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  • Mr_Trofl
  • Registered Member
  • Member for 10 years, 11 months, and 18 days
    Last active Fri, May, 4 2012 01:02:46
  • 0 Followers
  • 370 Total Posts
  • 26 Thanks
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  • View Mr_Trofl's Profile

    0

    Feb 4, 2012
    Mr_Trofl posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    This is awesome.

    But right click is to shoot right? because it doesn't work.
    Posted in: Minecraft Mods
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    0

    Feb 4, 2012
    Mr_Trofl posted a message on [1.5] The Runic Dust Mod [Mar14]
    can you make the teleportation rune a sepearte download?
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Feb 3, 2012
    Mr_Trofl posted a message on [1.1][V:1.0.6]Enchantments Mod(Currently contains 23 original enchantments)
    Saved, Well done. I like these alot.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Feb 3, 2012
    Mr_Trofl posted a message on [1.2.3][NEWS] The Seasons Mod
    Love this mod, can you make it so all of the tree sappling and flowers don't grow in the spring season. I'm no sure how to do it in the config file.

    Thanks!
    Posted in: Minecraft Mods
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    0

    Jan 28, 2012
    Mr_Trofl posted a message on Reobfusecation
    Quote from Qwertygiy

    Why can't you do it with MCP?


    I'm having problems with it and its late at night so I'm not bothered messing around with it.
    Posted in: Mods Discussion
  • View Mr_Trofl's Profile

    0

    Jan 28, 2012
    Mr_Trofl posted a message on Reobfusecation
    Can someone reobfuscate this for me?
    thanks.

    The file is: EnumToolMaterial.java

    package net.minecraft.src;

    public enum EnumToolMaterial
    {
    WOOD("WOOD", 0, 0, 79, 3.0F, 0, 15),
    STONE("STONE", 1, 1, 256, 5F, 1, 5),
    IRON("IRON", 2, 2, 2212, 8F, 2, 21),
    EMERALD("EMERALD", 3, 3, 5567, 14F, 3, 20),
    GOLD("GOLD", 4, 0, 125, 12F, 0, 22);

    private final int harvestLevel;
    private final int maxUses;
    private final float efficiencyOnProperMaterial;
    private final int damageVsEntity;
    private final int enchantability;
    private static final EnumToolMaterial allToolMaterials[] = (new EnumToolMaterial[] {
    WOOD, STONE, IRON, EMERALD, GOLD
    });

    private EnumToolMaterial(String s, int i, int j, int k, float f, int l, int i1)
    {
    harvestLevel = j;
    maxUses = k;
    efficiencyOnProperMaterial = f;
    damageVsEntity = l;
    enchantability = i1;
    }

    public int getMaxUses()
    {
    return maxUses;
    }

    public float getEfficiencyOnProperMaterial()
    {
    return efficiencyOnProperMaterial;
    }

    public int getDamageVsEntity()
    {
    return damageVsEntity;
    }

    public int getHarvestLevel()
    {
    return harvestLevel;
    }

    public int getEnchantability()
    {
    return enchantability;
    }
    }
    Posted in: Mods Discussion
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    0

    Jan 28, 2012
    Mr_Trofl posted a message on [1.6.2][SSP] Sophisticated Wolves v2.2.0
    Best wolves mod out there, thanks for this your awesome.

    ps. hope you do something with ocelots.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Jan 13, 2012
    Mr_Trofl posted a message on [64x] [1.0.0] Literal Minded
    When it rains it looks like the matrix!
    Posted in: Resource Packs
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    0

    Jan 1, 2012
    Mr_Trofl posted a message on [MOD][WIP] The Artifacts Mod, a goal for Minecraft
    Quote from Kirb

    An Artifact Mod Features alpha is now available.

    It installs one of the new features of the Artifacts Mod: shields.

    http://theartifactmod.tumblr.com/post/13084521540/here-is-the-artifact-mod-features-alpha-it-is


    Will you be updating the shield for 1.0?
    Posted in: WIP Mods
  • View Mr_Trofl's Profile

    0

    Dec 20, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from GengarTS

    Nice idea and good work , but nether brick is maybe better :wink.gif:


    Probably a good idea, I'll use it for the next version.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Dec 19, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from Clay Solder 12121

    The stuff it add is not there when ever I tries to play it.


    Bad english, You need to start a new world or explore new chunks to find a new village. If you find villages that don't look like mine then keep looking.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Dec 19, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from Clay Solder 12121

    I cant get this to work.


    What do you mean? If minecraft crashed then post the error report, or you can't find a village?
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Dec 19, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from DangerDogDive

    Seems like a cool mod! Are there any chests with rare items?


    Not yet currently but I plan to add it in along with a different nether npc mob and possibly quests.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    1

    Dec 19, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from GunmanBear

    i MUST go into the portal in the vllage or can i make a new?


    You have to use the portals in the village. If you can't find it, it's under the mushroom house.
    Posted in: Minecraft Mods
  • View Mr_Trofl's Profile

    0

    Dec 19, 2011
    Mr_Trofl posted a message on [1.0.0] Nether Villages
    Quote from Daveyx0

    Looks great! I always wanted something like this. So are the inhabitants testificates or pigmen? Ill see I guess :biggrin.gif:


    Both testificates and pigmen spawn.
    Posted in: Minecraft Mods
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