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    posted a message on [1.7.9][Family friendly] [Whitelist] [bukkit] [Creative] [Survival] [Antigrief] [No lag] [99% uptime] tons of plugins, eglboglec
    Quote from PaulJ

    We've updated to MC 1.2.5!

    Separate Creative and Survival worlds.

    Rules:
    No griefing or stealing
    No swearing at all
    No references to topics that are not family friendly
    No PVP (Player vs. Player) unless in arena

    Anybody violating the rules will be banned and listed on MCBans.

    We have a whitelist, reply with your IGN (MC login name) and we'll add you.

    The Minecraft server IP is: 50.115.41.2:25742

    Here is the first day's build:


    IGN: lizardjsd1095
    :steve_sillyface:
    Posted in: PC Servers
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    posted a message on Tekkit survival 3.0.3
    MC username: lizardjsd1095
    Age:13
    MC addiction/knowledge: Im a Great Builder And I Am Good W/ BuildCraft on the basic
    Posted in: Server Recruitment
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    posted a message on Creating Adventure map: Titanus: The Last World
    What have you built?: Small Castle, Legit Village, Legit Home, & A Medium Sized castle
    What is your Time that you are available?: 9:00-10:00 Central Time
    What is you IGN (In Game Name?): lizardjsd1095
    Do you have skype? (If so, what is your name?) No
    Do you know worldedit?: Nope
    Posted in: Maps Discussion
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    posted a message on Creating Adventure map: Titanus: The Last World
    What have you built?: I Have Built A small Castle, a Legit House,
    What is your Time that you are available?: (central time zone) 9:00am-10:00 pm
    What is you IGN (In Game Name?): lizardjsd1095
    Do you have skype? (If so, what is your name?) Nope
    Do you know worldedit?: no D: (I didn't know there was going to be a test ;D)
    Posted in: Maps Discussion
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    posted a message on [W.I.P.] [Adventure Map] [1.2.5] [NEED BUILDERS] Kune: The Ender Rises
    Quote from Goblinkingsp12



    <---STORY--->
    KUNE



    Two centures ago, Kune was discovered. A world teeming with strange magical properties. The core of its magical prowess is two polar opposites on the world called earthtides which exude a mysterious magical essence. The colonists of Kune began possess incredible knowledge of magic due to their exposure and study of these magical entities. They had begun to delve into magical portals the that led to unknown worlds. They named these the "nether" and the "end". Little did they know, it would lead to their inevitable downfall.


    Now, it has been eight years since the closure and banishment of all persons from the bastions. Speculation, mystery and doubt still posses the villagers of Kune. New accounts of dark, tall, striking men with no eyes who burns down entire forests along the countryside with their pitch eyes.

    Critical pieces of the Kune skyfortress are missing. Entire villages have vanished without a trace, being stolen within a blink of an eye. Powerful stones from the strongholds are being swept away in a veil. The world, it is changing. The creatures, the horrors, that were extinct years ago are resurfacing. The colonists governments, ignorant to these monstrosities have started a war with each other, trying to blame one another for faults that lie elsewhere.


    KUNE: THE EARTHTIDE WAR


    Kune, now torn in war over the Earthtides. Because of the opposing properties of the Earthtide Sun and Earthride Moon those that studied one believed the other to be lesser and devoid of honor. The war has been going on now for over a century. Forces are tired and finally the so called "endermen" have risen in a quest to annihilate all the colonists from their rightful world.


    <---THE MAP--->

    The Required Goals
    • Retrieve and collect all 12 eyes of ender to reseal the end portal and stop the total annihilation of Kune.
    • Collect six special stone bricks and then replace them in the legionary sky fortress.
    • Retake the lost strongholds of Kune and defeat all ender spawners in there.
    The Optional Goals

    <<<STARTING POINT, ALICANTE>>>
    Take up the water buckets and extinguish the fire from burning down the city. +10

    Use the bow from the lookout tower and shoot the center of the ender pods so they are no longer operational. +30

    Find and collect all three golden apples. +3 each



    <---NOTES--->
    So, this is what I was thinking of including:
    Adventure--
    The new books would be used as notes and guidelines.
    Several small villages, outlining the region that you would have to travel too.
    A sky fortress, of sorts.
    A hint/guidance system - This would include, a fence, with a simple lever ontop, when pulled would reveal a map with a hint, or directions to your current quest. This would leave it entirely optional if the player would like to enlist this help.
    A boss battle - Which in a sense, could either be a final ender boss, or a large-scale dungeon of sorts with redstone, traps, and other miscellaneous things.
    A large-scale, limitless world. - Some smaller cities, spread out along the countryside, instead of just main critical cities, some other side dungeons.
    Side-Quests - Instead of just resolving the main quests, you can choose whether to do the side-quests, or you can finish the main quest. Which, would be entirely optional in the first place.
    Survival/Creative--

    The Main Quest/Goal of the Map - Most adventure maps, in fact every one I have seen, ends once you complete the main goal, there is no endless building afterwards, there are no other quests you can complete. I would like to keep this as open ended as possible, and not restrict it to this.
    Building Quests - Simple, a quest where you must repair, or build a structure, following guidelines that would be provided on a map. This would be a more survival/creative aspect. Also, you may have to mine, gather materials for these quests.
    Cities - Would not have any NPCs, since I have decided on no mods. However, they will have spaces for you to build, set up a camp, and have side-quests in them, to keep the game as open ended as possible.


    So, now that you have read, or have just completely skipped over this, I am looking for help, as this would takes a few weeks, and a lot of effort by myself to complete. I am looking for the following, decent ideas for the map, actual help on the map, suggestions, comments, critique, etc;



    Quote from Goblinkingsp12



    <---STORY--->
    KUNE



    Two centures ago, Kune was discovered. A world teeming with strange magical properties. The core of its magical prowess is two polar opposites on the world called earthtides which exude a mysterious magical essence. The colonists of Kune began possess incredible knowledge of magic due to their exposure and study of these magical entities. They had begun to delve into magical portals the that led to unknown worlds. They named these the "nether" and the "end". Little did they know, it would lead to their inevitable downfall.


    Now, it has been eight years since the closure and banishment of all persons from the bastions. Speculation, mystery and doubt still posses the villagers of Kune. New accounts of dark, tall, striking men with no eyes who burns down entire forests along the countryside with their pitch eyes.

    Critical pieces of the Kune skyfortress are missing. Entire villages have vanished without a trace, being stolen within a blink of an eye. Powerful stones from the strongholds are being swept away in a veil. The world, it is changing. The creatures, the horrors, that were extinct years ago are resurfacing. The colonists governments, ignorant to these monstrosities have started a war with each other, trying to blame one another for faults that lie elsewhere.


    KUNE: THE EARTHTIDE WAR


    Kune, now torn in war over the Earthtides. Because of the opposing properties of the Earthtide Sun and Earthride Moon those that studied one believed the other to be lesser and devoid of honor. The war has been going on now for over a century. Forces are tired and finally the so called "endermen" have risen in a quest to annihilate all the colonists from their rightful world.


    <---THE MAP--->

    The Required Goals
    • Retrieve and collect all 12 eyes of ender to reseal the end portal and stop the total annihilation of Kune.
    • Collect six special stone bricks and then replace them in the legionary sky fortress.
    • Retake the lost strongholds of Kune and defeat all ender spawners in there.
    The Optional Goals

    <<<STARTING POINT, ALICANTE>>>
    Take up the water buckets and extinguish the fire from burning down the city. +10

    Use the bow from the lookout tower and shoot the center of the ender pods so they are no longer operational. +30

    Find and collect all three golden apples. +3 each



    <---NOTES--->
    So, this is what I was thinking of including:
    Adventure--
    The new books would be used as notes and guidelines.
    Several small villages, outlining the region that you would have to travel too.
    A sky fortress, of sorts.
    A hint/guidance system - This would include, a fence, with a simple lever ontop, when pulled would reveal a map with a hint, or directions to your current quest. This would leave it entirely optional if the player would like to enlist this help.
    A boss battle - Which in a sense, could either be a final ender boss, or a large-scale dungeon of sorts with redstone, traps, and other miscellaneous things.
    A large-scale, limitless world. - Some smaller cities, spread out along the countryside, instead of just main critical cities, some other side dungeons.
    Side-Quests - Instead of just resolving the main quests, you can choose whether to do the side-quests, or you can finish the main quest. Which, would be entirely optional in the first place.
    Survival/Creative--

    The Main Quest/Goal of the Map - Most adventure maps, in fact every one I have seen, ends once you complete the main goal, there is no endless building afterwards, there are no other quests you can complete. I would like to keep this as open ended as possible, and not restrict it to this.
    Building Quests - Simple, a quest where you must repair, or build a structure, following guidelines that would be provided on a map. This would be a more survival/creative aspect. Also, you may have to mine, gather materials for these quests.
    Cities - Would not have any NPCs, since I have decided on no mods. However, they will have spaces for you to build, set up a camp, and have side-quests in them, to keep the game as open ended as possible.


    So, now that you have read, or have just completely skipped over this, I am looking for help, as this would takes a few weeks, and a lot of effort by myself to complete. I am looking for the following, decent ideas for the map, actual help on the map, suggestions, comments, critique, etc;


    that is really good idea.... could i help?
    Posted in: Maps Discussion
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    posted a message on The Tower, new adventure map. Builders wanted.
    can i help???
    Posted in: Maps Discussion
  • 0

    posted a message on [WIP][NEED BUILDERS] Epikwest-Part I: The 3 Sacred Treasures
    Real Name: Peyten Harden

    MC IGN: lizardjsd1095

    Age: 13

    Are you a good builder:Yes

    Can you do super-builds (giant castles, dungeons, ect.): Maybe.... Probably Yes
    Can you work with Redstone: I'm Okay

    Can you make FVDisco type Redstone: I Don't Know What That Is :/

    Will you be willing to build/do what I tell you to: Do What You Tell Me

    On a scale of 1-10, how god would you be on this project: 10

    Have you ever greifed before: Never

    Picture/File of the world of something you have built before (creation or redstone): I Don't have One :/..... Sorry

    Would you like to be on the Build Team or the Redstone Team: Build Team

    What is the name of the second town you will come across in the Map: Alantis
    Posted in: Maps Discussion
  • 0

    posted a message on Need Map builders who want to join me!(Unique Idea)
    Quote from cmpunk

    Got great idea for an adventure map. Hit me up if you want to join my building process.
    Quote from cmpunk

    Got great idea for an adventure map. Hit me up if you want to join my building process.


    I Want To Help :)
    Posted in: Maps Discussion
  • 0

    posted a message on Adventure map Server [Need good builders]
    I'm A Pretty Good Builder..... Not The Best, But I'm Pretty Good
    Posted in: Maps Discussion
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