Not 1.9.4 liteloader mods.
At least not any of those Ive tried, including autofish.
Thanks for the 1.9.4 update, it also works with 1.10
Sorry if it derailed things, but my post was on-topic. I was talking about a new version of voxelmap.
Since forge 1.10 is MIA for who knows how long (held hostage to licensing renewal), and this is the only minimap that doesn't require forge, I hope there is a 1.10 version coming at some point.
Is this what you wanted?
IF(potion); LOG("Disabled"); UNSET(potion); STOP; ELSE; LOG("Enabled"); SET(potion); DO; IF(GUI == "GUIBREWINGSTAND"); GETSLOTITEM(0,&potion1); GETSLOTITEM(1,&potion2); GETSLOTITEM(2,&potion3); IF((&potion1 = "air") || (&potion2 = "air") || (&potion3 = "air")); LOG("Potions are missing in here! Disabling..."); UNSET(potion); STOP; ENDIF; DO; WAIT(100ms); GETSLOTITEM(3,&item); UNTIL(&item = "air"); SLOTCLICK(4,LMOUSE,false); SLOTCLICK(3,RMOUSE,false); SLOTCLICK(4,LMOUSE,false); DO; WAIT(100ms); GETSLOTITEM(3,&item); UNTIL(&item = "air"); SLOTCLICK(5,LMOUSE,false); SLOTCLICK(3,RMOUSE,false); SLOTCLICK(5,LMOUSE,false); ELSE; WAIT(1); LOG("Please open the brewing stand."); ENDIF; LOOP; ENDIF;
Anyone know if the brewingstand slots have changed or something with the new fuel slot in 1.9?
Im trying to use this script from a couple years back and its acting really strange. Its not grabbing the redstone and glowstone dust from the slots unless I click on them and/or pick them up. Then it doesnt switch to the other one.
Any ideas how I can get it working? I have no idea how to work with the brewingstand GUI commands
Edit: Okay I figured it out on my own. Slot 4 is now the fuel slot, so in the above script slots 4 and 5 need to be changed to 5 and 6. Now it works.
Only other issue now is the fuel supply. Extra blaze powder in that slot before the charges run out just gets lost and no new charges are applied.
Guess Ill have to get the script to count down the 20 uses and click in a single blaze poder anter the charges run out. Can't use the "air" check like it does for the brew ingredients because it just gets lost.
Can someone help me out with how to get a numerical value out of chat and assign it to a counter?
§r§f§f§r§b§playername1§r§f §r§3§3auctions§r§f §r§b§b300§r§f §r§b§bCobblestone§r§f §r§3§3for§r§f §r§3$30§r§f §r
§r§f§f§r§b§playername2§r§f §r§3§3bid§r§f §r§3$40§r§f §r§3on§r§f §r§b§b300§r§f §r§b§bCobblestone§r§f §r
§r§f§f§r§b§playername3§r§f §r§3§3bid§r§f §r§3$45§r§f §r§3on§r§f §r§b§b300§r§f §r§b§bCobblestone§r§f §r
I just want to grab the auction amount ($30 in this example) and then subsequent bids ($40,$45) into a counter.
Thanks for any help, that regex stuff is new to me.
(Oh, and thanks for the new update Mumfrey. Works with forge again)
Yes there is a 1.9 development version, though chest sorting doesn't seem to work, at least for SMP.
I haven't tried it with single player.
Thanks, I guess the new build of liteloader fixed things. It threw me that the filename was identical so I didnt think anything had changed. I must have just missed the new one yesterday.
Does this work with the latest Forge? 220.127.116.115-1.9?
I get a crash on startup when I try using the 1.9 liteloader with Forge
(read back a few pages, got my answer. Doesn't work with Forge yet)
Hard decision...Voxelmap or InvTweaks and Dynamic lights?
Quote from sekots
When I download the client, it just says Updating Minecraft... Should I delete my whole .minecraft folder instead of just Force Updating it?