Bump.
I'd recommend adding a config to change or remove cathedrals, to make this mod more accessible for people, and work better in modpacks and on servers with limited ram.
This is really well done! I was thinking this mod could be paired up with Consecration (A mod that makes undead invincible unless killed with fire or Smite). Somehow adding Smite to all of the Gargoyle's attacks would make both mods work very well together. Could you consider that?
Thaumcraft does not have exactly that, it has a bouncy chest. The Luggage had a thousand legs and is more like a double chest, from openblocks.
Sapient Pearwood is a very very rare type of wood that lives, and the luggage is made out of it, perhaps you could add a super rare sapient pearwood tree that has a 50/50 chance of coming to life and fighting you rather than just letting you chop it down? That would be fun.
ALso with the possessed armor, it would be cool to see it force itself onto you, like if it gets too close instead of hitting you, it puts itself ON you, and then you have un unremovable set of armor giving you blindness and slowness that has really low durability and can only be removed by having it break?
That would be awesome xD
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Bump.
I'd recommend adding a config to change or remove cathedrals, to make this mod more accessible for people, and work better in modpacks and on servers with limited ram.
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This is actually awesome. Good job on making such a unique mod with minimal assets!
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No this mod doesn't edit mob spawnrates.
This is genuinely one of the best small mods to come out of 1.12, and it deserves so much more recognition. A must have for multiplayer playthroughs.
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It does not completely disable JEI. I have it installed and it works fine.
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No worries. I would have no idea how you would do that anyway. It just seemed like the mods would work well together, keep it up!
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This is really well done! I was thinking this mod could be paired up with Consecration (A mod that makes undead invincible unless killed with fire or Smite). Somehow adding Smite to all of the Gargoyle's attacks would make both mods work very well together. Could you consider that?
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Wait, aren't those the Ars Magicka textures?
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So, what's a Cookiehook lol
Edit: DERP.
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Sweeeeet.
Although, add a config option to remove all crafting recipes, purely for people like me who like to be OP as an admin on servers.
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Here's an idea.
Instead of being ungrateful, maybe edit the cape? It literally takes 2-3 seconds to get rid of some of the pixels on the bottom of the cape.
Moreso, while I agree that the cape was a shoddy job, he was the only one willing to help you and your unreasonable demands.
Either use the cape, or go make your own.
Seriously, not even a thank you :/
(Forum is being weird, this message was meant for jochuan on the second page of replies)
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but.. i just updated to 1.8...
D:
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Awesome. You better actually finish this one
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Oooohmyyyygooooood.
I literally JUST updated to 1.8 and JUST finished installing mods.
Why you gotta be this way.
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The horses thing is an alright idea, but not for this mod.
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Sapient Pearwood is a very very rare type of wood that lives, and the luggage is made out of it, perhaps you could add a super rare sapient pearwood tree that has a 50/50 chance of coming to life and fighting you rather than just letting you chop it down? That would be fun.
ALso with the possessed armor, it would be cool to see it force itself onto you, like if it gets too close instead of hitting you, it puts itself ON you, and then you have un unremovable set of armor giving you blindness and slowness that has really low durability and can only be removed by having it break?
That would be awesome xD