• 0

    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]

    Well the only thing I can think of that might be the problem would be incompatibility with another mod, probably one that also edits the mob death event or the player's equipped item. I'm not sure what else to tell you /:

    Posted in: Minecraft Mods
  • 0

    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from SylveonChan»

    I killed the mobs with a diamond sword, though.


    My guess is some kind of incompatibility between two mods, because in FandomCraft that crash definitely only happens when killing a mob with bare hands, as I've tested dozens of times.


    Are you using an old version of this mod?

    Are those Touhou and Little Maid mobs from the same mod, and if so, which?

    Posted in: Minecraft Mods
  • 0

    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from SylveonChan»

    The event, MobDropsOnDeath, causes me to crash when I play with other mods (killing a Touhou and Little Maid mobs are fine though). :(

    First crash (by killing a vanilla mob):


    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 5/22/15 9:39 PM
    Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection
    at apocalypse.fandomcraft.events.MobDrops.onDeath(MobDrops.java:69)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_69_MobDrops_onDeath_LivingDeathEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:303)
    at net.minecraft.entity.EntityLivingBase.func_70645_a(EntityLivingBase.java:891)
    at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
    at net.minecraft.entity.passive.EntityAnimal.func_70097_a(SourceFile:145)
    at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
    at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:821)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at apocalypse.fandomcraft.events.MobDrops.onDeath(MobDrops.java:69)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_69_MobDrops_onDeath_LivingDeathEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:303)
    at net.minecraft.entity.EntityLivingBase.func_70645_a(EntityLivingBase.java:891)
    at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
    at net.minecraft.entity.passive.EntityAnimal.func_70097_a(SourceFile:145)
    at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
    at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:821)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Ticking connection --
    Details:
    Connection: [email protected]
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 252314304 bytes (240 MB) / 568643584 bytes (542 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_B6 25 mods loaded, 25 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OldModelLoader{1.0} [OldModelLoader] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SKC-Core{1.1.2.0} [SKC Core] (SKC-Core-1.1.2.0-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SKC-CraftableHorseArmor{1.1.2.0} [Craftable Horse Armor] (CraftableHorseArmor-1.1.2.0-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    emeraldobsidianmod{1.3.1} [Emerald & Obsidian tools/armor mod] (emeraldobsidianmod-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    fandomcraft{4.1.1} [FandomCraft] (Fandomcraft-4.1.5-Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GVCEntity{1.7.x-srg-1} [GVCEntity] (GVCGunsPlus1.7.x.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GVCGuns{1.7.x-srg-1} [GVCGuns] (GVCGunsPlus1.7.x.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InventoryPets{1.1.2a} [Inventory Pets] (inventorypets-1.7.10-1.1.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lmmx{1.0} [lmmx] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MMMLibX{1.7.x-srg-1} [MMMLibX] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    zabuton{1.0} [zabuton] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    more{6.0} [M-Ore mod] (M-Ore 6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RadixCore{2.0.1} [RadixCore] (RadixCore-2.0.1-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MCA{5.0.3} [Minecraft Comes Alive] (MCA-5.0.3-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Modchu_ModchuLib{179-10} [mod_Modchu_ModchuLib] (ModchuLib_1_7_10-v10f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    movillages{1.2.1} [Mo' Villages] (MoVillages-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.4.7} [ァ9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    THKaguyaMod{2.83-1.7.10} [Itutu no Nandai MOD+ (Touhou Items Mod)] (五つの難題MOD+ ver2.84-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['SpotlessLeopard'/150, l=';', x=-106.46, y=73.00, z=-135.70]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Second crash (killing a non-vanilla mob)


    ---- Minecraft Crash Report ----
    // I feel sad now :(

    Time: 5/23/15 11:38 AM
    Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection
    at apocalypse.fandomcraft.events.MobDrops.onDeath(MobDrops.java:69)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_104_MobDrops_onDeath_LivingDeathEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:303)
    at net.minecraft.entity.EntityLivingBase.func_70645_a(EntityLivingBase.java:891)
    at drzhark.mocreatures.entity.MoCEntityAnimal.func_70645_a(MoCEntityAnimal.java:1579)
    at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
    at net.minecraft.entity.passive.EntityAnimal.func_70097_a(SourceFile:145)
    at drzhark.mocreatures.entity.MoCEntityAnimal.func_70097_a(MoCEntityAnimal.java:1603)
    at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
    at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:821)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at apocalypse.fandomcraft.events.MobDrops.onDeath(MobDrops.java:69)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_104_MobDrops_onDeath_LivingDeathEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:303)
    at net.minecraft.entity.EntityLivingBase.func_70645_a(EntityLivingBase.java:891)
    at drzhark.mocreatures.entity.MoCEntityAnimal.func_70645_a(MoCEntityAnimal.java:1579)
    at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
    at net.minecraft.entity.passive.EntityAnimal.func_70097_a(SourceFile:145)
    at drzhark.mocreatures.entity.MoCEntityAnimal.func_70097_a(MoCEntityAnimal.java:1603)
    at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
    at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:821)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55)
    at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Ticking connection --
    Details:
    Connection: [email protected]
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 221325096 bytes (211 MB) / 777949184 bytes (741 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_B6 39 mods loaded, 39 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OldModelLoader{1.0} [OldModelLoader] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    emeraldobsidianmod{1.3.1} [Emerald & Obsidian tools/armor mod] (emeraldobsidianmod-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    fandomcraft{4.1.1} [FandomCraft] (Fandomcraft-4.1.5-Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GVCEntity{1.7.x-srg-1} [GVCEntity] (GVCGunsPlus1.7.x.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GVCGuns{1.7.x-srg-1} [GVCGuns] (GVCGunsPlus1.7.x.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InventoryPets{1.1.2a} [Inventory Pets] (inventorypets-1.7.10-1.1.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lmmx{1.0} [lmmx] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MMMLibX{1.7.x-srg-1} [MMMLibX] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    zabuton{1.0} [zabuton] (littleMaidMobX-1.7.x_0.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lycanitesmobs{1.11.0.0 - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    freshwatermobs{1.11.0.0 - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    demonmobs{1.11.0.0 - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    desertmobs{1.11.0.0 - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mountainmobs{1.11.0.0 - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    junglemobs{1.11.0.0 - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    swampmobs{1.11.0.0 - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    shadowmobs{1.11.0.0 - MC 1.7.10} [Lycanites Shadow Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    infernomobs{1.11.0.0 - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    saltwatermobs{1.11.0.0 - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    forestmobs{1.11.0.0 - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    plainsmobs{1.11.0.0 - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    arcticmobs{1.11.0.0 - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.11.0.0 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    more{6.0} [M-Ore mod] (M-Ore 6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RadixCore{2.0.2} [RadixCore] (RadixCore-2.0.2-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MCA{5.0.6} [Minecraft Comes Alive] (MCA-5.0.6-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Modchu_ModchuLib{179-10} [mod_Modchu_ModchuLib] (ModchuLib_1_7_10-v10f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    movillages{1.2.1} [Mo' Villages] (MoVillages-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.4.7} [ァ9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    THKaguyaMod{2.83-1.7.10} [Itutu no Nandai MOD+ (Touhou Items Mod)] (五つの難題MOD+ ver2.84-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['SpotlessLeopard'/3287, l='HAI', x=87.32, y=70.10, z=-466.73]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'


    That only happens when you kill a mob with empty hands. It *should* be fixed in the next version.

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from AMPPL50»

    The BL-themed content should be expanded, as it´s rather lame to not add it´s main feature: A lot of guns. I guess it could be done by making them work just like in the Borderlands series: They are randomly generated with parts which alter their stats. I guess that could be done with NBT tags.


    It will be. But remember, I'm one person trying to add tons of different games into one mod, so it's kind of hard to get everything everyone wants in there right away..

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from SylveonChan»

    Oh, sorry I didn't know that biome was supposed to be in the mod. D:


    Well technically it's not 'supposed to' be in the mod yet, since it was something I was just messing with and forgot to take out before releasing the update lol.

    But yeah, it's part of the mod.

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from SylveonChan»

    Hello! I recently encountered a problem when I started a world with this mod. I spawned in a biome called "Dark Forest". Now, I started this world with about 35 mods. I wanted to test out this world because I keep spawning in or near this biome. I tested this with two mods on the seed the world was in. Twilight Forest and Fandomcraft. When I created another world with the same seed with Twilight Forest alone, there was no "Dark Forest". When I created a third world with that particular seed for FandomCraft alone, this biome appeared.


    I don't understand, what's the problem?

    Dark Forest was a biome I added in the mini Fable update.

    Posted in: Minecraft Mods
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    posted a message on There is NO fix to this error. (or is there?)

    I highly doubt it's an error with Minecraft.

    Most likely, either the Mojang servers are actually down or it's your own internet.


    Assuming it's not their servers being down again...can you successfully visit Minecraft.net?

    Is your internet sufficient enough to play games?

    Are you in a region that blocks Minecraft?

    Are you on a public network?

    Does it work if you disable your firewall/internet security completely?

    If you're able to get to the server list in-game, are you sure the servers you're trying to log into are actually online?

    Posted in: Java Edition Support
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from xmax360»

    Michael Myers has arms coming out of both his normal arms.


    Still trying to fix that... I've seen it on the nurse, too.

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]
    Quote from ivuul jump

    Toados are still hovering a little bit off the water

    - Don't feel like making a new model... Pretend they're leaping out
    Travellings merchant spawns TOO Commonly

    - Fixed, spawn chance reduced
    Angry Chickens and Wolfos

    - Fixed Wolfos. Can't figure out the problem for chickens...
    falling with the jetpack will make you immune to falldamage

    - Fixed, now only immune to fall damage if you have fuel remaining
    Poe arent holding there Lanterns instead its floating somewhat apart from them

    - Well it is being held by a ghost, so... Don't feel like making another new model.
    Weapons from the fable update

    - That's not something I can control. I made it so they don't break anymore, they just disappear client-side. Clicking on them makes them reappear again. Really not something I'm going to spend time on since the mod isn't designed to be played in creative...
    Handgun

    - Works perfectly fine for me...
    Sky temples Generate Horribly

    - Possibly fixed. Don't have time to go around searching for one
    Flower vines make Stone placing sound when being placed or destroyed

    - They're copies of Vanilla vines so I don't know why that's happening. But they're only in creative so it's not like anyone would notice.
    Stairs of all kinds have a Dark shadow on there steps

    - Fixed
    Oldworld glass and Twilightglass give you X-ray vision!

    - Fixed?
    Blood behaves like water, makes bubbles and water particles Also you can swim in the air above blood

    - Fixed
    how does the grappling hook work?

    - Right click and it pulls you to where the hook lands...
    King of red lions

    - Re-added the 'WIP' tag
    Venus Fly traps

    - Fixed
    The tomb

    - Possibly fixed. Don't have time to go around searching for one to find out.
    Hobbes hat

    - Fixed?
    FBI Agents

    - Removed until a later update when I don't suck at mob AI.
    Mummies are the Fastest things alive!

    - Fixed
    Having 0 sanity dosnt do anything

    - Fixed?
    Is the Alien supposed to behave EXACTLLY like an enderman?

    - Mob AI is something I'm terrible at. So yes, some act like vanilla mobs for now.
    Cultists Heretics greychildren Stalkers Nurses are VERY Slow

    - Fixed
    And Poes... burn in sunlight?

    - Fixed?
    Bloodhounds and Wolfos are the 2nd fastest things alive!

    - Fixed
    Bloodhounds Tails are broken just like Wolfos

    - Fixed Wolfos
    Nurses hold knives....oddly shouldnt they hold them like a person holds normal weapons?

    - Fixed
    Freddy krueger looks nothing like himself

    - If you want to make a better skin, go for it. I'm bad at making people.
    Jason should be holding his Machette

    - Fixed
    Pyramid heads should be pyramid-ish

    - There are no triangles in Minecraft... Fixed rotation.
    pyramid head floats with his free arm spazzing

    - Fixed
    Apon entering the otherworld the portal frame is changed into normal stone

    - Happens sometimes. Not sure why...
    shouldnt the otherworld Always be in eternal night?

    - It is eternal night. I just didn't make a custom sky.

    penumbra Slender and amnesia?

    - Not all mobs were in that update.

    pumpkin moon pushed back to the terraria update?

    - Yes.

    Micheal Meyers is HUGE but why is he holding the mastersword? - Fixed
    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]

    Along with finishing up bugs for the next version, I've also started on a FandomCraft adventure map.


    This map will feature characters, dungeons, locations, quests and other content from many games tied into one big story.

    So far it will require the FandomCraft and CustomNPCs mods. One or two might be added later on.


    If anyone has suggestions for what to add to the mod, or if someone has a schematic or skin they'd like to see as a dungeon or character, let me know.

    More info on this will be added to the FandomCraft site by the end of the day.




    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]

    That's a Vanilla problem, Minecraft not being able to get your skin I'm assuming.


    It's either a Mojang issue or something's corrupt in your own files. It's not related to this mod at all.

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]

    there should be one today or tomorrow with mobs and a new kind of shop among a few other things.

    then whenever I finish making dungeons there will be another.

    the ETA for the finished update would be tomorrow if everything goes perfectly, but that never happens unfortunately.

    I want to give ETAs as accurately as possible, but since I'm doing everything myself, life sometimes pulls me away or coding errors arise that I have to figure out or wait for someone better at Forge to respond to me. So I don't know which is worse, inaccurate ETAs or no ETAs...

    Posted in: Minecraft Mods
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    posted a message on FandomCraft 2: The Ultimate Videogame Collection Mod! [1000+ new items, blocks and mobs] [Horror Dimension Coming Soon!]

    Well dungeons are kind of a major thing in the mod, especially that specific one a few updates from now, so changing that kind of defeats the whole purpose of the mod.

    The other two I'll try to fix.

    Posted in: Minecraft Mods
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