I will NEVER get amy seeds on Survival Island.
    Posted in: Survival Mode
  • 0

    posted a message on [Creation] Shadow of Israphel: Map Project
    Were you able to start with the same seed they used?
    Posted in: Maps
  • 0

    posted a message on [Surv] ★★★ Survival Island ★★★ 1.2M+ DL's ★★★ Goodbye and thanks!!
    Luckily I still had backup copy of my old clean 1.5.01 jar fle so I reverted to 1.5 so I could get some seeds.

    In the process I found a LOT of formerly buried blocks because of another bug in 1.6.4
    and animals are spawning on lit grass now when they were NOT with 1.6.4

    I think I might stick with 1.5 for a while.
    Posted in: Maps Discussion
  • 0

    posted a message on [Surv] ★★★ Survival Island ★★★ 1.2M+ DL's ★★★ Goodbye and thanks!!
    I just started out today on survival island 1.1 and unfortunately the 1.6 update makes it so that it is impossible to ever grow wheat on the island. Seeds only come from tall grass now and tall grass will not grow in any chunks generated before 1.6. And the rules say you cxan never leave the island, so there is no way to get any seeds.

    I wish I had tried it out yesterday.

    I imagine this might cause problems for a lot of pre generated maps
    Posted in: Maps Discussion
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Mod seems to work fine but when I try to ride a unicorn it just spins and spins and never stops. I thought I r ead up thread that this had been fixed in this version..
    Posted in: Minecraft Mods
  • To post a comment, please .